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Everything posted by Maf
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No, I'm pretty sure this can be counted. There is no way to decide on fair guidelines for a "proper battle" in which you can set this record and have it be accepted. You say there must be enemies. How many? What ranks? What equipment? How active must they be? What equipment are you allowed to have? Even if you say that the map must be full of active players, I can easily get a bunch of my friends to put on wasp+firebird m0, and get Wasp Twins m3 with Zeus for myself. Yes, there will be enemies, but it will be almost the same as playing on an empty map as there will be almost no resistance. I think it's fair to allow this record to be set using any method available, so the video above should be valid.
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Never MU anything that's not M3 more than 4-5 steps. Anything more than that is a waste.
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I hope you do realise that most kit buyers micro-upgrade their best kit paints and a full MU Prodigy has something like 30+ Shaft protection :) Btw, I too want to buy Digital on my brigadier alt. My main acc (this one) and the second brigadier both have Prodigies, but on the third one I really need good rail protection to play with mammoth on Serpukhov.
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All that is needed to fix this is a simple notification that informs the player about new unlocked maps as they rank up. Like in the pop-up box you get when you rank up, as well as new hulls, guns and paints they need to add all the maps that get unlocked with the new rank. And when you click that map it automatically creates a DM battle on that map and puts you into it to let you explore. Otherwise you end up having a small set of maps available from small ranks, people create these maps and they get used to them and don't ever get motivated to explore anything else. P.s. "all Tanki maps are awesome in their own way"
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I created a battle on it once after the server restart - that's the only way to make people enter such an unpopular map. It's a very interesting design, great for stealthy tactics and speedy light hulls. I'm not sure about racing though, as it would be very difficult to make the race fair. I'll try creating a battle on it once again someday...
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i love tanki its doant nedds any dowload i like tanki but i whant to say whant 50000 crystals
Maf replied to adomas-cool-XXX in Archive
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Well, they're all pretty much the same regardless of game mode. The only exception is when there is a gold box drop location in the same place as flags in CTF and points in CP - in that case the drop location will not be active and the gold will drop in one of the empty spots. It's even more fair in DM. When there are many locations, it means that light hulls will have enough time to go over most (if not all) of the potential drop locations and find the mark on the floor, while the heavy hulls may not necessarily have enough time to find the location, but if they do it's highly unlikely that they will die or be pushed away, so most of the time the gold will be theirs. My point is that with such a large number of potential gold drop locations light hulls have a low chance of catching the gold, but will most likely find the location, whereas heavy hulls will be able to hold the position on the drop location, but have a low chance of actually finding where the gold drops. It's balanced.
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Read my replies above - the new system made it fair for defenders, who can't leave their base to go catch the gold box.
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The ultimate guide to smoky that will help you win every time!
Maf replied to alexliang53 in Archive
This is so lame. And I actually upvoted this topic -_- -
Yes, it's from a different tanks game. What about it?
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Watching it more than me does not make you any less wrong :) Archangel already gave his rejection and I agree with him. There's nothing you can change.
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I watched the video 5 times and I can assure you that I know how to count. There are 7 flips in the first attempt and 6 or 7 in the second. In neither of the attempts there are more than 10. The reason you think it's 12 is because when trying to count the flips you count the number of times you see the barrel and it's not just the barrel coming up - it's the tank't tracks too, yet you think that it's the barrel and you count it as an extra flip, which it isn't.
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In Tanki, you measure distances in "props". One prop (a square on the ground) = 5 meters. I'm not sure about the heights though... He definitely did no more than 7. If you mean the two attempts combined, then it doesn't count. All barrel rolls must be done in one jump.
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The idea is that when the forces are unbalanced between the teams, you, as a winning team, must realise that and stop capturing flags to keep up the good sportsmanship. If the dominating team doesn't stop beating up the other team, the losing team might leave, leaving the winners waiting for the match to end on an empty map sort of as punishment for "bullying" the losers.
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i love tanki its doant nedds any dowload i like tanki but i whant to say whant 50000 crystals
Maf replied to adomas-cool-XXX in Archive
You can try and get bonus crystals by participating in contests - the prizes range from a few thousand to up to a million crystals. Do whatever you like, but don't go around asking for people to give you crystals for nothing. -
The ultimate guide to smoky that will help you win every time!
Maf replied to alexliang53 in Archive
I sometimes do the opposite. On Wasp-Smoky you can come right up to them and circle around them, while shooting the corners of their tank - the Isida won't be able to turn their turret fast enough to get to you if you're good enough. -
OK, it does if you define it like that...
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Diking, Rictator and Vikoshet - my favorite garage items :)
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Getting on top of another tank and taking the gold box is not multing - it's a common and very much acceptable technique for light hulls.
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It definitely won't be implemented as a supply, because it doesn't fit the pattern of how supplies work in Tanki. I doubt that it will be implemented at all, because a radar will take up quite a large section of the screen, which is against the developers' goal of keeping a clean and simple in-game interface. Anyway, if you still feel confident about your idea, post it in the relevant section: Ideas and Suggestions
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challenger22 is just WAY too desperate to get a record :D
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Wow. OK, thanks, I'll add both maps as they are. :)
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The best combination for a certain rank is the one that unlocks at that rank. Then it gradually gets weaker as you rank up because other m1 equipment unlocked later than yours will be superior. E.g. Viking M1 and Freeze M1 unlock at Warrant Officer 1, therefore they should be the most powerful equipment at that rank. However, Twins, Hunter, Dictator, Thunder and Hornet M1 all unlock at higher ranks, so they should be more powerful than your Viking Freeze M1. The best combination for YOU, however is the one you enjoy most and find easiest to use. As long as you are very familiar with your gun, you can use it effectively at any rank, against any tank.
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I agree that Shaft in DM is bad. I play CTF and most of the time it's fine. Although I did try DM with Shaft once and even then I didn't see anyone get annoyed with me. Either you are just good with shaft and people are jealous of your skill, or everyone simply hates you... :D
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Well, if he can do the parkour tricks and beat the record set by a generalissimo (if there was one), it makes sense. It's like if you see a 8 year old lift a 300 kg barbell and beat the world record set by a 30 year old bodybuilder and you say that the record doesn't count because the 8 year old has less muscles (despite the fact that he still lifted more than anyone). Or, in case of the test server - you see an 8 year old be magical given the EXACT SAME amount of muscle as the current record holder and you reject the record set by the 8 year old, just because he's younger. Basically, on the test server you don't get anything super-powerful that's completely impossible to get in the main game, therefore there's no reason why the records set on the test server are unfair.
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