Jump to content
EN
Play

Forum

Maf

Tanker
  • Posts

    23 622
  • Joined

  • Last visited

  • Days Won

    276

Everything posted by Maf

  1. Maf

    lets discuss the rank system!

    I agree with LaserShark. This game is designed to keep you playing for a long time and by giving you a very ambitious goal to aim for it makes you keep playing to reach that goal. The first few stages in the beginning are easy and you can get 3-4 ranks in a day (non-obsessive gaming), but then it takes longer and longer to rank up, yet you continue playing because the game already got your interest, unless you left after the first few minutes in the game. The fact that ranks are a very rare event closer to the end of the game, getting a new rank becomes a celebration, where many aim to make it look majestic and amazing, which is an interesting addition to the gameplay, in my opinion.
  2. Never seen XP+K, but it does in fact mean that pains are allowed: -K = minus paint, +K = with paint.
  3. Maf

    Let's Discuss Railgun!

    I guarantee you that nothing major is happening on Black Friday, if anything at all. Tanki Online celebrates only Russian holidays and popular international holidays.
  4. Maf

    Gameplay Ideas and Suggestions!

    I don't know about others, but most people will probably see this as a topic created for people to post their ideas about what new features they want developers to add to the game that will improve the general gameplay.
  5. Maf

    Tricks

    Thank you ^_^
  6. Yeah, they wanted the new drug system to require skill, but they only made it more annoying and difficult to use...
  7. Maf

    Titan VS. Mammoth

    That's not the reason. Before the re-balance of all items, mammoth was the second tier heavy hull and the most feared tank on the battlefield due to its extremely OP power when on full drugs. After the re-balance it remains the heaviest hull and high ranked "old school" tankers still buy it because it's already familiar and known for being "most badass"
  8. Maf

    bravo30 "Diary"

    wut? :blink:
  9. Maf

    Best Gaming Music

    Make It Bun Dem by Skrillex (and play with firebird) :)
  10. Maf

    Tricks

    I can teach you. But first, answer four questions: What do you mean by "tricks"? Is this your main account or do you have others? What gun and turret do you use? What maps you like to play on (what maps would you like to try)?
  11. Maf

    Let's Discuss Railgun!

    OK, that clears it up :)
  12. That topic would still be considered offensive. You're just giving players a topic specifically designed for calling other people stupid via screenshots. This will generate a lot of flame and conflict, which will turn the topic into a spam fest. It also provokes players to conflict with one another, and such topics break the forum rules and will be deleted.
  13. Maf

    Let's Discuss Railgun!

    How does one "skip" a grade of gun? You still need to buy M2 to get M3... Unless it's in a kit, in which case there is no point saving up and not upgrading to rail m2, because the new update will include all the items you already purchased from that kit, making it much cheaper.
  14. Maf

    Gameplay Ideas and Suggestions!

    You titled the topic incorrectly then. Ask a moderator to change it to "Ideas and suggestions for improving your skill [in the game]" or something like that...
  15. It's even worse in some cases... The rules state that a player can be kicked from a format battle if their gun or hull do not follow the format regulations. This does NOT include pains. So if a player changes to prodigy in a Hornet-Railgun battle and you change to smoky (or any other gun) to punish the prodigy, then in case people /vote and a moderator comes, you will be kicked and not him, because he was following the rules (using Hornet Railgun in an XP battle), yet you had a prohibited gun. Despite the fact that the paint he was using is not allowed in XP by any means (for obvious reasons), the rules don't allow moderators to kick players for a wrongful paint, because paints were not considered for random format battles yet. Even if the moderator sees (and they do see) that the prodigy player is wrong, has an unfair advantage and must be kicked, they can't do that because it will be a violation of their credentials, for which they can be deprived of their job title. To conclude: by the current Game Rules, a player in XP with Hornet+Railgun+Prodigy is NOT breaking any rules, but if you try to punish that player by changing to a gun, other than railgun, you are a violator and are liable to be kicked. Which is wrong, but life's tough...
  16. Another good strategy on a map with many tall buildings on the bases (e.g. Serpuhov) is to grab the flag, dive behind a building and then stop. The defenders will rush to the other side of the building expecting you to come out of there into their ambush, but you can just turn around and easily drive out the other side, where they aren't looking :P. Works best with a fast tank.
  17. Maf

    Gameplay Ideas and Suggestions!

    I don't think there is need for a new topic to separate gameplay ideas from general ideas... The official "Ideas and Suggestions" topic already exists: http://en.tankiforum.com/index.php?showtopic=214823&hl=+ideas&page=1 As for the ideas, I would love to see a new gun that works like isida, but shoots lightning, which damages a tank when in range and if there are many multiple tanks near one another, then the lightning branches onto them too, dealing half the original damage. Also it would be cool to have a rocket gun, which shoots in a ballistic trajectory. An idea for hulls - I think that at the moment they are not original enough - the only real difference is amount of health vs. speed (and different shapes/dimensions). It would be much more interesting if each hull would have a unique ability that would be a serious reason for purchase of that hull. For example: Wasp - 3 second super speed boost every 30 seconds. Hornet - jump boost every 15 seconds Hunter - ability to turn back on its tracks (once per life) Dictator - ability to drive on top and over other tanks easily Viking - ability to move sideways for a few seconds at a time Titan - ability to push through other tanks effortlessly for a few seconds Mammoth - becoming indestructible for 5 seconds (once per life)
  18. The update makes it impossible for organised drugging teams to "rob" a group of random players by outnumbering them with the amount of drugs they have. Now, the only way to rob a battle to get the fund is with powerful full MU m3 equipment and using good skill and organisation, which is good (unless they use mults). Besides, drugging has now changed from a noob power-up to a complex technique that requires skill to use it efficiently.
  19. Erm...so, "Best way to help defend the flag" then? I would suggest NOT leaving the base when the flag is gone. One of the best strategies is to have one player grab the flag, carry it out of the enemy base, forcing all of the enemy team to go after him. That player then dies and the enemy flag gets returned to the enemy base...where three more players are waiting to take the flag. They grab it and simply walk out of the base because all the defenders went to chase the first guy and are now somewhere on the battlefield... If the first guy with the flag captures your flag, then there is a high chance that you will lose 2 in a row because, again, your base was empty. The point is - don't ever leave your base empty and defenceless, because often it results in the flag being effortlessly taken.
  20. Maf

    Tanki World Records

    No, this is purely for fun and competition. There are no rewards apart from the fact that your name with the record is put on the topic's first page.
×
×
  • Create New...