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Posts
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Everything posted by Maf
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CTF seems to be the popular gamemode in most online games. Its concept is similar to football (using teamwork to get an object across a playing area and avoid opponents), which is why people like it. It's my favourite too...
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I remember that this topic exists :D Timetoplaythegame, why are your invitation notifications off? I tried to invite you to battles a few times and you don't see the message :(
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It would increase lag, increase the loading time of the game, increase demand of the game (therefore lower FPS) and add potential for strange behavior of tanks after collisions.
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Well, all the crystal drops are now added to the fund, therefore the fund increases quicker, therefore more golds will drop, right?
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Yet having the crystal boxes available encourages sabotage and, while helping bad players progress, it also ruins the game for the better players. This isn't kindergarden, where people babysit you to make sure you're happy no matter what. This is a multiplayer online game, where if you can't play - you can't win. The developers are doing the right thing by encouraging less experienced players to improve, rather than making the game easier for them. If you can't improve, then maybe this game isn't for you... P.S. If you really struggle with gameplay - start a new account and play against other inexperienced players until you get enough practice to be comfortable in battles with more experienced players.
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The promotion is over and will no longer be available. It has been replaced with alternative supply sets.
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Much respect to developers! Thank you for realising the greatness of this issue and taking care of it quickly!
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All of them :D I'm pretty sure all three (and most likely many others) belong to the same player.
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OK, tell me them what's Thunder's disadvantage if it didn't have self-damage? The gun would be WAY too overpowered. I'm not sure why you noticed a decline in Thunder users. The main reason could be excessive amounts of popular protective paints that have thunder protection included (Emerald, Prodigy, Clay), but then again, those paints are popular BECAUSE there are lots of thunders.
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I'm back :) You're not completely useless. If you're good enough - you can shot nearby walls next to your enemy so that the shot deals lots of splash damage to them and only a bit to you.
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Well, all I'm saying is that the self-damage is a feature developers added to "nerf" Thunder so that it becomes less overpowered. It's your job do avoid self-destructing and it's your fault if you get yourself into a situation where people are pressing up against you and forcing you to self-destruct, losing a kill. I'm out.
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In the future, please ask questions regarding the game in the Questions and Answers topic. Creating a new topic for a single question is considered flood.
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Well I don't know what kind of Thunder player plays without a thunder resistance paint :D. Thunder is a powerful gun and can be quite OP in some cases. Splash damage is a big advantage for Thunders, so the self-damage is a way to balance its power so that players actually have some difficulty getting kills.
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Wow, nice! It's not the same battle though (I mean same map, but multiple battles). Still very impressive though. Dictator seems to be the best hull now, since EVERYONE has become a crystal farmer... -_-
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Captain Obvious detected :D Yes, you now get a penalty for self-destructing. This has been added to stop players with Thunder and Ricochet self-destructing when about to be killed to prevent their opponent getting the kill, which is unfair to other guns. It also encourages players to be more careful with their maneuvers and jumps etc. so that they don't turn over as often.
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I agree with everyone - the update ruined the game. At least at the moment everyone is after the crystals, rather than playing the game... Looks like PRO battles it is...
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Abyss still exists - it was changes to remove "unfair" hiding spots and renamed to "Skyscrapers"
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That's because despite the angular shape of the Dictator, it's hitbox (the actual shape that interacts with other objects) is a cuboid, therefore meaning that there is an invisible wall in front of it. A similar thing happens on rooftops - if you use parkour to get up there, you may end up "floating" above the building because the hitbox of the building is a cuboid and doesn't follow the shape of the slanted roof. If the developers make the hitboxes follow the curvature of the tank (as well as buildings etc.) it will make the game more laggy and longer to load. Moreover, the tanks might behave strangely after collisions. This is why this "error" won't be changed.
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Are you all serious? Put in 21 Press = Put in 9+10 without deleting previous answer Take photo Post on forum ... Profit?
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Just checked out the gameplay on a few maps. Yes, the battles are full of people camping the crystal drop spots with heavy hulls (I did it myself). It seems that now the only sensible option is to play PRO battles which I will do from this account and PRO XP battles from my other account. If this continues, then from now on normal battles with crystals are only going to be my crystal farming grounds with mammoth...
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First of all, this message is off-topic and all ideas and suggestions must go in this section. As for your idea, there are a few issues with it. The first is the fact that the self-destruct penalty isn't that bad and it's better to self-destruct and get back into the battle as soon as possible and get points, rather than greedily conserve your points and wait to be killed. Also, you mentioned players, who "exploit" the penalty. Well, they don't do it to reduce your personal score, but they (at least the more experienced ones) don't kill you so that you can't participate in the battle for 10 extra seconds, giving the other team a small advantage. This only applies for CTF and CP battles. The idea itself actually makes sense, though. Unfortunately I doubt that it will ever be implemented, but, as mentioned above, you should post it in the ideas and suggestions section for it to really be noticed.
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So you really expect a bunch of random people to agree that one player should get the gold box and help him get it? I don't think that's ever going to happen... :D
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They can't really do that, because there would be a high chance of the gold box falling onto buildings and other inaccessible areas.
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Proven with a calculator! :D
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