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Son_Goku

Tanker
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Everything posted by Son_Goku

  1. The sync isn't a problem at all. If the camera turned as fast as the turret does - it would render mouse completely useless. Sniping with Shaft on Flash with mouse controls was horrific in my opinion (not sure if it's any different on the HTML version), since you were limited by Shaft's turning speed. I prefer looking around as quick as I want, without any limitations And by the way, if you master Railgun on mouse controls, you also master each other turret with mouse, automatically ?
  2. Exactly what I was talking about. I used to use it constantly in each battle. Having to turn your turret backwards to look behind you is disadvantageous, since no one might be there, and then you can get shot from the front without knowing/seeing, you first have to turn the turret back. With mouse's right click on the other hand, you hit right click, look quickly behind you - if there is nobody you're instantly ready to engage in front of you, since you don't have to turn the turret back. It saves you important seconds!
  3. Son_Goku

    The new forums design

    I don't like the new design. Scrolling down the forum is actually lagging my browser, my PC's specs aren't even that bad The main problem tho, is that it now has the same boring, monotonous grey colors, just like ingame...
  4. This is slightly triggering, as I used to use both pretty much always. lol The radar is very useful for locating enemies behind houses etc. you can't see, normally. It's actually overpowered, in my opinion. It's giving you a HUGE advantage. And the look around feature is like the MOST overpowered thing for mouse controls. The better question is - why wouldn't you use it? You can always look around 360° (which you can't that easily on keyboard controls), getting your information gathering to the next level. Knowing where your enemies are at any point in the battle is also giving you an enormous advantage!
  5. Son_Goku

    Chromebook

    About playing in the Netherlands, check this topic: What do you mean by you can't delete the Flash Player? It's discontinued and Tanki doesn't support it anymore. You should have access to the new HTML5 version via every browser, or by downloading the new client
  6. Son_Goku

    redeeming promocodes

    Why would you post it on here? So others can claim it? ? It's surely been claimed already if you can't redeem it
  7. Since I don't know how quoting like you just did works: To 1) I think you don't get what kind of lag I mean. I've never had any FPS lags or such, the connection is the main problem. Part of the problem is that we're playing together with people from across the f** OCEAN on the same server. By the way, Tanki is like the only game I know that is doing such a thing. Having players from such huge distances playing together results in connectivity issues, e.g. bad gameplay. To 2) If they are testing any of the updates, they're failing horribly. I know how coding etc. works, no need to explain that one. But you can't disagree that they're WAY too slow at releasing stuff. To 3) How can you say such a thing? Flash looked, like you mentioned, simpler. It was easier to navigate. Everything you needed was presented at once. On HTML on the other hand, it feels like everything would be hiding from you. Navigating is way slower and it's way too complicated. The loading screens look worse, garage looks worse, creating a battle is more complicated and it doesn't look good, the battle list doesn't look good... It's just unfinished. What I also dislike are the small things, for example in the graphics settings. If you hover over let's say "Dynamic lightning", all it does is saying: "Enables dynamic lightning". Why isn't there a short explanation on what is going to change if you enable it? Like, just a short explanation, what dynamic lightning is? Would be so simple... To 4) You know, if you look at other games - after something is being released, it's being tweaked during the first couple of days/weeks to balance it out, as testing it isn't enough. Exactly this step is taking Tanki months, completely ruining the game's balance by introducing just a turret and not balancing it out. Talking about unfinished stuff... when Magnum was released, protection against it wasn't. ? To 5) What you just mentioned completely removed Isida's uniqueness and made it a regular short range turret. They didn't balance it out, they reworked it. They had to rework it because they failed balancing it out. Why not keep the self-heal and reduce the damage being done? Isida would be both unique and it would have an own play style. It wouldn't be the regular short range turret then, which is designed to deal damage. It would be a one of its kind supporting turret. To 6) I have been patient for years and nothing improved. All that has been introduced is gambling and more stuff to make you OP against non-buyers, no lag fixing, no bug fixing, nothing about the anti cheat. In this state, I'm definitely not going to have fun, hence me leaving. I'll stick around in the Forum tho, don't worry. ?
  8. Don't know why this topic has been created twice ?
  9. Son_Goku

    I'm uninstalling Tanki (but for the last time)

    Throughout my whole history in this game, I have uninstalled Tanki countless times. Maybe because of me playing especially bad at one day, or just because of teammates. But this time, it's because I'm getting sick of this. In the end, I have wasted almost 9 years of my life in Tanki. I have witnessed many great additions in the past, the new HD models are also looking very good - it's exactly what Tanki needs, in fact. But the core problems haven't been fixed to this day, and I am afraid that they never will be. What are the core problems? That's probably personal preference. One might say that it's bad MM, etc. But in my opinion, they're more going in the (obvious) direction of lag, bugs, balancing, hacking - and how this is being developed. Honestly, the game is lagging so bad lately that I can't even distinguish lags/bugs from hacks anymore. Literally nobody is getting recoil in XP/BP battles, people are just driving through you (some abuse it) - making blocking impossible, then there's the random moments where people just either teleport or start spinning on the spot... Why is this? Because the servers are pure pain in the a**, like they have always been. The ping doesn't really matter. It's so bad that it feels like having a good ping is disadvantageous. Will these lags ever be fixed? Who knows. But I'm surely not going to be around by then. Then there's the other thing, the development. Each time I'm looking in the patch notes I'm just disappointed, as there are literally no big additions, only smaller ones which you can't even notice in game. Yes, the HD models are big additions, but the amount of time they're needing to release them all is becoming ridiculous. Changing all skins to Mk7s was a cool idea, as in the next weeks we will see each tank in new HD textures! I thought... But where are we now? A month in after the first model was released with only a second one being announced. This is way too slow pace, in my opinion. Why even releasing them one by one? Why not all at once, even if it takes longer? HTML's GUI is also a catastrophe. I wanted the new client to be an upgrade, not a downgrade from the old one. Everything looks so crammed in, rushed, complicated and just unfinished. Making changes to the GUI would be SO easy and it would help the game SO much... But what is being done? Nothing! Yes, it will be improved in the near future. But why do we always have to wait? Can't a finished product be released for once!? The next point is balancing. It's horrendous how this game is being balanced, in my opinion. Things are ridiculously overpowered at their release (Magnum, Hopper, ...) and NOTHING is being done for MONTHS. EVERYONE is complaining about them but nope, let's release new paints! Why can't things be balanced more frequent, one by one, instead of rebalancing the whole f... game at ONCE in ONE update? Turrets are literally being reworked instead of the devs even trying to balance them. I mean, look at Isida. It used to be such a unique supporting turret, and what is it now? Just the regular short range turret with one special ability, like all of them. And why? Because of them failing to balance it. Instead of nerfing the self-healing slowly, it's first been nerfed by -50% in one update making it COMPLETELY USELESS! Sorry folks, that's not how balancing works. Slow development and balancing are the things that are triggering me the most. I get the lag one, there's not much the devs can do about it, especially not when you let Brazilian and Russian players play together on the same server. I have been waiting for so long for decent changes, like GUI updates, actual balancing or something new on the anti cheat system. Is the anti cheat system even a thing nowadays? I remember the devs talking about it in the past, is anything even being done against hacking? Why is noone talking about it? Generally speaking, I'm not having the feel that the game is going upwards. It's going downhill, at full speed. That's not even everything I have to say, I'd also like to talk about how updates are being announced, tested and so on, but honestly, who cares. Not that something will be changed. Sorry for my bad English, btw. Should be readable tho, I guess. With this post I am done playing Tanki, it's been a wild, weird ride. I'm uninstalling it for a last time and have officially wasted 9 years of my life. gg.
  10. Railgun shouldn't be nerfed, more like its augments. I would actually like Railgun's base damage to be buffed a little, so Hornets and Wasps can't survive two shots without protection. But that's probably not as relevant for MM ?
  11. Son_Goku

    Real or unreal?

    No way that's real, Tanki has never had so many players with the new website, I think...
  12. Son_Goku

    Where Is My Dynamic Lighting?

    How would it not be helpful? We could see how your game looks like with your settings then ?
  13. Son_Goku

    Complaint Book

    I'm sure that's not a mult, it's probably someone who didn't leave the battle correctly. Instead of leaving the battle, the player just closed Tanki. Then, since the player didn't leave correctly like I said above, Tanki might think that his game crashed or something, so it saves one slot in the battle in order for the player to rejoin. It used to work just fine, but the game can't handle it lately for whatever reason. It doesn't "remove" the player anymore after the 2 minutes timer expired. Might be because the servers are... well, we all know the word I sadly can't use due to rules. It's probably some weird bug that has been around for months, waiting to be fixed...
  14. Removing it isn't as easy and by how Tanki is handling balancing - it's basically impossible, since it's not actual balancing, more like reworking, that makes the reworked hull/turret... just as unbalanced. Having a meta is completely normal and there's nothing we can do about it. There is no game out there that is 100% balanced, there's always something that is stronger/weaker
  15. Tanki is surely not malware. It's either your antivirus acting weirdly, or you had some malware before installing Tanki. What kind of antivirus software do you have installed? By the way, you don't even need any antivirus nowadays. Just use your common sense, your PC will never get infected then. Windows Defender is enough for the "normal" stuff
  16. Son_Goku

    Hornet HD

    Honestly, no need for the next HD thing to be any hull or turret. I'd prefer HD shadows, the ones we got right now are more than ridiculous. ?
  17. Son_Goku

    Hornet HD

    Is it larger than the older Hornet or are my eyes acting weird? ? If it is indeed larger, then why..? Don't think I really like it ?
  18. I'm very sure that the moderators are aware of this topic still being open. You don't have to tell them every time. ?
  19. Son_Goku

    Bugs and Glitches Reports

    It's the same if you resize the window on PC ?
  20. Son_Goku

    Storage

    What do you mean by "storage while running"? Your RAM? If yes, once you launch any game, it saves (temporary) data that has to be requested repeatedly in your RAM (since it's easier to access then instead of keeping it in the drive), in order for your game to run. There's not much you can do in this case, since it's data that the game needs. All you could do is going to the Task-Manager to close unused background tasks that require way too much RAM, or upgrading your RAM. If you mean your actual storage, do what Emil said. That should help then ?
  21. Son_Goku

    Test Server Watch

    The test servers aren't there for playing normally anyway, they're made for us players to test potential additions
  22. Son_Goku

    There is no fixing Tanki Online

    Honestly, I think that 2.0 would have been way more successful than TX, maybe even more than TO ?
  23. Son_Goku

    There is no fixing Tanki Online

    Because TX is a dead project. Copying from something that failed isn't the smartest thing
  24. Son_Goku

    There is no fixing Tanki Online

    TX failed because it's just not an interesting concept for nowadays (imo), same goes to Tanki. I'm sure that Tanki is still alive because of its older playerbase and not because of newer players, since it's like I said already, not interesting enough for the newer generation. But yes, TX had many flaws. Sad to see that Tanki is adding so much from TX...
  25. Not only the garage, everything looks this boring. That's the main problem of the new client, imo
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