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Canadian_Eh

Tanker
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Everything posted by Canadian_Eh

  1. Canadian_Eh

    Aiming Update

    Unfortunately I believe the target audience for this game is pre to early teens, so if the kids want flipping they get flipping. I tell you, this update along with the lack of consideration for the amount of real money you spend or the rank you achieve, is making World of Tank or War Thunder look better and better all the time. Sadly Tanki doesn't care if the high rank players who have figured out the truth leave, they already got our money and will quickly be replaced by brand new unaware players with money to burn. Customer retention is not a part of their business model, because up till now it hasn't had to be.
  2. Canadian_Eh

    Support for Format Battles

    FEEDBACK I would suggest that the Parkour Mode be relabeled to Parkour/Training or add the same mode and call it Training. With the way this mode is set it should work well for clan training. Also I would move it out of the PRO Battle creation section. Seeing as you can't earn any crystals while in this mode, why should we have to pay to use it ?
  3. Canadian_Eh

    New turret already in the game!

    Thats OK I've never seen a 120 mm shotgun or one mounted on a tank as a main weapon so what "history" are you referring to?
  4. Canadian_Eh

    New turret already in the game!

    The other gun is a machine gun and not even tested, so very unlikely it will be a new weapon. It is labeled as a "maintenance update" so I doubt anything big will happen.
  5. Canadian_Eh

    New campaign against Mults and Saboteurs.

    Did the abused player send a video? Because without a video there is no proof that the "picked on" player was actually picked on and by who. Just because one battle didn't stay within the rules, doesn't mean there is a flaw in the rules. I was not there to see it, so it is really hard to comment on what happened. My advice would to forget about it and move on.
  6. Canadian_Eh

    New campaign against Mults and Saboteurs.

    What question are you talking about? If are talking about the clan practice thing. Well you should have only made the battle for the number of clan members. You could have made a private Pro Battle. As for rules I don't see how you could have a rule about what you are talking about.
  7. Canadian_Eh

    Aiming Update

    What was covered? I think we all understand an auto-aim update was needed but we didn't need the side effect of being flipped. Also this is from the other topic about this.
  8. Canadian_Eh

    Aiming Update

    This is a tank fighting game, not Mario Kart.
  9. Canadian_Eh

    Aiming Update

    It is even farther from realistic then it already was, tanks are not supposed to be flipped. I suspect that because they added the effect of impact to turrets and turrets have no weight, when they get hit they are just getting blown away and dragging the hull with it. They should be able to remove the impact effect and leave the damage,if they wanted to. "More dynamic" most mean more cartoon like. I would like to say that I am grateful and admire what the Devs have created for us. It is amazing that the game is as good as it is and still free and still browser based. Hats off to them, however sometimes their ideas don't make sense. And flipping tanks is one of them. Sorry!
  10. Canadian_Eh

    Aiming Update

    I was referring to saboteurs. They are flipping their own teammates now.
  11. Canadian_Eh

    Aiming Update

    It seems to me Tanki has a big problem with being able to properly test things. I've said it many times already, the test severs are not an accurate place to test how updates will effect regular game play on regular servers. People's goals and focus change on the test servers, because they are not real accounts and crystals don't matter. It only took dishonest players a few hours to figure out how to use this "flipping" to ruin game play for others. :angry: As many already know mults and saboteurs are a huge problem, and for some reason the Devs refuse to acknowledge it. This update has only given these types of players a new tool for ruining games, and this is exactly the type of thing that doesn't get exposed on the test servers. When tanki held "the experiment" about the crystal boxes, I thought great the Devs finally figured out the right way to test new potential updates, and then this completely unannounced, undiscussed, update sneaks in with the Hammer introduction. It kinda makes me wonder, why now and why at all? Does it have something to due with Hammer? :huh: If it does I'd gladly give up hammer to get rid of this STUPID flipping. I agree the targeting of turrets was needed, but did it have to come with the side effect of flipping? I actually don't like to flip people with a shot, I prefer to out play them and get the kill. It's more satisfying and when I flip them it almost feels like I cheated. I'm sure a lot of the XP/BP players feel the same way. Most XP/BP players play this format for the skill not dumb blind luck.
  12. Canadian_Eh

    Aiming Update

    Realism? :huh: I hope your being sarcastic. Flipping tanks is far form real, then again not much is realistic in Tanki. Tanks are big and heavy and certainly not flip-able. The target age for this game is getting lower all the time, and therefor the skill required to play it is getting lower as well. That is probably why they added an improved auto aim, to make it easier for the little kids. They would think the flipping is cool too, I guess.
  13. Canadian_Eh

    Aiming Update

    This is great if all you want to do is parkour
  14. Canadian_Eh

    Aiming Update

    Maybe the weight of all hulls needs to be increased by tanki or remove this silly update. Better auto aim is ok, but WHY the flipping? It's silly, are we playing a tank game or is this turning into Mario Kart Online? Next update will include banana peels so your tank will spin out of control. :angry: Sorry DEVS, but what were you thinking?
  15. Canadian_Eh

    New turret already in the game!

    It seems that the auto-aim is causing a lot of flipping, this is not a good idea. When you get flipped you need to self destruct, so you loose points. I thought this was a tank game, where does flipping a tank over come into game play? Wasp will now become useless, and rail even more overpowered. Rails auto-aiming was already too good, so they make it even stronger. :huh:
  16. Canadian_Eh

    New turret already in the game!

    In my opinion there are many over powered turrets,depending on what style you prefer. If you like dying in a single shot, things are perfect, if you like to able to use your brain to outwit your opponent, then most turrets are overpowered. This game is becoming more about luck as opposed to skill and brains. Oh well, we will adapt.
  17. Canadian_Eh

    New turret already in the game!

    It's not on the test server, it is in the real game now.
  18. Canadian_Eh

    Test the upcoming shotgun turret!

    If you mean micro upgrades, I don't think they published that yet. If you mean each M level, it was posted by on the first page.
  19. Canadian_Eh

    Test the upcoming shotgun turret!

    >>>>>> Thank-you for clarifying that. I didn't explain well enough. I merely meant aim is not as important as a single projectile gun. >>>>>> I agree 100%. I have said that test server testing is inaccurate many times before and this time is even more inaccurate. I think they found that out when they added all the different valued crystal boxes. The test server didn't represent real servers at all. Who cares about crystals on the test server.
  20. Canadian_Eh

    Test the upcoming shotgun turret!

    More Feedback and a Thank You I would like to thank all the developers who have been working on the new turrets and also for giving us the opportunity to test and give you feedback. I understand it can feel a little disheartening to put all this work into something only to hear negative comments, but with our help you get to use your skills to create something better. After more testing, I still feel.... it is underpowered, it should have the stopping power of the thunder from a year ago. if the power is raised, 3 shots per clip is good, if it is not raised then maybe we need 4 shots. if it is going to have such a short range, the damage dealt should be massive. It's a shot gun not a rifle,which is an odd thing to say when we are talking about tank turrets. the shot pattern and spread could be slightly larger. Aiming shouldn't be much of a factor, you don't aim a shot gun, you point a shot gun and shoot. this turret feels underwhelming in the heat of battle and I don't think it will be that popular in it current state. It does not instill a lot of fear. It sounds like a cap gun, but you said you are fixing that. When I first read about the idea I was exited because I thought it would be the new thunder, or the old depending on the perspective. I imagined a very short range, massive damage and massive punch. The trade off would be limited ammo and a longer reload, during which time you are defenseless.
  21. Canadian_Eh

    New campaign against Mults and Saboteurs.

    I'm a little confused by this scenario but I say no, because the 10 are sabotaging there own team. But I have to say that is a strange one and my question is why stay anyway, unless you where in the lead on the winning side?
  22. @snipe3000 Sorry for hijacking your topic. B)
  23. And this is why I thanked you. :D
  24. Just posting a link to the rules, for warnings and bans, is not good enough. Half these players don't understand the rules. They need to be told in simple terms, that what they are doing is wrong, and why it is wrong. For example: You are being warned for breaking the rules on profanity. When people use bad words it may upset other players. It is disrespectful to other players as well as yourself, to use such language. Do you understand? If you continue you will be banned, if you still continue you may face even stricter punishment. I know this will take more time, but this is "educating". Banning with a link to the rules will not work. They didn't read the rules in the first place, and they probably still won't. The most common thing I see is "Stupid mods banned for no reason" . Are the mods being trained? If you are not re-opening the violator's section, what will the powers of these new "helpers" be? Will the people that get asked to help be able to contact mods for help when and where needed?
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