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Lord-of-the-Snipers

Tanker
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Everything posted by Lord-of-the-Snipers

  1. Lord-of-the-Snipers

    Aiming Update

    Just hope for you your not playing Railgun with a Wasp or Hornet. If you happen to use one of these light hulls you might soon regret your quote: "coolest update ever" (lying on your back again :D )
  2. Lord-of-the-Snipers

    Aiming Update

    Why don 't you just go along and play with your medium or heavy hull? http://en.tankiforum.com/index.php?showtopic=213612&page=4&do=findComment&comment=4166256 If this auto-aim update doesn 't seem to affect you, and most likely in the contrary are someone who takes full advantage of it: please spare me those totally irrelevant "TO is not about realism, so go play WOT" remarks.
  3. Lord-of-the-Snipers

    Aiming Update

    I never minded an occasional flip. Part of the gameplay with light hulls. After the auto-aim update this is not an occasional flip anymore. And it becomes even ridiculous in XP/BP. Focussing on dodging shots sounds really nice and is basically a good advice, but the reality is you will get hit. And often you will still have HP left, which becomes pretty useless laying on your back... No such disadvantage for heavier hulls: guess these "OP" light hulls needed a nerf!
  4. Lord-of-the-Snipers

    Aiming Update

    If the TO Devs made it too easy to flip a light hull, this might be quite silly (and IMO it is), but unfortunately than it 's also allowed for other players to take advantage of this auto-aim/flip update...wouldn 't call them quote: "dishonest". For the rest of your story: 100% agreed and very, very well said! ( + a lot )
  5. Lord-of-the-Snipers

    The New Physics of the wagons

    Bring back our nooby Moon Silence! :P (if that is what it takes for you Devs to remove or at least diminish these new "light hull acrobatics" -_- )
  6. Lord-of-the-Snipers

    The New Physics of the wagons

    Yep, Hunter isn 't affected that much. Hornet and Wasp are. Even if your pointing towards the enemy a good shot can make you flip (almost) backwards. With some balancing skills you can return at your tracks but your opponent won 't wait till your back on them... btw: and constantly pointing towards the enemy is pretty pointless ;) Sure hope they will make some changes and thanks for the info!
  7. the new auto-aim update: If you like Parkour: light hulls just received the best update you can possibly imagine. Multiple flipping acrobatics! If you don 't do Parkour and just do battles with Hornet or Wasp: you are pretty much scre...
  8. Lord-of-the-Snipers

    Let's Discuss Hornet!

    I feel the same way as you do. Will most likely still get the Hornet M3, but not at all with the same high level of (happy) anticipation I had. Light hulls didn 't need a nerf at all IMO, but with this auto-aim update: they got it.
  9. Lord-of-the-Snipers

    Let's Discuss Viking!

    You are talking about Viking M1.
  10. Lord-of-the-Snipers

    New turret already in the game!

    And this auto-aim update just at the brink of XP/BP finally becoming official... Many posts have been made by Tankers pleading for XP/BP (format) battles to become a reality. Almost there...and now with one simple tiny update the whole idea behind XP/BP has IMO become pretty much useless. The basic idea of XP is simple: getting hit by two shots? Than you respawn and hopefully in time to save the day... and only on occassion you would be getting flipped. Now with all the flips the two-shots rule has been corrupted. Being flipped again it doesn 't matter you were only shot once, and if for example your team get lucky to flip two hulls of the enemy team: huge advantage and an easy capture. And Hornet being more stable than Wasp? It used to be, with this update the Wasp only has a shorter "fliptime": they both flip. TO: "we want more dynamic gameplay": now I guess they were talking about light hulls doing all kind of acrobatics? So perhaps at least the Parkourists are happy with this auto-aim update: besides the medium and heavy hull players another group that will definitely benefit from it. Besides having little armour (which is fine) and being primary targets in the first place, Hornet and Wasp players now also have to deal with this extreme impact force in regular battles. My feeling: how to give Tanki back to the unskilled "Part 1"?
  11. Lord-of-the-Snipers

    Aiming Update

    And this update just at the brink of XP/BP finally becoming official... Many posts have been made by Tankers pleading for XP/BP (format) battles to become a reality. Almost there...and now with one simple tiny update the whole idea behind XP/BP has IMO become pretty much useless. The basic idea of XP is simple: getting hit by two shots? Than you respawn and hopefully in time to save the day... and only on occassion you would be getting flipped. Now with all the flips the two-shots rule has been corrupted. Being flipped again it doesn 't matter you were only shot once, and if for example your team get lucky to flip two hulls of the enemy team: huge advantage and an easy capture. And Hornet being more stable than Wasp? It used to be, with this update the Wasp only has a shorter "fliptime": they both flip. TO: "we want more dynamic gameplay": I guess they were talking about light hulls doing all kind of acrobatics? Perhaps at least the Parkourists are happy with this auto-aim update: besides the medium and heavy hull players another group that will benefit from it. Besides having little armour, and being primary targets in the first place, Hornet and Wasp players now also have to deal with this extreme impact force. My feeling: how to give Tanki back to the noobs "Part 1"? I 'm afraid your right.
  12. Lord-of-the-Snipers

    Let's discuss Wasp!

    ^ Can imagine that. Used the bit more stable Hornet and was amazed how much more effect impact force on that hull has now. Auto-aim: what kind of update is this? TO claims they want more dynamic gameplay. What 's dynamic when especially light hulls like Wasp and Hornet, the most dynamic hulls TO has to offer, are (too) strongly affected? :huh: Well...good luck to you all and try to stay on your tracks! :unsure:
  13. Lord-of-the-Snipers

    Let's Discuss Smoky!

    At the latter: yes, you probably will have MU 'd the Dictator M2 by than. Even than it 's still five very long ranks towards Generalissimo: quite a huge gap from MJ general to Generalissimo and an owner of a Viking M3 would start micro-upgrading very soon I presume. And you can fully invest in the Viking M3 because you already reached the M3 upgrade. So you would not need all those five ranks to (fully) MU the Viking M3. (and personal circumstances like for example having multiple accounts means that you can wait for MU discounts before playing further) Dictator is a good hull, but it just has to suit you. And for several reasons: size,shape and speed related I personally much rather have a Viking. Even if it seems by only looking at the stats on "paper" that it is a weaker hull. Test-server time is a great chance to test those hulls and turrets and that 's also why the Viking is my favourite. And don 't forget at M3 you would be facing the same extra needed upgrading time you mentioned with your Dictator M3: that the Viking M3 already had.
  14. Lord-of-the-Snipers

    More updates to the battle list

    Thanks for this clear and truthful response! :) And plz. next time don 't use this sentence again if it 's clearly not the truth (IMO): "The changes made are largely based on your feedback " When out of the overwhelming negative response from a majority of Tankers it 's obvious that we didn 't feel at all that this was based on our feedback. I already said my piece in this earlier post and I didn 't change my mind about the content: Ok, I 'm now pretty sure you are not going to give us the Private Battle option back in the normal battle creation. This is the way TO wants the game to develop and that 's about it. It 's something where I as a higher ranker can live with even though I still don 't like it. There 's official XP (and other Formats) soon, there are Pro Battles at my rank and even Parkour (hmmm) could be a possibility (I like to watch it though! ;)) So those 5000 crystals are not a big issue for me and probably also shouldn 't be for other higher rankers, let 's say starting from Brigadier. But I don 't think it 's fair at all that all those low to mid ranks also have to pay the full price. Certainly very few (if any) Pro Battles at those ranks plus these ranks don 't earn crystals as easy as higher rankers do. That 's why I would like to propose two alternatives: - make the Pro Battle pass more expensive for higher rankers... :D (...if you do this I will be lynched... :( ) - or much, much better every Tanker with a rank beneath Brigadier can obtain the Pro Battle pass for 50% less. Instead of paying 5000, they pay 2500 crystals. As soon as you become Brigadier and can benefit from ALL the Pro Battle pass has to offer you will pay the full 5000 crystals. It certainly would be a nice and fair gesture towards it 's players from a Free-To-Play game I think. Regards, LotS
  15. Lord-of-the-Snipers

    Let's Discuss Smoky!

    Often it is adviced to not micro-upgrade equipment if it isn 't M3. I don 't agree with that "rule" if you have equipment that takes many ranks till the next M-upgrade: than it becomes worth it and you take big steps while micro-upgrading. Hulls like Hunter and Dictator are undeniably worthy upgraders. Yup, micro-upgrading the Dictator M2 is wise, but as someone already mentioned it is also expensive. So agreed the Dictator M2 can be micro-upgraded, but you certainly can and most Tankers also definitely will micro-upgrade their M3 equipment, is it not? M3 equipment like the Viking M3... A fully MU 'd Viking does have 300 health and 9 speed. And that 's pretty fast. So that fully MU 'd Dictator of yours with 278.2 health and 7.53 speed will still give MU 'd Viking M3 's a run for their money?? :D That 's also a fair comparison. Comparing MU 'd equipment against non-MU 'd equipment isn 't.
  16. Lord-of-the-Snipers

    Let's Discuss Thunder!

    Thunder in a medium Map like Polygon which turns into more or less into a small Map because it has just one Control Point? Oh yes: just stay mostly on the sides and Splash your Thunder 's damage in the pit and be amazed how fast your XP grows... :D
  17. Lord-of-the-Snipers

    Let's Discuss Hunter!

    Let 's not forget to mention the Ricochet as well...though we both don 't fancy it so much. ;)
  18. Lord-of-the-Snipers

    Let's Discuss Hunter!

    Clay... :wub:
  19. Lord-of-the-Snipers

    Let's Discuss Smoky!

    In a direct confrontation: yes. You have to use the surplus of speed the Viking has in comparison to the Dictator to be able to win. Speed if well used can "replace" HP. (not in every occasion, but it 's often true) And a Viking M3 which you already can have at MJ General obliterates a Dictator M2... Question for you: at what rank can you have the Dictator M3? -_-
  20. Lord-of-the-Snipers

    Let's Discuss Smoky!

    Been testing the new Hammer shotgun on the test server. When I was "ready" with testing this still unfinished new turret I did some more experimenting with other turrets. I skipped Rico M3 an Firebird M3: they are both very strong, probably OP and maybe stronger than the Smoky M3: but you also should like the weapon your playing with and certainly the Firebird isn 't my "thing". The Rico at M3 is ok, but still... So I tried the Thunder and Smoky with Hornet and Viking (Hornet also with Rail) No doubt in my mind that Viking M3/Smoky M3 was IMO by far the most effective combo I tested. (next time I will try the Smoky M3 with Hunter M3, but I choose Hornet and Viking: those will be my first Smoky M3 mounted hulls) With DP Smoky M3 becomes an almost unstoppable deathmachine and the impact force makes certainly light hulls as good as defenseless. And the very fast reloading and those crits...what a gun! The Thunder M3 is certainly very good but in my view and experience not as good as the Smoky M3 and I 'm pretty sure I know how to use Thunders Splash effectively. Yep, number One on my future wish-list: Smoky M3!
  21. Lord-of-the-Snipers

    Let's discuss Wasp!

    Oops...my mistake. :blush: It should indeed have been Second Lieutenant when the Hornet becomes M2. And yes at M2 the Hornet wipes the floor with the ofcourse already flipped Wasp M1... :P
  22. Lord-of-the-Snipers

    Let's Discuss Hornet!

    Ok, didn 't know that.
  23. Lord-of-the-Snipers

    Name the machine gun

    Gyron
  24. Lord-of-the-Snipers

    Unnecessary Updates (Player Movement)

    IMO it 's not such a huge problem for someone with my rank or ofcouse yours, but it certainly is for the low- and the middle ranks. They got to pay 5000 crystals just to be able to create a Private Battle and what is worse they won 't find Pro Battles to join. (Pro Battles as you know can be found starting with the rank Brigadier and even than they are quite rare)
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