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Everything posted by Michael828
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What Is Your Opinion About the Current State of Tanki Online?
Michael828 replied to Maf in Game Discussion
Okay in all seriousness, I don't think it's in a very good state at the moment. I mean this new MK update, it has given lieutenants the opportunity to become as powerful as legends, something which shouldn't have been allowed to happen. The disparity between casuals and heavy buyers has also grown to unprecedented levels. I can't believe some of the gear scores I see on my alt. account. Hope tanki notices this. -
Sharing accounts via the chat? Yes for sure. But if you personally knew someone and asked them if you could play on their account for a brief period of time, I don't quite find the wrong in doing so.
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I don't really think it's a problem letting someone you trust (or preferably know in person) use your account. As far as I know it's the account trading stuff which is prohibited.
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Love it because my GS is 12900 all of a sudden. Now all those 9999 players stand no chance >:)
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Thank you for giving me an m2 Magnum on my alt. It would've taken me like 17 months to get to that unlock rank.
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Should Incendiary Mix and Corrosive Mix equal parameters?
Michael828 replied to TheCongoSpider in Archive
What is this new section? I like it Definitely agreeing with you, there's something not right here. Alterations aren't supposed to be better than each other, just more effective in different situations. Incendiary mix is obviously superior to corrosive mix.. -
The only players that annoy me are the "admin gold!" ones and the parkour killers. It's unbelievable how many people still think admins drop golds, when you can literally find gold box probabilities posted online years ago. And parkour killers, especially the bullies, are not quite the type people you'd like to associate yourself with.
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I think my highest ever score was 505 points, and that was obtained recently by using this hull. Also in that same match I may have not killed more than 5 enemies! Funny how they changed Dictator right after that topic I made about it.
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Zero damage respawning, perhaps one of tanki's better updates?
Michael828 replied to Michael828 in Archive
Very weird. This may be a bug devs haven't noticed yet. -
Top 3 missions give the same reward as other missions. Rewards only increase when the requirements of a certain mission type are higher. I'm also pretty certain Diesel is talking about weekly missions, which cannot be changed. Daily top 3 missions are not a problem.
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Zero damage respawning, perhaps one of tanki's better updates?
Michael828 replied to Michael828 in Archive
Actually, I'd rather it have no visual indication, because having one would in fact make this update nearly pointless. Imagine you're a Shaft, before this update you waited for players to materialize then you spawn killed, if this one had an indicator it would be no different from before, you'd just wait 2 seconds then spawn kill. Also, Freeze is probably the only turret that can still spawn kill because it's effect apparently ignores the invincibility, which does not make sense. -
I bought it all full price :'/
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Higher DPS
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Yes, with its alterations you can pretty much do well in any map. I'm more of a plasma torch user, because the last update it got made it much more suitable for MM.
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Ever since the energy reservoir update a few months back, I legit think this is the most versatile turret in the game.
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category Ideas for Hulls and Overdrives!
Michael828 replied to Ilia.ArchangeI in Ideas and Suggestions
It's only powerful relative to other overdrives, because Titan and Mammoth have been nerfed and Wasp+Dictator were never a threat to it. Plus it has already been weakened before, by having its range reduced and time delay increased(I think). No need to change another overdrive from what it initially was meant to do, let's just revert the updates of the other ODs. -
What Is Your Opinion About the Current State of Tanki Online?
Michael828 replied to Maf in Game Discussion
It's just so satisfying to get up to 100 points only by using your Dictator's overdrive. And I don't have it, it's on my alt. account, which is all I'm doing on tanki now. -
Zero damage respawning, perhaps one of tanki's better updates?
Michael828 replied to Michael828 in Archive
Well opinions are opinions and can't be argued with. Not sure why I added that option though lol, it's kind of like a meme now to expect any update to be a bad one without knowing its full details. -
Mammoth wins in an overdrive battle. But I can assume both are equally matched in non-overdrive confrontations since their stats are nearly identical. While there isn't any objectively best hull in the game, I can infer that Hunter and Viking are suitable for most maps, thus I personally would say they're the best hulls only because of their versatility, not because of stats or ODs.
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Zero damage respawning, perhaps one of tanki's better updates?
Michael828 replied to Michael828 in Archive
Maybe hiding the indicator was done on purpose because it was becoming way too easy to kill unsuspecting tanks with high damage turrets the moment they spawned. This feature may need some extra modifying, but I still can't believe 7 people have already rated it as a bad update. So apparently they consider it in the same category as the drone release update, the tankoins gambling event and the removal of alteration renting? -
Zero damage respawning, perhaps one of tanki's better updates?
Michael828 replied to Michael828 in Archive
The lack of any visual indication is actually my main problem with it. The duration feels okay. I personally don't mind wasting a shot or two on invincible enemies, because similar situations are prone to happen to them as well, so it seems pretty fair. -
Zero damage respawning, perhaps one of tanki's better updates?
Michael828 replied to Michael828 in Zero damage respawning, perhaps one of tanki's better updates? Archive
I honestly never expected tanki to take measures to prevent spawn killing, so this came as a pleasant surprise to me. I also didn't see others talking about this. While it may not solve the issue of spawn kills completely, it has the potential to greatly hinder them and limit their effectiveness, giving loosing teams a much better chance to fight back. What do you guys have to say? -
Man... Titan and Mammoth have had their overdrives butchered and changed completely from what they were originally.
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