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Thekillerpenguin

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Everything posted by Thekillerpenguin

  1. Thekillerpenguin

    Let's Discuss Twins!

    I'm an Android user (I'm typing this on a Galaxy tab), but I have no quarrel with Apple users. It boils down to personal preference and how much you're willing to pay.
  2. Thekillerpenguin

    Let's Discuss Railgun!

    Light format gets boring to watch after a while. I think they should have another pro series where you can use whatever turret and hull you want, with a few restrictions.
  3. Thekillerpenguin

    Let's Discuss Shaft!

    Shaft is even better if you use a relatively small hull and camp in bushes. A lot of people will have no idea what is happening. When they catch on, find another spot.
  4. Thekillerpenguin

    Let's Discuss Smoky!

    A good Smoky can be exceedingly annoying. A bad Smoky won't be very effective. EDIT: Thanks for the heads up, Trom. It's hard typing on a tablet.
  5. Thekillerpenguin

    Smart Cooldowns coming soon!

    I might want to stock up on supplies. I already have massive amounts of supplies for my rank (I don't buy crystals just FYI), but since I'm effectively getting 50% off on supplies, this seems like a good deal.
  6. Thekillerpenguin

    Supplies - change in concept

    Then what's the point of even HAVING supplies in the game? If they don't give you an advantage, I don't see the point. If you want to go pure no-advantage, just go to PRO battles. I like to be able to use the occasional supply (note the occasional) while not engaging in drug wars, so for people like me, Smart Cooldowns are a better solution.
  7. Thekillerpenguin

    Let's Discuss Railgun!

    Trom, are you interested in making a tank tower for the contest? Just curious. Railgun is great for parkour. <--relation to topic (I haven't been warned yet, but still, just in case).
  8. Thekillerpenguin

    Supplies - change in concept

    I don't go 234 against people unless I'm counter drugging, but I want to be able to occasionally use a supply if I need to. Your idea would completely eliminate any advantage of using supplies besides N20. I'm pretty sure nobody would use supplies were your update implemented.
  9. Thekillerpenguin

    Thank you TO - Sunday night - Good bye TO

    I know not everybody likes the update (some hate its guts), but at the very least you should try it out first. I'm fairly certain a lot of smart cooldown opponents haven't tried it.
  10. Thekillerpenguin

    Smart Cooldowns coming soon!

    I'm excited for the release of smart cooldowns. I'm sick and tired of players going 234 without any thought whatsoever, so this will hopefully give them a wake up call. When is the kit update going to come out, though? It's past mid-September, and no update in sight so far.
  11. Thekillerpenguin

    Supplies - change in concept

    This would make drugs pretty pointless. I'm no fan of them, but they still have to be useful. If I'm correct in assuming that your idea prevents non-drugging players from being affected by drugs, there would be no need to drug in the first place. Let's say a battle fills up and your system is in place. Nobody is drugging initially. You COULD go 234, but it would be absolutely pointless, since, well, nobody else at the moment is drugging and you'll do no extra damage/get any extra protection from them. You might as well only use N20.
  12. Thekillerpenguin

    Your thoughts about high rankers and small ranked

    Players below WO5 are in general decent teammates at best and unintentional mults at worst. Higher ranked players are better teammates in general. There are of course exceptions. On the forum, some higher ranked players are a bit condescending, but that's the exception rather than the rule.
  13. Thekillerpenguin

    Let's Discuss Freeze!

    Tundra helps in that situation.
  14. Thekillerpenguin

    Let's Discuss Ricochet!

    Yep. Talk about Railgun all you want, THAT needs skill. There needs to be a Wasp-Shaft tournament on Island.
  15. Thekillerpenguin

    Let's Discuss Firebird!

    I see. Counter intuitive to use in combat then. Still looks cool.
  16. Thekillerpenguin

    Let's Discuss Firebird!

    Speaking of Traceur, nobody's answered my question. What bonuses does Traceur confer to parkour? I know it doesn't grant any resistances, but several people have mentioned that it helps parkour. Does it reduce the weight of the hull or something?
  17. Thekillerpenguin

    Let's Discuss Railgun!

    Yeah, it was probably more than 2 seconds. I didn't count though. Even without Nitro, M4 Wasp is FAST. Driving around at normal speed, it makes my M1 Wasp feel like a Hornet. :/
  18. Thekillerpenguin

    Let's Discuss Railgun!

    M4 Wasp on N20 is a plane. I took off the ramp in 2042 at full speed and landed on my treads after about 2 seconds of air time.
  19. Thekillerpenguin

    Let's Discuss Titan!

    Still, M2 Mammy gets a 50% discount in the kit. M2 Titan is better, but I think for the kit price Mammoth narrowly edges out Titan in terms of value. If you're able to have a 50% discount on both or pay for them both full price, M2 Mammoth is not as good as M2 Titan.
  20. Thekillerpenguin

    Let's Discuss Hornet!

    Here's my opinion. How you can get flipped: 1. Enemy fire. Railguns, Smokies, and Shafts are the main culprits, but I suppose you could do it with other knockback turrets as well. 2. Getting pushed off. Not that common, but still a consideration. 3. Negligence on your part in driving. Once in a while, it happens. 4. Firing your weapon while not all parts of your tank are on the ground, in mid air if you will. This happens fairly often. Not a problem with non-recoil weapons. For Hornet: 1. Maybe that happens a bit less than with Wasp, but keep in mind both were not built for taking enemy fire in the first place. 2. Hornet has higher weight, so this is less of a concern. Most people don't try this tactic, though, so it isn't a big deal most of the time. 3. Hornet is more forgiving if you're not good at driving. 4. Hornet will have this problem, but it's not a huge issue with Smoky. For Wasp: 1. Wasp is quite vulnerable to this, but if you can avoid enemy fire (prevention is the key) or at the very least stay on flat ground, it shouldn't be a huge problem. 2. Wasp is vulnerable to this, but again, this isn't very common. 3. Wasp has a learning curve. Once you master the driving, this will not be a problem. 4. This is a big pet peeve of mine with Wasp. If you're in mid air, have a weapon with sufficient recoil (Smoky, Thunder, Shaft, Railgun), and fire perpendicularly to your hull, there is a high likelihood if you being flipped. Smart Wasp users will not fire until they are on level ground, but that delay is inconvenient. Upgrading your weight helps.
  21. Thekillerpenguin

    Let's Discuss Titan!

    The health is massive. You saw for yourself in that Polygon CP earlier today.
  22. Thekillerpenguin

    Let's Discuss Smoky!

    M1 Smoky beats M0 hulls like a rented mule. It's pretty good against M1 hulls. Against M2 it starts to have some problems, but with some skill and a bit of luck, it's still usable
  23. Thekillerpenguin

    Let's Discuss Titan!

    A lot of the kits are somewhat meh at the moment. Current M1 Light Tank kit- OK, but the paints are kind of meh. Current M1 Medium Tank kit- Pretty good, actually. Current M1 Heavy Tank kit- Only benefit you're getting out of this is the paints. M1 Titan and M1 Shaft are much cheaper bought separately and don't take much time to unlock, so unless you want to get Electra and the other paints a lot earlier, not a good deal. Current M2 Medium Tank kit- OP as heck. I shouldn't have to explain this. Current M2 Heavy Tank kit- Quite OP. Current M1 Light Tank Kit- Early unlock and good contents. Fairly good. Current M1 Medium Tank Kit- Unlocked very late. You get Clay early, but that's about it. Current M1 Heavy Tank Kit- Good contents; you can get M3 Mammoth before Gizmo and M3 Twins before Marshall. You can get Prodigi and Taiga early as well.
  24. Thekillerpenguin

    Let's Discuss Titan!

    The hull kit is a pretty good deal, it looks like. It's going to be removed soon, though, seeing how the devs don't want you to get equipment before you unlock it.. M2 Hornet- Sure, not as good as M2 Wasp IMHO, but it's not terrible. Still ugly. M2 Hunter- Epic. Will tide you over until M3 Hunter if you MU it. Best looking M2 in my opinion. M2 Viking- Seems pretty epic as well. It looks like it's good enough to get to M3 Viking without MUs. Looks OK. M2 Mammoth- Epic. Sit on flag with a medium ranged weapon and the enemy is not going to cap flags anytime soon. Quite ugly though. The only issue is that you get two medium hulls, so it might be somewhat redundant.
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