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Everything posted by Baby_Sam
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I do not think that can happen. If they do that, one of them loses. At least, that was how it looked to me when (I assumed) I clicked the button at the same time someone else did. It was 7 vs. 5 --> 7 vs. 6 --> 8 vs. 6. So it seems the seventh guy joined well before the eighth guy. Maybe a seventh person on our team clicked to join and then got disconnected or something as the eighth guy on the other team joined. The worse case is when an unbalanced battle ends, e.g. 8 vs. 4 and the new battle starts with 4 vs. 8. That's ridiculous but hard to solve.
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I will only comment on the saving part. You should easily be able to earn 100-200k crystals by the next 50% sale, so you do not need to save up for that.
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Hi guys. What is this? The opponent team members become 8 while we are still 6. This is not a PRO battle. [media=640x360] [/media]
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Hi guys, I have M1 Hornet/Rico. (I intend to get M2 Firebird at some point regardless of anything for the cases where my team is in bad shape and needs short range help). I naturally play mid field unless offense or defense needs help. Now looking at my next hull with the Rico, I can't see anything to look forward to. M2 Hornet is barely better than what I have (the only advantage is that it barely crosses the threshold to withstand one M2 Railgun hit.) M2 Wasp is still too far. The others seem too slow to balance the extra protection. I think the best hulls (for my purposes are: M0 Viking, M1 Hornet, M2 Wasp, M3 Hunter. What does everyone who can give some advice think?
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Your friend must be a very perceptive guy.
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I think that should be upheld although it is not good enough. If someone has M4 equipment and they play bad (intentionally), what good is the equipment? I said it before that there should be a minimum score trend. If you play for say 5 minutes and your score is < 0.5 the average score of the rest of the team in the same rank, then you are dragging the team down, and you should not be in that battle. Go to Dusseldorf or some other crazy tank driving practice map. Naturally, this is a random restriction, it should be analyzed the specific parameters need to be worked out.
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Is there a ball park when the Unity thing will be released?
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Let's discuss changes in the parameters of Firebird, Ricochet and Twins
Baby_Sam replied to semyonkirov in News Archive
Hi, Can someone please point me to where I can see these changes? I did not notice any change in the parameters listed in the garage or Wiki for any of these guns. -
Another episode in my series: A Jerk Named ... [media=640x360] [/media]
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I disagree. We have just had a big sale a month ago, :P and I still can't decide what to buy. :)
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Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft
Baby_Sam replied to semyonkirov in News Archive
You are hilarious. Since when a user of something would agree to taking it down? If you work somewhere would you ever willingly agree to have your salary slashed? -
Let’s discuss Aleksandrovsk and new opening ranks for maps
Baby_Sam replied to semyonkirov in News Archive
It reminds me of Osa. It is too large for only 1 CP point. There should be 3 or 5 points. I am neutral about it. -
Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft
Baby_Sam replied to semyonkirov in News Archive
I missed that point. Maybe parkour games should have their own rules that are much more general than this aspect. -
I agree about PRO battles, but the rules should be different, i.e. killing a recruit 20 times should be equivalent to killing a generalissimo 1 time, so the score needs to be updated. The fact that they have different weights in the battle fund is irrelevant, because your share of the battle fund depends on your score (which is rank-agnostic) and the score of the game, which is also rank-agnostic. I think health points should be considered too. Killing a mammoth is much harder than killing a wasp, so they should be scored accordingly. In general, this is a good update. I see battles that have generalissimos, and I have to click and ignore them. Now, I don't see them anymore in my list. Though, I would have preferred listing the rank in the battle list and or providing a rank filtering capability or search capability to the battle list. If you read this far, thank you. :)
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Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft
Baby_Sam replied to semyonkirov in News Archive
It's obvious that people who have smoky and railgun will hate it, others will like it. The shaft people will like this, and the others won't. -
I think people with low score due to incompetence or not playing seriously should be kicked out automatically and banned for half an hour or something.
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I can't exactly follow. What makes sense? If say a warrant officer ruins your game, you think it's okay to ruin warrant officer's game, which may not be him or even friends of his? I agree with you about the random teams. It is a pain, and a battle is not exactly a place where you can chat since you use the same fingers you use to play. If we had voice chat, sure. Maybe that is why they created clan wars, and people like us just try their luck every time.
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That is not true. The second winning video is a bunch of low ranks (obviously alt accounts). I bet those accounts did not exist when the contest was announced.
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Can somebody please move it there?
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Tanki Online: Crazy Isida I am not involved in it, so my system is getting the information from the server. Besides, it took forever and it did not destroy the tank.
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I was answering another guys argument. Do you agree with him?
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You must be aware that you are not ruining the games of those who are ruining yours. This is like some hit and run guy runs over your kid, so you run over somebody's kid. How is that fair? This is the standard two wrongs don't make a right. Besides, when you create a battle you can control what ranks are allowed. If you allow low ranks that can't have M2's in your M2-class battle, how can you blame them for joining?
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What makes you Mad in Tanki? Things you hate/like in the game?
Baby_Sam replied to Ditzy-Dip in Archive
What is worse is when you re-spawn on top of an enemy tank and they leave you a mine before you could move. -
You must be asking the people who know you because these turrets are completely different and go with completely different play styles. In general, you should know which style you are more comfortable with or more interested in developing. Face to face short range, the Isida is more powerful. This should always be the case for all short range turrets.
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I have not seen a hammer being able to flip a tank on its back (face to face).