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Everything posted by FogOfWar_XXX
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Okay, so in a perfect world, with full charge, no problem, but people could use Heavy Caps to quickly lay down pain without a full charge. I know, 125 ain't much in the scheme of things, but its still just right over barely. the game is getting too fast paced for camping out on perfect shots. Something I've noticed too. Lots of players now that don't stop forward movement, they shoot and move, and never stop. A mammy or Titan, whatever, but still, nothing is calm enough hardly ever anymore for those awesome well planned shots. You gotta take them where you can get them with shaft now, no more loitering and picking and choosing, you'll be there all day, or hunted down and destroyed.
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Calm down? Dude, anytime Shafts begin to get even a small leg up again and start competing they pull this crap. Did I NOT just applaud them for giving us a Shaft that was useful again with Hornet? And hell, that was hull turret specific. No, here we go again, Heavy Cap players, screwed, no Heavy Hull killer. Mobile Snipers, screwed, no more defensive capabilities and barely able to cap mediums. We just go around preying on half damaged enemies or set them up for team mates to take our kills. It's BS, pure and simple, flat out.
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So yeah, it's true, the technical patch notes have no typos. http://en.tankiforum.com/index.php?showtopic=380411 This is absolutely ridiculous. What the point of giving me more shots, it all together I lose nearly an entire shots worth of damage now? I rarely get burned on purchases because I'm very careful about what I buy. This time, they burned me.
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WTF! Are you serious I read the release note and it had typos and was messed up, only mentions of heavy caps. Rapid is getting hammered?!!!
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I appreciate greatly the keyboard instructional, but that comment was for any and all the numb skulls that might NOT SEE the prominently placed platforms on the opposite corners of the map. So, tell me, what happens to the engine if they try to mix and match those libraries? IT slows the game to impossible speeds or it simply cannot render and fails?
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This is something I have struggled with. The presence of so many heavy hulls now at higher levels makes the shaft "nice to have" on a team, but not the strategic asset it once was. Heavys with their broods of izzies make it impossible to get near anything. Since I'm a flag protector kinda guy, the multi shot is really nice, but then, with all the protections and DAs turn on, people have gotten wise to shaft thumping them and then chasing their arses down. I can recall fondly the first three weeks of that alteration and the havoc I wrought with it. If I am supporting the offense then the Heavy would be nice, but I'm left with my binky hanging out if I get closed in on and engaged. There is plenty to be said about all three of those hits in a row at medium or close range. They come at you with with a medium or less with any damage, you're gonna be a contender still. The Heavy Cap though,it is the difference between rendering the heavy null and void, or giving the izzies around XP and points. Tough call for me, so I have stuck with what I know, plus, with the charge depletion full for half loads, the longer charge time makes me VERY reticent to adopt this tool.
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It happened right at the same time as I got a spam PM, so I'm guessing someone was making the "hacking" rounds and testing if they could saturate the server before getting cut off.
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Yeah, both sides as well, they have access to tight spaces, left and right of the diagonal line from the flags (anyone who reads this and says "Where are they, you didn't put any flags in here," I encourage you to start drawing stick figures and building up your "imagination"). It's not completely evident from the video, BUT, the houses do have "flows of traffic", redirecting the movement of units here and there. Firebirds, Freezes, and Hammers would have a field day in there. Plenty of long range shots too. Oddly, the midgame would be the harshest to try to play in this game. As always, thanks for props and input (now I have to find a new ramp)
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So inside the server folder, thre also limitations then, this I did not know, it was my impression all things Server could be mixed and matched. Good to know, I had been working on a hybrid Iran and Hills type map, though the color matching for dirt and grass was always killing me, so I drug me feet. Good thing too then.
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I'm SO confused?! I thought the library labeled "Server" was comprised of only the items currently in use on Tanki servers? Can you snap a a pic of the ramp in question so I can take a look? And if this is the case, how on earth can you distinguish which are which? (this makes me SO MAD, I've been religiously following the rules and only using "Server" library, or a subset of it, why does this happen to me?)
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Well, I tried, but, couldn't crank one out EVERY month. That said, here is the latest and greatest. Grand Duchy - Video (BE GENTLE. I have NO video editing software and the TTT tank runs a little slow and a little odd, doesn't handle great.) Concept of a capital of a small nation city state. Notes Thoughts
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FINALLY It's up, it's available, and I have a challenge for everyone (or better yet, a poll). Tried a new way of filming the map given I was sick and tired of cutting the same footage OVER AND OVER. Tell me what you think. If I need to, I'll DO IT OVER if you guys don't like it. Grand Duchy http://en.tankiforum.com/index.php?showtopic=165096&p=6698425
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Dude, someone is looking to spam the tanki forums and crash it I think.
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Post the invite here too, I'll join when I get a chance.
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I just never figured Viking4s for much of a "cute map" type of person. You two kinda started all this. I mean, i guess, just, caught me off guard.
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Did you just ???? Um... errr... nevermind.
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I second this motion. Given we HAVE# NOT BEEN afforded our pre-battle set up time as promised when we moved to MM, AT LEAST let us order our paints such that we can get to the ones we want quickly so we can pick, equip, and get on with the game. I take up to 10 to 15 seconds, depending on the initial garage load some times, and if things are really slow, it can take longer, like once, 30 seconds. That's a long time in a 7 minute battle.
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What crack pipe are you smoking? Shafts get screwed by this issue CONSTANTLY. Ever since they added buildings in Massacre to replace the craters, Shafts have a hell of a time with the medium range diagonal shots and even some of the long range corner to corner shots. Make no mistake, those hit boxes ARE a problem.
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Well, this is ,um, er, how do I put this Embarrassing!!! Again, thwarted by the unexpected. The video IS THERE, honest, BUT, turns out the song I chose is not reuse friendly apparently. Buffer for me of course, BUT, have no fear, Fog is here. I shall recompile with some sort of solution (UUUUUGGGGGGGGHHHH, not again) and post soon.
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It is finally the balance we needed. A way to use a Shaft as it was meant, ie, one shot stop nearly anything. Zoom, pick, destroy. It's a sniper weapon FINALLY again. Only get maybe twice a game, three if you're lucky, but, when that Mammy is coming for the flag and you can wait for it's OD to wear off, OD yourself, and do the magic that is Shaft, it puts the turret back into the game like it should. Got zapped forthe first time 2 days ago by a Hunter. Gotta say, it's annoying AF. But what's worse, is getting zapped by a Freeze, that's just WRONG (kidding, it's cool, but still, talk about death sentence). Back to shaft though, yeah, all you folks that were wondering if you should break it back out and take it for a spin, if you got Hornet, your in for some "good old times".
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Grand Duchy - Video (BE GENTLE. I have NO video editing software and the TTT tank runs a little slow and a little odd, doesn't handle great.) Concept of a capital of a small nation city state. Notes Thoughts
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So editing film for next map release, and tah dah, STUPID FLOATING BUSH IS STILL THERE! uugggg, had to do all new raw footage. I don't know what's harder, making the maps, or the videos.
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I'll try this later and add it.
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Many thanks for this last one. I've seen it before, never even thought about it. Never even occurred to me people got that in there somehow. Duh. Thanks for that one, would have maybe NEVER known.
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