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Posts
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Everything posted by FogOfWar_XXX
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Thank you, that will have saved me a lot of time.
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Dude, that list has existed since I conceived this page, it's Southern/Texas rock and otherwise country rock inspired music. Why do you ask?
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Dropped a song into the Down South Playlist too.
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Well, it's Halloween, and I'm a music junkie, so fer all you folks who like something spooky, my gift to you on this Halloween
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So I was thinking about making a Texas paint, maybe the flag of Texas. If I manage to pull it off, I'll show it. In the mean time, anyone got pointers on how to make custom paints to try in the viewer?
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I like the use of the concrete tiles vs the dark ones to contrast. Makes tanks with good camo REALLY hard to see, thus great for surprising people in game play. Very Halloween.
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Grand Duchy Video (BE GENTLE. I have NO video editing software and the TTT tank runs a little slow and a little odd, doesn't handle great. No audio either, I'll find something to start adding tunes to the recordings eventually) A small nation/city/state capitol, complete with old homes and a castle. This map has A LOT of routes to the flag, a lot of places to snipe from, and a lot nooks and corners to hide and cut through. Notes Thoughts
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What I liked most there, was the fact that there was no drugging. I can't imagine constantly changing the camera angle like you do, but, you are certainly deft with a hornet/shaft.
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Brutal map actually, very small, with levels. That would be something I don't know if I'd play, but then I only play medium and large maps, I only shaft. Nice eye for equality without mirroring. My only thought here, stagger the trees on the top edges, maybe give it a more organic effect. That said, that's a slight aesthetic matter of opinion, otherwise, it's actually a bang up job for map that size.
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I wasn't going to say anything, but, since you did, yeah, that's worth a laugh. I mean, recording your gayplay with your shaft, I mean, this is a youth friendly environment, I think they skirted the realm of decency here.
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Really liked the video, but, gotta say, shaft and wasp is hard sell for me, just to light and no withstanding much punishment when scoped. That said, you play it well.
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Fair enough, I'll redownload and run it by malware bytes
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Warning Not shooting the messenger here, BUT, ThirdOnion, NORTON says this down load has a virus in it. You translated all this for us, so kudos, but careful, looks like the download in not cool. Maybe the programmer made something that works in hopes of getting it distributed and then you map test while they hack you. Careful. I have Norton quarantine the file and it then stopped working altogether, so this isn't a piggy back dropped after good code more than likely, it was written this way from the start.
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There was, back in 2015, Vikingsral had posted it. Nothing came of it though from what I understand. Shame, it was 55 grids by 55 grids, and everyone was supposed to submit that wanted to. I have no idea why it never amounted to anything either. All I can think of was there were too many people that didn't apply the basics of balance in them, and wanted maps that were simply appealing to the eye, but no thought to game play applied. Making a map is actually not as easy as one might think. You have to afford each team parity in terms of advantage and disadvantage, and still not make a mirror image map. Add in all the technical difficulties, like building in the "unbroken" line segments for he parser to draw things from, and now you have to be careful about placement of tiles and buildings and all sorts of non-such. Fire up the TTT, drop a tank down, and press ctrl-B sometime, and then you see, that make up is very important apparently to the game server. Press tab and you see another set of parameters. All in all, a lot of those could be thrown out, but then, lots of "butt hurt" feelings arise from 12 to 14 year old kids and suddenly you might have a whole angry crowd of people that used to spend money that no longer will if they feel they have been slighted. I'd say that contest would have to be tiered, give "A" for effort, and then grading technical and game play value, you then cut away more, till you get to the serious map makers. My one gripe in map making is the lake of skins for tiles. More doors, more windows, more variety of types of venue in com build. We need all sorts of skins, stuff for stores, shops, offices, etc. Elements, I mean, come on, give me a crumby HVAC to drop on a roof some where, and trees, how about sprites design to be over layed on the trees, so you can shoot through the leaves, but the bigger branches do stop rounds, and you can't just drive trough them all. I made a map like that once, carefully place the bush sprites over the tree objects, it worked, but it was a HUGE undertaking, snapping off grid and trying to place a cluster carefully, one by one, that rotated with the tree properly. Little things like that would help a lot. But I'm getting off topic. The point is, these are probably the reasons why nothing came of it. The age demographic is such that too much would have to be done to quell the masses and their incessant complaining and challenging of the developers when their pet map was shot down. I still think it could be done, but like I said, you would take the top 100, have them judged for creativity, etc, and then technical complexity, and then playability. Who knows, maybe, ONE DAY.
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"Tanks" a lot for the compliment. I wish they would too. I have toyed with some ideas to throw at the forum where you can suggest ideas, and I think I MIGHT have hit upon something, but, no spoilers there. I'm a smart guy, maybe I might be able to proffer something yet. Wait till they finish the HTML 5 conversion, then they might be willing to consider a map discussion. Right now I'm sure they're hating life try to convert all this stuff. That leads me to a question too. Will they convert Alternativa Editor to an HTML based tool in the future since no FLASH support will be forth coming in the coming years? Wonder what they are going to dev on once we're moved over to HTML 5. BTW, if liked that, I got another one I'm almost done with, might even be able to make a movie on that one.
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Phew, I was seriously concerned it was.
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PSA: Learn what the hell I'm talking about when I'm talking to you boy. Texan In Germany - Talk Like A Texan
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PSA: I thought it would be a good idea to drop in a few things about Texas in here again. Thus, a quick MODERN inclusive review of Texas. Facts about Texas
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so you think this conversation is done?
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That accusation is very serious in nature, I resent the connotation.
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Seriously, that's all you could come up with?
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Well, in all seriousness, I'm being serious, about the seriousness, of the sarcasm comment.
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You sound pretty serious about this.
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