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FogOfWar_XXX

Tanker
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Everything posted by FogOfWar_XXX

  1. FogOfWar_XXX

    Who's watching you?

    So of those of you that polled yes to noticing, post your findings like I did. I'd like to compare the dates as to when this occurred.
  2. FogOfWar_XXX

    Who's watching you?

    They're AV logs. What I found very telling is that the only way I noticed this was my AV stated it had provided access to my web cam. I immediately flew into a fury and went in and manually killed all access. THEN I pulled the log and found the two entries. I bet most people might not even know they were being watched because they tun off "Permitted" activity notifications. People need to open their AV logs and search for Tanki.
  3. FogOfWar_XXX

    Who's watching you?

    Did you really think I'd waste my time contacting them? "Hi, I'd like to report that your software is spying on me, here is a screen shot to prove it." "No sir, there must be an issue with your computer, we don't spy on our customers." "Are you sure about that? Not saying that just to cover your rear?" "No sir, that would be wrong and unethical. We assure you, whatever it is, IT ISN'T us." There is no way in a million years they'd ever admit to it. Face it, it would need to be a bombshell to get it to be resolved. People need to check their logs and post it all over the place, here, Discord, Youtube, the web, Steam, miniclip, anywhere there is a gaming presence for tanki.
  4. FogOfWar_XXX

    Who's watching you?

    I ran NORTON, Spybot, and Malware Bytes, no "malware" detected, so the signature is confirmed by the author, ie, Alternativa meant to have that code in there.
  5. FogOfWar_XXX

    Who's watching you?

    I can access the GPU, thus it has to interact with the CPU, thus the OS.
  6. FogOfWar_XXX

    Who's watching you?

    No, but I'm sure it updates itself, it has to, all the physics and what not associated with new hulls means I downloaded in late Oct, early November, and crusader is now in game and I play. I don' think it notifies us about updates, it just pulls files when it updates libraries and other material.
  7. FogOfWar_XXX

    Who's watching you?

    Well, I hope people review their logs, because it's COMPLETELY unacceptable.
  8. FogOfWar_XXX

    Who's watching you?

    BTW, I posted this in general questions and it was taken down with a haste I've never seen before.
  9. FogOfWar_XXX

    Who's watching you?

    So this popped up yesterday while I was doing maintenance on my machine. It's pretty clear, no need to explain. The question is why and who else has had this happen to them.?
  10. FogOfWar_XXX

    Why are you spying on us?

    I don't even though if this needs additional text. Why on earth are you accessing our WEBCAMS???!!!!!
  11. FogOfWar_XXX

    Ideas and Suggestions for HTML5

    I mean? Really... Really? This is the answers we get? There are those of us who aren't numb skulls and actually do better, WAY BETTER, with keyboard than mousers. Why the hell do I have to learn how to use the MOUSE. Tanki was supposed to be "low control", low hardware requirements, simple to play. Shafters need to complain, big time, and yes, they need to fix mouse too, not because it matters to me, but again, it's a feature that has been sold to end users, they need to support it, period, JUST LIKE keyboard. I cannot believe how disdainful and paltry a statement as that being directed to the user base. It's ridiculous and unacceptable.
  12. FogOfWar_XXX

    Ideas and Suggestions for HTML5

    My List: Fix Shaft sniper mode aim. It no longer accepts fine control inputs, often jerking the sight when attempting to correct tiny margins of aim. Fix damage indicator on Shaft so when player zooms out from long distance, it doesn't disappear with the closing of the scope. Fix turret "jerk" in general. The smooth turret rotation found in flash is severely lacking in HTML.
  13. FogOfWar_XXX

    Dear <<REDACTED>> People Who Run The News Section

    Hi Adriel, hope you have found something to do now that Tanki is nearly unplayable. Btw, been working on a "sharing" map.
  14. FogOfWar_XXX

    Dear <<REDACTED>> People Who Run The News Section

    Just did, but the video said in the VLOG comments. I would have never ever known Mad Tanks is where we were supposed to post.
  15. FogOfWar_XXX

    Mad Tanks!

    Okay, so I was told is where you post about the new 6x6 small and med map. Here goes... It sucks, terribly. There is no gain in terms of game play. Respawns are broader and harder to pin point, I'll give Tanki that, but that logic means if we had 4x4, respawns might even be better. Game play is too frenetic, there is absolutely NO STRATEGY, just tactics, and those are limited to "all six hard court press to flag", "half hardcore press to flag, half camp on flag", or "every man for himself". The smaller maps means support units, with the exception of Isida, are all useless, you need every unit to press all the time. Shaft, Stryker, Magnum (those who play right, not "I think I'm a thunder"), and Rails and Gauss even, cannot play these roles well, except for maybe some of the few ample medium maps. There is no "fear of hidden danger" from rails, gauss, stryker, and shaft, and melee units just drug up and charge. Nearly all the game play is in your face, and it's like some sort of calculated risk, every time. Melee units just trying to time their heal ups right and cowering until they can get all three supplies activated so they can get their "rush on". I'm sorry, but this a game about tanks, and tanks are ranged weapons, enough already with all the exceptions and desire to make it "fast and engaging". It always was, just less shooting, and more chasing and aiming and working angles. This is a free for all damage fest and it's really pathetic, just another way to get players to consume the almighty drugs and heal ups. First alterations with magic berserker powers, then flying tanks, then jumping tanks, now little maps and tanks spawning closer than ever. What happened to "I'm in my tank and I see you way over there and I'm gonna take a shot..." or "This is a great place to shoot them from, I'll wait here and I'll catch them as they pass..."? Melee units were designed to BE SUPPORT units, defense or running cover for assaults on flags, points, etc, causing mayhem for the defenders. They were never intended to be the primary units, they were supposed to support regular tanks. It's really sad to see how far the fruit has fallen from the tree, and as I've always said, sure, they need to generate revenue, but there are other ways, not this grinder they are "experimenting" with, because lets face it, according to Tanki, less than 10% of players comment here, so even if all of us say we don't like it, they will go on some stat the exists inside the game to justify their decision and say the majority loves this. Want to know why those who have stayed do? Because we're invested, not in terms of just money, but time, practice, learning maps and gear. Many are trying mightily to find a "Tank game" still somewhere inside of Tanki, but it's almost impossible to get the feel of Tank warfare from this game anymore. In summary, and for the record, this change sucks, reduces the game play quality, absolutely removes any sense of strategy and tactics, and feels exactly like what it's supposed to be, a way to quickly crank out battles that make people spend on supplies. Stop trying to come up with new spins on old stuff. New maps, new contests, new <<insert here>>, whatever, but stop changing the game play as a method to force players to constantly adapt to things that shouldn't change and forces them to simply compensate buy buying drugs, it's getting old, boring, and again, insulting to the intelligence of any player with half a brain.
  16. FogOfWar_XXX

    Dear <<REDACTED>> People Who Run The News Section

    VLOG 276: "We are experimenting for two weeks with 6x6 on small to medium maps. Please try it and post your thoughts in the comments." GUESS WHATS CLOSED??? The VLOG SAYS "play for two weeks, tell us how you do," thus we do, and then we reserve our comments for near the end (consequently when comments should really start coming in), and it's locked before the two weeks are even over. Please open the comments again so players can post their stats and comments after some REAL consideration, and not knee jerk reaction.
  17. FogOfWar_XXX

    Let's Discuss Shaft!

    So just dropped my first map making video that I use a Shaft in, so dunno if anyone here cares for that sort of thing, but, if you do, enjoy
  18. FogOfWar_XXX

    One-off Videos

    Shattered Notes: Thoughts:
  19. FogOfWar_XXX

    Ideas for Maps!

    Shattered Notes: Thoughts:
  20. FogOfWar_XXX

    Ideas for Maps!

    Yep, it's coming soon, very, very, very soon. Stay tuned.
  21. FogOfWar_XXX

    Let's Discuss Shaft!

    Um, what? Viking Mk<<#>> requires a full charge from a Shaft Mk<<equal number>> (plus upgrades being equal) to be killed. DA halves the damage.
  22. FogOfWar_XXX

    Flash restrictions

    " Thank you for understanding and for staying with us. " Seriously? Listen very carefully Tanki... Every single last one of you that got one board with this decision is a pathetic waste of space. It was unnecessary, undesirable, served no purpose, and petty, just petty. I'd say you should be ashamed of yourselves, but that would far to too much of an understatement. Your pointed effort to ostracize the core constituency into leaving so as to clear a slate for your brain dead mobile players to not feel chastised or somehow less of players than desktop players is so low and so base and so dismissive it's insulting.
  23. FogOfWar_XXX

    Complaint Book

    "coinboxes and even a «Crisis» drone with which Hopper can jump over theSandbox map!" Devs, this is a quote from your Shop announcement in HTML5 Tanki. Sure, avoid every treaded unit on the map, all the mines, oh, and any long range turret covering the path to the base. This has to end now, period. It's ridiculous, nerf that overdrive, something, it's pathetic.
  24. FogOfWar_XXX

    Hopper

    I've been wondering about the mine situation as well. They bum rush with DA and a health box in, snag a flag, and jump out, this would be hilarious if it wasn't the end of regular game play. As for cash cow, IT WILL be interesting as this will be the number one way of discovering how many buyers, serious buyers, are out there in tanki anymore. Their precious mobile crowd is being put to the test today. Will they fork out this money for this c**p, no telling until the sale is done. I'm guessing all said and told this will be a turning point for them, it will benchmark if this madness is going to be the norm or not. Cross your fingers that kids with Galaxy phones who play because it's free to download won't fork it out. I for one will be thrilled to see all that dev time and effort flushed down the tubes, but again, to be seen. I want a VLOG with that ****'s face if it does tank (ha, get it, and I wasn't even trying), with him explaining exactly why and how, and the reasoning for it in the first place. That would be a GREAT VLOG.
  25. FogOfWar_XXX

    Hopper

    An absolute abomination. This thing needs to be removed IMMEDIATELY from tanki. Tracked units count on the layouts for strategy, take away the advantages of topography without additional methods of defense and all other hull types will not be able to mount a proper counter. This is Tanki online, not Buzz Light Year Online, grow up devs and stop acting like this is so cool and cute, it's laughable and ridiculous. Someone, please, there has to be someone at Alternativa that can override the foolishness and absolute childish ideas that are coming from the devs. Someone has to stop this or it's going to end up destroying all the core play components that has made this game so great.
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