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Everything posted by Ninja
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There is, time. Developers probably dont want to spend valuable time implementing something that would be used by so few when there are much more important things being done, HTML5 etc.
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My problem with these battles is that the crystal reward is tiny, so you'll end up ranking up faster than you crystal wallet can afford. My biggest objective before Legend was ranking as slowly as possible within reason, so every rank up I could actually afford some new stuff.
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I think overall the new system is better, but the cost is higher since the system delivers better flexibility.
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The group is is a functional permission set. Not the helper's title.
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Sorry to hear that, take a look at this: What to do if my account has been stolen
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The only people who might be able to give you your crystals back is the Help Desk, fill in this form: https://tankionline.com/forms/loss/en/ May I ask which browser/client you are using to run the game? Could you also post any screenshots?
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Try clearing your cache. If you are using a browser: How to clear your browser’s cache? If you are using the official client: How to clear cache of Tanki Online client
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I see your point, but technically player A has contributed more to the team score. I personally feel like if score was removed upon death it would lend the battle to highly skilled powerful players and the weaker ones would stay back camping instead of actually trying to kill. Of course its all a matter of opinion and there are and unlimited number of ways you could change score distribution in battles.
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Perhaps you have it disabled in Settings?
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This is a known issue which has been reported, in the meantime I'd suggest you keep using the Flash version until the HTML5 version improves.
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That error sometimes happens when you have some invisible images in your post, next time it happens click the little light switch icon in the top left corner of the editing dialogue and see of there is any invisible images links. To post images on the forum read this guide: https://help.tankionline.com/knowledge-bases/7/articles/2362-how-to-post-a-screen-shot
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List of Major Updates for returning players
Ninja replied to Ninja in List of Major Updates for returning players Resources
List of major updates This topic serves as an uncomprehensive list of major game changing updates intended to get players who are returning after a long hiatus back up to speed with what has changed. Firstly, if you are returning; welcome back, a lot has changed! Updates are listed in chronological order so you can find the ones relevant to your hiatus. This is by no means a list of every single update that you may notice upon playing, such a topic would be far too long and defeat the purpose, if you do have some question regarding the game, head over to the Q&A topic. Have fun! Equipment Date Striker December 23, 2016 Magnum March 23, 2017 Animated paints July 8th, 2017 Gauss June 7th, 2019 Ares August 14th, 2020 Hopper September 19th, 2020 Crusader December 11th, 2020 Tesla June 18th, 2021 Paladin September 23th, 2021 Scorpion June 22th, 2022 Other Date Alterations September 22, 2016 Clan system January 25, 2017 Containers November 24, 2017 Matchmaking system May 29, 2018 Drones June 4, 2018 Modules June 4, 2018 Skins June 7, 2018 Nuclear energy August 21, 2018 Mobile version October 23, 2018 Challenges December 14, 2018 Overdrive April 11, 2019 Tankoins August 2, 2019 HTML 5 September 12, 2019 Modifications January 17, 2020 Augments for hulls April 24, 2020 Status effects May 22, 2020 Crisis drone June 3, 2020 Shards January 29, 2021 Critical damage March 26, 2021 Modes Date Assault December 13, 2017 Rugby January 27, 2018 Juggernaut (Removed) July 20, 2018 Team Juggernaut September 27, 2019 Siege December 20, 2019 Patch Notes: Siege mode Modifications All modifications of hulls and turrets now look the same.- 5 replies
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Very interesting insight in to game development as whole.
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I was recently said that the HTML5 version is getting overhauled to the same engine as the mobile version, which runs extremely well on low end devices. So I would expect the same of the desktop version when it arrives. For now, for Tanki that remains true, but there is no denying Flash is outdated and has large security issues. HTML5 is far superior in a technical sense.
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Answered, thanks. In future please use the official Q&A topic to ask singular questions. Closed.
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You are receiving the correct amount. "10 EXP per kill in DM." https://en.tankiwiki.com/Ranks_and_Experience Its worth noting that info regarding exp distribution in team battles is outdated on the Wiki, as this article by Kaisdf points out: http://en.tankiforum.com/index.php?showtopic=378765
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In the final product there isn't much difference. In the backend however they are vastly different. All the analogies you mentioned aren't particularly good. Imagine an old building with wooden beams and old construction techniques, now imagine that same building being refurbished for preservation, the beams would be replaced with steel ones and more modern techniques would be used. It looks the same on the outside but is far more modern and robust on the inside. Think of the building exterior as the UI, controls and look of the game and the beams as the underlying platform in which the code is written.
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I never thought I'd see the day, congrats to the one and only Hate!
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Congrats!
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Click the 'Download' button on that page instead of 'Play'.
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Finally, after 3 yrs. & 4 mos., and NO buying, I'm a Legend! XD
Ninja replied to kingnoober in Archive
Duplicate topic. Closed.
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