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Everything posted by DieselPlatinum
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Or just do what the quote below says: At this point, everyone knows how to deal with the current juggernaut. If the juggernaut was allowed to choose what combination of turrets they want to use for their terminator turret, which would lead to more unpredictable and exciting jug battles.
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And that's it?
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Have you been using your drones all the time or just when you need them?
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They really need to let jugs use what combination of turrets they want to use. Not everyone is a pro at railgun or striker.
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category Ideas for Hulls and Overdrives!
DieselPlatinum replied to Ilia.ArchangeI in Ideas and Suggestions
Stat wise, Hunter practically is Viking and dictator put together. Meaning that it's way more versatile than its brothers. -
For blue team it depends on how many hunters, titans, and/or mammoths and if there's at least one dictator on it. If one dictator and many of one or a combination of the listed hulls are present, then it'll be an almost impenetrable line of defense. For red it would depend on how many wasps, hornets, and or Vikings and if a dictator is in the mix. If a dictator and many of one or a combination of the listed hulls are present, then red team will just spawn kill the blue team.
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ASL changes that need to happen. Currently ASL provide horrible gameplay, most cases one team gets spawn killed over and over while the other team has a hard time capping. And no this does not make the game mode balanced at all. Also what if someone who has a specific Play style get put in a team where they have to do the exact opposite? So I have two proposals to solve this: 1. Make a new version of ASL which allows BOTH TEAMS to do these actions: · Capture flags. · Capture points. · Score goals. This will come with one goal, three flag spawners, and 3 to 7 points. Scoring goal will give 10 points to your team while flags will give 5 like before. Winning condition should be quite high to enjoy the game mode thoroughly like maybe 120 points. 2. For the sick minded players that actually enjoy the current version of ASL, they can still play it, but it'll be renamed to Attackers VS Defenders (AVD) and will be made exclusively for pro battles.
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There's no video regarding "shot effects in-game appearances" for hammer or magnum.
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You forgot to mention thunder, Vulcan, and Gauss. As they also don't have shot effects.
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I just camp mostly on the power plant.
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Good idea. I think the Halloween sales are only 30% maybe even 40% at best.
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What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
Ok thank you. -
What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
So you're not gonna answer my question, Maf? :huh: -
What percent are your modules?
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Yeah, you might as well use titan since it can do the same thing but for 20 seconds.
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I guess we'll have to wait and see what it'll be like. I just hope it's turns out better than ASL did.
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IMPORTANT! Why won't you move Tanki X accounts to TO?
DieselPlatinum replied to DeathIsImminent in Archive
Just because you didn't like my points, doesn't mean that they're irrelevant. If I made two games, one of them was shutting down for whatever reason and it had only 1.5k or less players on it, I ain't doing no transferring. Now if it had 5k or more, then I might depending on whether I'm technologically advanced enough to do it quickly. And even if I managed to transfer their accounts, there's no telling if they'll stay because like @Savage says who made a great point. TO and TX are two different games. Only things similar are that they have "Tanki" in their name, the interface (sort of) and the turret and hulls (to a point). Beyond that, they are completely different. TX players might be so used to not having to MU their equipment manually or having OP P2W modules that did more than just protect them from a specific turret, or supplies (supply modules) making only a tiny bit of difference for a few seconds. I can make a trump sized wall of all the differences between TO and TX, but point is that the devs probably are in the same boat as me in this scenario. -
It's great that you're thinking that far ahead already. But shouldn't you be focusing on one M level tier at a time? Unless you have a higher ranked account.
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Valid Make the ODs give the hulls personal abilities and supporting buffs for its team.
DieselPlatinum replied to DieselPlatinum in Ideas and Suggestions
It's only for the teammates, not the user that activated the OD. And sorry for not updating you that I changed my original idea. -
There's this weird glitch that shows that you have more TKs than you really do. Especially after every battle. The problem with it is I don't know what to believe. Please fix.
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I think you forgot this idea
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Valid Make the ODs give the hulls personal abilities and supporting buffs for its team.
DieselPlatinum replied to DieselPlatinum in Ideas and Suggestions
Topic post has been updated. -
Energy drinks are better than both of them put together. :ph34r:
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I think I'll just get some MUs done on my KillerDiesel account
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You heard me.
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