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DieselPlatinum

Tanker
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Everything posted by DieselPlatinum

  1. DieselPlatinum

    Let's Discuss Overdrives

    Never said I hated titans overdrive. I actually like the concept, how it was implemented however was the problem. And I don't want to use something that is completely broken like hornets OD just to solve titans problem.
  2. Did I not post an idea to buff striker a few days ago?
  3. DieselPlatinum

    "My Flag" -complainers

    I only cap flag or ball if the situation I'm in doesn't allow me to give it to someone else or if there is simply no one anywhere near the flag point. Otherwise if the last person I see with flag dies, then I'll carry it the rest of the way to the base and give it to them. Also if there is a defender in our base, I'll just give it to them if I was the one that carried it all the way back to base.
  4. That's not gonna affect its effectiveness at all. It'll still be OP. The only acceptable and effective way to nerf it's sniper mode is the indicator.
  5. And it'll still be able to do that. It's not like I'm suggesting that we slap a laser on it.
  6. DieselPlatinum

    HTML5 limited public release

    You do realize that they're still working on it, right?
  7. DieselPlatinum

    The stupidest sight in tanki today

    Most pro battle players are just plain rude, I get where you're coming from.
  8. DieselPlatinum

    New TDM scoring system

    We could have kill streaks that give extra points and exp when you reach a certain milestone of kills without dying like for example: 1-4 kills = 10 points 5-9 kills = 15 points 10-14 kills = 20 points 15-19 kills = 25 points 20-24 kills = 30 points. Etc.
  9. About a month or so ago when I was on the freeway on my way to Wal-Mart, I saw a canopy from a small truck just sitting in the middle lane. Guess someone didn't bolten it down to their truck tight enough. ._.
  10. DieselPlatinum

    Episode 222 of the V-LOG is live!

    ASL should really be renamed to Attackers VS Defenders (AVD) because that's basically what the game mode is.
  11. DieselPlatinum

    Let's Discuss Smoky!

    Some hornets like to camp as their way of defending their teams base when using smoky in CTF or rugby, or ASL. Cryo and assault rounds are made for this role. Others like to go offensive or be midfield like incendiary, HPAS, SCR. I've seen every type of smoky on hornet except autocannon, but that doesn't mean that they don't or won't exist.
  12. DieselPlatinum

    Let's Discuss Magnum!

    Was he another RGC user?
  13. DieselPlatinum

    HTML5 limited public release

    The damage indicators also seem to be a bit too small.
  14. DieselPlatinum

    HTML5 limited public release

    The turns, the rotations, and the camera adjustments are a bit too jerky. Also the interface is a bit confusing and a bit inconvenient in some areas. I do love that the main menu shows your current equipment in a basic form.
  15. DieselPlatinum

    Let's Discuss Smoky!

    Smoky, because like you said it's cheaper at m1, but also has much more flexibility, also the MUs from m1 to m2 give a huge boost in stats.
  16. 1) what's really maddening is the fact that you can't seem to have a reasonable argument against a reasonable suggestion. 2) I never said that. 3) and that one hit will potentially kill you as they will most likely have double damage on. 4) and here's an idea for you. Why don't you just get over the fact that people will always complain about something? You probably think that the game is perfect, well good for you. Just don't even try to influence what people think. ;)
  17. Make strikers laser more transparent. Shaft has a noticeable laser, but doesn't have to lock on to deal high amounts of damage. Gauss has to lock on to deal high amounts of damage but has no laser. Both Gauss and shaft only needs one shot to deal high amounts of damage and their shots hit almost instantly. Striker on the other hand has a noticeable laser, has to lock on to deal high amounts of damage and needs four rockets to do so, and the rockets take a while to hit the target. So why not make striker be a bridge between Gauss and shaft by making the laser more transparent?
  18. DieselPlatinum

    HTML5 limited public release

    By switching to HTML5.
  19. DieselPlatinum

    HTML5 limited public release

    It actually is saving itself.
  20. DieselPlatinum

    HTML5 limited public release

    Let's also hope that turrets like shaft or railgun don't rotate too fast like they do in TX.
  21. DieselPlatinum

    HTML5 limited public release

    Only you're opinion ;)
  22. M2 Gauss would also have access to m2 MUs.
  23. DieselPlatinum

    Let's Discuss Matchmaking

    You know what also needs to be fixed regarding MM? The fact that it puts you in a map where your CET does terribly in.
  24. DieselPlatinum

    BIG SALES for Tanker’s Day!

    And if that weren't bad enough, it puts you in a map where your currently equipped turret (CET) does very poorly in.
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