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LittleWillie

Tanker
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Everything posted by LittleWillie

  1. donut70. You can count on Isida's self-healing to go back up. It isll be made available via a variation for which you can pay several 10s or 100s of thousands of Cr to re-obtain. From VLIES109 it is clear the new concept is to make all similar m0 hulls and turrets (Smoky/Thunger) virtually identical unless you buy these new variations. I do noit mind that concept. What I mind is the broken in-game economy that does not let me afford this new concept, and which forces 90% of all activity to channel into mindless tank slaughter-house maps like Polygon CP. I also mind extremely Tani's obvious policy to lie to its players about game development. "We want to reduce the usage off supplies." Don't make me sick. The price structure and the way Cr are awarded in battle both need major overhauls. Doing that would improve game satisfaction so much more than what they are doing now.
  2. LittleWillie

    Episode 109 of the V-LOG is here

    I am waiting for the day all the tank hulls have the exact same look and target box. They you get to pay a quarter-million Cr to make your Dictator tall again. Look, I do not have any objection to the concept of altering basic hells that start out quite similar.. My objection is how this layers on a new Cr demand for players to meet. I do not have 50,000 extra Cry to "alter" my m1 turret. I need every one of those saved up for the m2 version. And the m3. And MU investments. The Cr costs need to be re-thought. Its great for the rich account that's been around for years. But it turns off new blood like me. I'm posting this because for the first server rebbot sinvce I began playing I didn't feel like finishing my missions with any of my accounts. Each day I'm playing less. And I really, really like the combat system. I like a good battle. But all these games depend on some sense of progress. Tanki gives me a sense of spinning my wheels. This is what I mean about the economic system being broken.
  3. I just played some Tanki X beta. It sure looks like they are trying to turn TO into TX. And if they are I can tell you they might as well just remove Smoky from the game. It is a joke. I hit one freeze/vikng combo 11 times before it died. that same tank kiiled me at least 6 times in about 5 seconds longest. I was left alone for awhile on a hilltop when I rained shell on the enemy. I scored at least 50 hitd and got credit for 0 kills. There is simply no point to using Smoky when Thunder fights the same way but does measurable damage when it hits. This game rewards big hits and fast damage - period.
  4. LittleWillie

    Episode 109 of the V-LOG is here

    Then they're happy that this new player has decided to stop supporting them financially. :)
  5. LittleWillie

    Episode 109 of the V-LOG is here

    I think yours is the minority opinion. Right now there is not a single tangible reason to think there will be anything other than a 30% sale on supplies. You know, that item Tanki says should not be bought as often as it is currently. But liars gotta lie.
  6. LittleWillie

    Episode 109 of the V-LOG is here

    In the world of liars.
  7. It's been nerfed to the point where no one wil play it because they can play Thunder. So you can stop spamming your desire to see Smoky nerfed. It has been nerfed!
  8. LittleWillie

    Episode 109 of the V-LOG is here

    We need an iron-clad clarification: There will be no sale on anything but supplies, correct? We need official clarification and we need it promptly.
  9. LittleWillie

    Episode 109 of the V-LOG is here

    Look below for the logic. Desperation to raise more $$$$$$$ by a panicked and sinking company.
  10. LittleWillie

    Episode 109 of the V-LOG is here

    I just watched vlog108 and all they said was they would have an increased payout period and a sale. They did not say a sale on hulls and turrets. They said a sale, and details would be announced closer to launch. Well now we have the details it is a sale on supplies, which the liars at Tanki claim they are trying to discourage. Tanki is making it very hard for me to remain a customer. Can someone knock some sense into their central-control-of-the-economy-ex-Soviet-mindset?
  11. LittleWillie

    Episode 109 of the V-LOG is here

    My questions aren't. But I have new follow-ups. 1) A sale on supplies? Yeah... and at teh same time Tanki says they want to reduce the amount of supplies used. Liars! So the new question is, why won't there be a sale on hulls and turrets after you just CHANGEED EVERYTHING? 2) Will all kits be available for sale or will some people be forced to wait another half-month? You know ... I really WANT to like the Tanki company. I really WANT to find reasons to support this game financially. But I have not seen such an amateurish gaming company for 20-30 years.
  12. LittleWillie

    Episode 109 of the V-LOG is here

    Then why did they not say that? I cannot believe they would omit that information if it is true. Tanki is tanking.
  13. LittleWillie

    Episode 108 of the V-LOG is here

    That's why the key to Tanki is to NOT try to level up! I split my time playing alts. For the last two weeks I've played little more than my daily missions. By doing this I earn 2, 3, even 5 or more Crystals for every experience point gained. At that rate I can MU my m2 gear to m3 level long before I reach the million exp point level. If I ever reach it, which is doubtful. What's the point anyway? You play the same maps, the same 4 game options, the same daily missions. Leveling up simply does not matter much. And sicne you get more druggers and mults as you rank up, the game is actually more fun if you stretch out the time between promotions. If that does not tell the devs their game is broken I don't know what it would take to get them to understand. Tanki rewards people ,more when they play it less.
  14. Mr Debono,,, Gave you any word on whether Tanki will put the full range of kits on sale after this re-balancing patch? That is, will they eliminate that idiotic "rotation" scheme. It is in their self-interest to do so.
  15. I am going to post this here because I do no think you can separate the variation change with this upcoming re-balancing. They are companion parts to a single concept Tanki is making happen. Here's how ridiculous and broken is Tanki's economy. My m1 Smoky cost about 11,000 Cr. The m1 alteration costs 50,000 Cr. Remember, we've been told over and over these variations don't make the turret better ... they're just for style. So what we're told is just a minor variation costs almost 5 times the entire item brand-new Is Smoky was an automobile it'd be something like this. Customer: "Boy, I really like the Smokymobile. How much is it?" Salesman: "$22,000" Customer: "OK, I'll buy it. Here's $22,000. Now I want you to install tinted windows. How much will that be?" Salesman: "Such a great deal. It's only $22,000 for the Smokymobile and now it'll just be another $100,000 for the tinted windows." Customer: "Ha ha! What a joker you are. $100,000. How much is it really?" Salesman: "It really is $100,000" Customer "[bleep] my [bleep]!"
  16. LittleWillie

    Episode 108 of the V-LOG is here

    THIS! This has a more dramatic effect on hull/turret choices than the parameter re-balancing stuff.
  17. I just logged on to LittleWillie. I knew I had left one mission undone from last night. That mission was "earn 450 exp in battle" for 1 Heal Kit and 7 DA. I had earned only 32 exp last night towards the 450. I thought about it and decided to log off. It is not worth it to use up 418 exp for the reward. I will eventually get that 450 as I do more daily missions. So for an entire day my main position eared 32 exp points buy I earned over 1000 Cry and a pack of supplies in those 32 exp points. I reached CPY almost two weeks ago. I ground hard to get to CPT because I thought I could buy the Northerner kit. But Tanki's STUPID design made me wait almost two weeks for the kit to "rotate". How STUPID is that? Make a player wait two weeks because of some arbitrary luck in where teh rotation comes up? I bring this up because today the rotation finally says "the Poliburo has decreed you can finally buy what you have erarned.". But guess what? I don't want it any more. This upcoming change throws everything in the air. I am a new player who was in a fog of delight when I started playing. I WANTED to support the game with some financial. But as I've climbed the learning curve I think more and more that Tanki is a mis-managed game company.
  18. LittleWillie

    Episode 108 of the V-LOG is here

    We can all construct a scenario to support our individual take on the matter. But I have played many an online game where the healer-type is weak offensively. And in every one of those games the healer-type is essential, looked-for by non-healers, and the good healer players are cherished. I cannot see how that wil be different in Tanki. A team with a couple Isidas on it will be more robust than the team without them. The healers will actually have to heal not dash past wounded teammates in their lust to attack. That's what I see again and again in Tanki, Yeah, players who want to kill will drop Isida. Isida will drop in favor in DM battles. But there are many players like me who understand the power of healer types and who prefer team battles.
  19. My top account is a CPT so I have not experienced the endgame. But as I level I get a better and better idea of what it's like. So I agree completely. Tanki's biggest flaw is that it has a terrible endgame! I have adopted a strategy of AVOIDING progress! I have never before played a game where the design creates a negative incentive to develop. My playtime has dropped precipitously ... that's whay so many forum messages from me have appeared. lol Think about it. What is my incentive? Better equipment? My opponents will also have better gear so that's a wash. Better maps or better battle types? Nope. Those don't change. More and ever more over-drugging? Yes. Some new annoyance called 'mults'? Yes. The only change is more annoyance. So why rank up? This should be a gigantic red warning flag to the developer. Your progression ladder and your economic system are broken! Buy they seem blind to it ... just piling on more Crystal costs players already cannot afford.
  20. LittleWillie

    Episode 108 of the V-LOG is here

    I had a ha;f-idea for your long range dealie. Drone Carrier: Releases s,all UAV's to boost nearby team mate's performance (somehow). Offensively the UAV's would drop bomblets on the enmy. Or shoot them with pebble .. whatever.
  21. LittleWillie

    Episode 108 of the V-LOG is here

    That is a valid suspicion to have, about the Isida nerf being motivated to drive Repair Kit purchases. Which reminds me .. did anyone take the questionaire on alterations? Remmeber how the announcement said that alterations would not make yur tank any ore powerful? The survey is full of questions like, Agree? "Alteation make my tank more powerful." "Alterations let me earn lots more Crystals." LOL. Busted! Alterations are all about adding another Crystal cost to tank development. They are all about making one's tank more powerful. Why else buy them?
  22. LittleWillie

    Episode 108 of the V-LOG is here

    I know everyone must be tired of this n00b by now, but here are three more quick thoughts that struck me. 1) Mine will be slightly more dangerous now since in general medium and heavy hulls have had armor reductions. But mine damage remains the same. 2) I suspect some of Tanki's logic in the hull changes is to give some players momre and smaller upgrade steps. Example You can buy a Wasp m1 for about 13k then save up the 100k or so for m2. Or you can go up a few ranks and for 40k get a slightly better m1 Hornet. Appeals to the instant-gratification segment. 3) Tanki's is trying to fix the m3 / rank level /micro-upgrade issue by making all m3 gear available at the same rank. All that does is transpose the exact same issue to the m2 to m3 upgrade phase. I've looked at the turret/hull combos I use now on my main account and my alts. As a lousy n00b I do not have m3 gear. So now (without going into all the details) I plan to exploit the same loophole just at my current rank levels. The unfortunate side-effect to this is: Tanki Online makes me not want to level up in rank. What's my incentive? Other players with m3+ gear? Ever more Druggers and then (I am told) mults? Why do I want to level up? Let the current owners of m3+ gear level up to marshal. Good for them. I'll stay at Capt and Major as long as possible. The designers should be very concerned that their game discourages in-game development. That's usually the hook that lures players long-term.
  23. LittleWillie

    Episode 108 of the V-LOG is here

    Fair enough, but these comments come from the perspective the Isida turrets are about damage as their primary role. I am not sure that is designer intent.
  24. LittleWillie

    Episode 108 of the V-LOG is here

    Self-healing is down but they can still damage enemy tanks. So I see no reason to stop maneuvering on the battle filed. I certainly do not plan to just sit at the flag. They just cannot return themsleves back to 100% easilly. That is the same as all other tanks and THE OTHER TANKS get flags.
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