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Posts
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Everything posted by r_I_already_won0
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Category Ideas for Information in Profiles!
r_I_already_won0 replied to Maf in Ideas and Suggestions
Someone with more crystals might be more liable to be hacked. ;) Everything else aside, you know people could just lie about their age, right? It wouldn't work at all. And I find it disgusting that you have to insult me in every topic you go to. Your trolling posts are completely off-topic. If you don't want to waste time, you don't have to. Nobody is forcing you. IMO the ratings page shows enough. Some things should be private. -
Nobody knows the kits that will be there in advance. But you can calculates the "turret-sale" price this way: Take the price of the turret and halve it. Add up all the price of of the items in the kit. Multiply the total price by [100-discount%]. For example, at 65% percent discount, multiply the total price by 0.35
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Patch Update #430 - New Striker turret, new Alterations and decorations
r_I_already_won0 replied to theFiringHand in News Archive
I also think that the Rockets should be able to fire and curve around corners. Right now it just barrels straight into the wall as if it wasn't there, and would have kept going toward the enemy. Also, it's interesting to note the way the laser moves. The lasers for Shaft move smoothly, while the lasers for Striker jerk around. It's partly why they lose the target so much. Maybe the laser should have lock itself. :ph34r: -
Attack 1
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This should be corrected in the main post where it appears. It doesn't increase the overall range, merely the range of max damage, resulting in better damage done at distances within the range.
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Girls - The better followers of rules Started by ToHoYoNTaDa, 27 Dec 2016 12:04 :mellow: :mellow: :mellow: :mellow: :mellow: :mellow:
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Nobody minds speeds. :)
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I haven't played assault mode on any higher-ranked accounts of mine, but I think I understand your point. :) However, what do the attackers risk? They tend to have much lower k/d, get killed more often, get picked off by snipers and freezes, run into mines, etc. In addition, when a gold drops, they usually abandon the flags, while the blue points keep going. All blue has to do is park the bus. ;)
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Friendly Fire was on. Do you have a PRO pass?
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Interview on Love with GoldRock and Night-Sisters
r_I_already_won0 replied to Justsomeonelol in Writers' Corner
That's just the thing. People here in the U.S. are NOT free in thinking. They are NOT free in thinking because as soon as they voice an unpopular opinion, it gets shut down as "judgemental" and "abusive" and they are cast into the "corner of shame". It's quite sad, actually. -
Interview on Love with GoldRock and Night-Sisters
r_I_already_won0 replied to Justsomeonelol in Writers' Corner
Prejudice against what? Their "right" to do whatever they want and say it is "right?" If we don't agree we are "wrong?" Personally I think it's a bit hypocritical. But I know the mods are going to hide this post so I can pretty much say what I want. :D -
Literally when I see a Striker on my team, I am thinking: *facepalm* "Go change your equipment please."
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New game mode and map suck...who else agrees?
r_I_already_won0 replied to Epic_Space_Mango18 in Archive
Changed to 3 points per flag capture. The map is now balanced. :) -
I agree. This thread, and your analysis, are great. :) There's really not much I can add. 2000mc, however, had to come in here and post something completely off-topic about how he didn't like being identified with me. -_- If you want, ask a mod to hide both our posts. I don't mind. :)
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Feelings & moments we've all had in Tanki Online
r_I_already_won0 replied to Yisroel.Rabin in Archive
Have we really all experienced that? :lol: -
valid Most Valuable Player (MVP) of the game
r_I_already_won0 replied to GLADIATOR440 in Ideas and Suggestions
Great and unique idea! :) This will help to reward people who are always looking out for the team by escorting them, flipping and/or blocking enemies, etc. My proposals for adjustments would go something like this: Every person with score above 100 gets an upvote and a downvote. The downvote could be sent to mults, cheaters, saboteurs, people who block you, insulting users, whatever. For every upvote, 5% increase in battle fund, and for every downvote, 2% decrease in your payout, which gets distributed among the rest. However, the "votes" tally up, and you can cash the upvotes in for in-game gifts (to be sent to others, not ones YOU receive) as well. I don't think the information for how many upvotes and downvotes a user receives should be shown anywhere. It could start unpleasant things. ;) -
With 3 cap points for each flag the map is now completely balanced. Also, with 15 player limit, it is easier to find kills and you spend less time waiting around. Thank you Tanki! :)
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I understand the principle, which is to give special items and advantages and make content unlockable only for real money. Within this broad principle there are many different paths, some better and some worse.
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Great job BLASTER. :) People are more willing to invest in a game if they feel they will get much more enjoyment of their own will, rather than being forced to it. ;)
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"nonsensical" "stupid" "hypothetical" -Those phrases; Your clever way of evading the question, because it confuses you and blurs your great and profound moral sense of right and wrong in Tanki Online. As for having the last word, that's kind of the point, no?
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No. It won't last you long, unless you plan on going the xp/bp route. ;)
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The map is amazing! Thank you for your work! :) It's a bit unbalanced but that's an issue with the point/flag rate, not the map design.
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