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Everything posted by r_I_already_won0
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Valid Selecting drop location for Gold Boxes from supplies
r_I_already_won0 replied to IJN09 in Ideas and Suggestions
RIDDLER is coming out with better and better ideas. Honestly though, I would love if he was a developer. ;) Especially that one about the game-mode where any player that doesn't achieve first place gets a random M3 turret, hull, module ,or cool paint. :ph34r: Or maybe the idea where every time a "platinum" legend is destroyed, 50 crystals get added to the battle fund. :D -
It might have been a glitch where the system doesn't display the right players on your team (wrong team color) but I have never experienced this. I will keep an eye out.
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[Forum Game] Guess The Real Name Of Player Above You
r_I_already_won0 replied to Zumbi-ipz in Archive
No Jamison? -
PRO battle friendly fire option on?
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Patch Update #430 - New Striker turret, new Alterations and decorations
r_I_already_won0 replied to theFiringHand in News Archive
The homing system needs to be improved. It can't follow people around walls as people hope, it just goes in their direction, which means it will just crash into the wall with the intent of barreling through. Unfortunately for those rockets Tanki Physics don't work that way. :P -
Patch Update #430 - New Striker turret, new Alterations and decorations
r_I_already_won0 replied to theFiringHand in News Archive
IF, IF, IF the rockets hit, it's extremely deadly. Almost enough to one-shot a full health heavy hull and the splash damage is immense. -
So am I. It's better to err on the weaker side for a new turret, so players aren't "baited" to buy it and then see it nerfed. Now, the only thing to do is to buff it, and players love buffs. :)
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Obviously I know that. But that mode by itself is quite inaccurate, unpredictable, and not very unique as opposed to Thunder.
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:mellow: :mellow: :mellow: :mellow: :mellow: :mellow:
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Patch Update #430 - New Striker turret, new Alterations and decorations
r_I_already_won0 replied to theFiringHand in News Archive
test server or new account. If you buy the M0 and use it in battle, that's sort of sabotaging or multing... -
It's called a pleasant surprise. :lol:
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What would be really funny is if the EN community got lesser sales...;) Too bad there's no "has taken our Christmas tree" this year. :(
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Not very good as of yet, it's quite hard to keep the laser on someone long enough to fire the rockets. In addition, they usually see the laser and back behind cover. However, firing at heavy tanks in the center of Polygon CP is something. :P Don't buy it, though. Too weak. At long range the rockets take too long to get there, at short range the splash damage is too strong. At medium range people are moving around too fast for the lock-on to take hold.
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Finally a sale on alterations. :)
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The impact force is insane for Striker, but the recoil is pretty weak.....Splash damage is also extremely strong but I'm not sure about the splash impact force.
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valid Color-Customizable Legend Rank Icon
r_I_already_won0 replied to r_I_already_won0 in Ideas and Suggestions
Maybe. But I generally am not opposed to special $$$ features that don't affect gameplay negatively....like special paints as opposed to supplies. Maybe, your idea would make more practical sense but would ruin the point. The purpose it to give Legends another unique bonus and allow them to customize their look. What if the higher-ranked Legend you got, the more colors you would unlock? Maybe after Legend 3, for example, you unlock the "golden" casing. :)- 25 replies
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- ranks
- new feature
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(and 1 more)
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Patch Update #430 - New Striker turret, new Alterations and decorations
r_I_already_won0 replied to theFiringHand in News Archive
It's only a PRO battle option. :rolleyes: -
Oh. That's rather surprising. Thanks for clearing that up! :)
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So one of them is in the M3 slot?
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Well, keep in mind the damage counters display damage every fourth-second, and the promised stats are of one second, or four counters. But I agree, Firebird is too weak. It gets knocked around and is hard to keep the cone on target. That's why the afterburn effect was introduced. I would at least halve the reload time...
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What you find boring may be your own opinion. IN xp/bp battles, yes, they are boring. In multi-weapon battles they bring a new aspect of gameplay into it.
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It's too weak, especially against skilled players. The charge time needs to be a bit less and the rockets need more tracking ability as well as vertical auto-aim, especially in arcade mode.
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And the worst part, too. ;)
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Stop hating on campers because you can't adapt to their playing style and/or counter them... -_-
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^Actually, there are two new alterations for railgun, and Shell Stabilization has been replaced by the 'faster turret turning" one.
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