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wolverine848

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Everything posted by wolverine848

  1. wolverine848

    Let's Discuss Smoky!

    Maybe your team sucked was weak... :ph34r: Hmmm... conspicuous by it's absence... Auto-cannon...
  2. wolverine848

    Let's Discuss Gauss!

    Well it's not like quad-kills happen every time you shoot - or even every battle. Some of those killed during the "quad" were likely already damaged.
  3. Team composition. For whatever reason, MM is terrible at making teams. Once the blow-out starts - there's rarely a recovery as players exit - only to be replaced by lower-rank players or players that are starting OD from scratch...
  4. wolverine848

    Let's Discuss Gauss!

    :o
  5. wolverine848

    Let's Discuss Smoky!

    Only in the mechanics. Impact and DPS are not comparable to twins. When auto-cannon first came out - I'd agree with you. But the extra damage nerf they applied really reduced it's OP-ness. It's serviceable, but - I don't get that many kills with it. It's more of an annoying turret than dangerous turret. Twins is both...
  6. wolverine848

    The stupidest sight in tanki today

    Rank-spread of 8. That's on match-maker.
  7. wolverine848

    Let's Discuss Augments

    No idea - I'm not seeing that at all. Fire with alt, Hammer, Twins, Ricco all dominate in DMs. Is this in the ranks for this account? Maybe you are facing m4s. So they have >> MUs.
  8. wolverine848

    Let's Discuss Smoky!

    I have it. rarely used it. You might as well use Thunder and get splash damage.
  9. wolverine848

    Let's Discuss Augments

    3) Fire rate high but... damage is -85% and impact force lowered by 66%. It's useful but not OP. It does not dominate battles like many other turrets do.
  10. wolverine848

    Let's Discuss Gauss!

    M2 is meh. You will have to upgrade quickly to make it effective.
  11. wolverine848

    Let's Discuss Matchmaking

    If "half the games" are like that - why do you like the MM system? Having half your battles like that is NOT a good thing.
  12. wolverine848

    July Challenge & WAR extended by 48hrs

    Devoting ~ 80 hours to accomplish something is not "easy". You have a different definition of "easy" than the majority of people. And yet you post this dribble every month. Slow clap...
  13. wolverine848

    Let's Discuss Supplies...

    Well, Noise is a garbage map, and magnum should not even be in this game. Magnum is no more OP in pro-battles than in MM battles. Annoying yes - especially if one side is intent on camping and sits around as the magnum(s) rain down shells. But the issue is not lack of supplies in pro-battles - it's the turret. I'm not in the camp whereby balancing items should take supplies into account. For the most part, supplies cancel out each other. Cut DD and DA in half and the game will be fine. "Power-ups" should not affect the game as much as they do. Should provide a boost - yes - but not a 100% boost. Same with ODs - they affect the game waaaaaay too much.
  14. Noise has nothing in common with those other maps. They are relatively balanced for blue versus red. Perfect? No. But somewhat balanced. Noise is the opposite - heavily skewed in favor of red. Noise was bad before magnum came along. Any turret with splash or bounce damage favored red way more than blue. Red misses a shot? it splashes off the floor and damages nearby tanks. blue misses a shot? Sails harmlessly into the sky. Then there's the middle level. Whichever team controls the middle level controls the board and has a much better chance of winning. Guess which side has better chance of controlling middle level...
  15. wolverine848

    What am I missing?

    Lack of decent modules is one of the reasons I believe... further back (or another thread?) they were discussed. Needed improvement.
  16. wolverine848

    What am I missing?

    At Legend ranks there seem to be a lot - depending on the map. Not surprising to see 3 or even 4 enemies with 50% Ricco module.
  17. wolverine848

    The UFOs are coming!

    Fixed it for ya.
  18. wolverine848

    What am I missing?

    At what rank? Without perspective it's hard to evaluate...
  19. wolverine848

    Episode 215 of the V-LOG is live!

    Umm.... NOPE.
  20. wolverine848

    Let's Discuss Protection Modules

    You forgot the ever-present Rail & Thunder. Gauss is also currently popular. Add those to your list and viola... ~ 8 different turrets. I rarely see battles where there are duplicates (or more) of multiple turrets. Usually there are a minimum of 6 different turrets on 1 team, and not uncommon to see 8 different turrets. Maybe when there were only 10 turrets or so multiples were more common. Not now when there are 14 to choose from. Some exceptions of course on super-small maps like Sandal, or very large ones like highways...
  21. wolverine848

    Ideas for Turrets!

    Remove supplies and do damage equal to freeze? Combining Hunter and Dictator ODs to a turret? Too powerful.
  22. wolverine848

    What am I missing?

    For a buyer maybe. Bad advice for a Fieldmarshall. Upgrading drones all the way will suck away crystals better spent on "staples". Better protection modules will help rebar more than MU-ed drones.
  23. wolverine848

    Gauss 1 shots anything

    Don't know. Never claimed it was. Hardly. (LOL - original word was fine) Duplet has been discussed a lot in forum recently. Anyone who has done some back-reading would know this. Not my problem you are not up to speed. And... now you know. You're welcome. ;) And why are you telling me the difference between Gauss and hammer? My only point in the post was that hammer can do 2 shots at once.
  24. wolverine848

    The UFOs are coming!

    You are not trying to reason with anyone. You are just tooting your own horn. Poor attempt at trolling... maaaaybe a 3/10...
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