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Posts
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Everything posted by wolverine848
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This - yes. You see map - can tailor equipment to map, and battle does not start until teams are even and confirmed. No guarantee players wont exit after battle starts - but - better chance for a fair battle and we don't have to waste time in garage right off the bat.
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I agree. And yet Mods will reply to your post an say there are no mults in MM. They ignore inactives which are just as bad. When MM first came out I advocated for a lobby (one of the few decent aspects of Tanki-X). Was basically rejected because "players won't want to wait that long". Hello??? of course they will if it increases chances of a fair battle. Less golds maybe because battles are much shorter - less opportunity. I like how even half of your team did not get any stars. BATTLES ARE TOO SHORT.
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That's nuts. :o That's way more than 100% reload. There's no way they can implement that. Not even close to balanced...
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What you refer to as "casual mode" is actually the main mode - Match-Maker. 80%+ of the players use match-maker because that's where missions are completed. Using battle-list you can't complete missions or do special events. But does give you much greater choices on playing conditions. I agree the Devs ruined Vulcan when they "updated" the rotation and the spin-up time. Way too slow for a game that is fast-paced. Also agree that match-maker rank brackets are way too wide. Battles would be better with tighter brackets and less tanks, even if you have to wait a little longer each time to play. What's the point of getting into a battle quickly if the battle is just unbalanced and terrible. It's a waste of time.
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Did a DM last night in Bobriusk to complete a mission. At least half the players had Ricco protection. UGH.
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Sure - but it's all relative. Doubling range of short-range turret does not now make it long range. At best it's medium.
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Gotta protect that important K/D... amirite? is it me, or are mods delete-happy today. Many-a-post has gone missing recently...
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Sad - but true.
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valid Protection modules decrease 10-15% the impact force of the weapons they are protecting
wolverine848 replied to Strikechard123 in Ideas and Suggestions
I agree. Freezing is part of the attack from freeze and modules affect that - not just the damage. And impact is important part of Twins and Rail attack - so modules should reduce that as well. Fair is fair. On a tangent - is it me, or are the mods "delete-happy" today. Many a post has gone missing... -
MFS 100% of the time. Find the turret odd when I join a no-alterations battle by mistake. The extra range (slight that it is) helps and the faster balls are harder to dodge = higher % of hits.
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http://en.tankiforum.com/index.php?showtopic=369424
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category Ideas for Hulls and Overdrives!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
More stable but much slower. Most players consider it the worst medium hull. I'm also not convinced rapid-fire has big advantage over supply-OD. It might - or - might not. Supposed to be balanced... Also not advocating which OD should go to which hull. Just not convinced rapid-fire makes Dictator OP. -
Why don't you use Twins in DM too? Seems to be more drugging in DM and Twins is bets turret for DD... Ricco-Titan is my go-to combo for DM but - that's because I don't have Twins.
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category Ideas for Hulls and Overdrives!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
How so? Currently Dictator is considered weakest of the medium hulls... -
Baloney. Buyers and non-buyers is not "balance". That's a Hierarchy or "pecking order". As for updates - many feel there are too many that ruin the game. Players are not "Donating" to keep the game going. They are "BUYING" an advantage. Donating means you give and don't expect anything in return... When this account started there were no missions and no free crystals. My income was a LOT less per week than we currently get. No free supplies - I did not have a "stash" until much later in the game. MUs cost double what they cost now - so you were basically stuck with lower m-level until you could afford next m-level - my hornet was m1 all the way up to General. Maybe I could not buy single Modules - but - I spent a LOT of crystals on the triples just to acquire different combos. I had to buy Thunder and Rail 3 or 4 times. Same with other protections. But I slowly learned how to spend wisely and only use supplies when absolutely necessary. Buyers back then had much greater advantage in that they were the only players able to drug at will. I also started a second account recently. It has worked it's way up to Brigadier. Have only 2 combos - spending only on sales - and it also has a LOT of modules - because even m2 modules make a huge difference. Now that I have a lot of modules I can take advantage of good sales by upgrading many modules at same time. Saves me a lot of crystals.
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LOL... I thought that response was weird too... like we haven't seen ANY of those explanations before. Responder should have asked you to clarify what you meant before regurgitating the (ridiculous) rules... But this is the best part... "if the score of the winning team is much higher than the losing team then the players of this last one won't get as much stars as they should get"
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I can wait 10 days. B)
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Nah... Pyre is right. Most prices are not bad - you need to make choices and spend wisely. Can't have it all. Some Drones & Alterations are priced a bit too high. And yes - batteries are way overvalued at 300 crystals. Should be half that. FYI... have never spent one penny on either of my two accounts.
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Last sale 25%... passed. This sale 25%... will pass. When is Iron's Day?
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They really don't care. They hope that those getting pounded will upgrade with $$ to compensate for the inherent disadvantage. Wonder how surprised they will be when the new players just quit due to frustration...
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category Ideas for Hulls and Overdrives!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
Hmmm... you don't happen to use thunderHunter123 do you? <_< FYI - you don't need to sign your posts - system applied your username automatically... -
That's a big IF. 75% of the time my Brigadier is lowest ...end up fighting F. Marshals and Commanders.
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What?
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I agree that having a shared OD is no guarantee of success. There are a lot of selfish players out there. Had some on my team in CTF last night. Two of us trying to take down flag-stealer and my team-mate had the white star. But refused to activate it and... flag stealer got away. Just dumb. But the potential is there. 4 or 5 tanks all powered up can do a lot.
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NO. No more muliti-type damage. With only 3 slots in modules it's impossible to protect yourself. CTF battles will end 0-0 and everyone will be playing TDM.
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