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Posts
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Everything posted by wolverine848
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Great - I have a Stalker. I must be famous or something for you to spend so much time analyzing me. :blink: When I started this account there were no missions. And I missed out on the crystal boxes too. KD? Who gives a fig about KD? Challenge is optional. And another reason players run out of supplies. Players run out because of decisions they have made - like playing the Challenge - something that is not required to progress in TO. And poor supply-management. It's as simple as that no matter how you try to complicate it. I have an alt account at Colonel. Same conditions as everyone else. Has lots of supplies. I use supplies when needed to complete missions - just like everyone else. There are days when the daily missions are very hard and so more supplies are used. And days where I get synergies and don't need to use many supplies. They balance out. I don't buy, I have lots of supplies, and I might make your biggest druggers list... ... conclusion?
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Um... you need more modules... :unsure:
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Smoky Incendiary hit does more than a critical. And you need two modules to protect against it. What's the downside?
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But - if you get the nob paints now - you won't get that paint in a container later on. Weak - I know - but that's all I got...
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1) How can I "drug a lot" AND save? Does not add up. If players have not been saving supplies that's on them - not the system. If they learn they will improve. If not - well... we all know what happens to the weak. 2) Maybe some ppl are unhappy with their rate of progression - but majority will progress nonetheless 3) I agree. I've experienced that first hand. And it's more a factor of MM not working well than anything like supply availability.
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Wait - what? Prizes are now just regular paints? If I reach a milestone just by playing to complete missions - can I decline the paint? Ah - might as well keep it - prevents me from wasting a container on that paint.
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That was after the swap was done. My choice was to give up and accept I'll only complete 2 missions that day or... at least try to complete it. I was using Hunter-Freeze. Combo is better for preventing flag caps. But you use what you have - amirite?
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Everyone can have the exact same "luxury" I do. There are a LOT of things wrong with TO. Supplies are not really one of them - even for f2p tankers (like me). One of the solutions is better management of supplies.
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You sound so sure... are you worried for me? Cuz I'm not.
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Nope. Depends on what my objective was that day - if I had difficult missions and difficult competition that day. As I said - I'm not running out of supplies. But you seem worried you are.
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So my RK stash will go up by 60 each week? That's awesome news. You are basing your calculations of usage on 15.4 minutes of game-play? <_< Your choice of sample-size leaves a lot to be desired. Have I used 47 RKs per hour over my "career"? I'm sure you have that worked out as well... Maybe you should try to use less supplies in your battles if you keep running out.
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Is this a trick question? I fear a trap... :ph34r:
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TO gives enough supplies through multiple sources of rewards that you should not need to buy them. If you find yourself buying, it might be because you are playing a lot 3+ hrs per day. Maybe try some Pro-Battles no-Supply to get in more playing time without worrying about supplies. I actually enjoy these battles more than MM. One of my biggest gripes with TX is that it is not for casual players. The League re-set keeps dropping down players to Bronze League if they don't play often. Of course it's all preference. I simply do not like the style of game-play in TX. Unfortunately a lot of updates to TO mirror TX.
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http://en.tankiforum.com/index.php?showtopic=377721&page=14 See post #270
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7 minute battles for a start. 8-minute battles did not reduce waiting times. 7 minutes won't either.
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I'm choosing the weekly. IMO Guaranteed crystals is better than door-number-2 where I often get the useless soccer paints. Depends on how much you play. We get enough free supplies to complete the missions and play extra. If you want to play 5 hours per day - sure you might deplete your stock. But then there's Pro-Battles no-supllies option as well. The only supply majority of players would run low on is batteries - and that's by design - they are way over-priced.
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I'm surprised they left the hills. And of course they leave the CP cap-point in no-mans land...
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Anyone else getting into battles where your team just instantly loses?
wolverine848 replied to DeathIsImminent in Archive
DM gets boring fast. 16 players on some of those maps is just silly. And... they widen the rank brackets on DM. Colonel --> Gismo. :blink: Good luck with those "Finish top-3 missions". -
1) Environment looks cool. The tanks themselves look goofy - almost cartoonish - and the camera view is very odd. 2) It's at least as P2W as TO. Don't kid yourself - a novice buyer can enter Bronze league with Tier 3 modules and destroy non-buyers. 3) You can say the same for TO. Have never spent a dime on either of my accounts 4) not sure how this makes a difference - buying in both games is similar so... makes this null. 5) nothing is guaranteed. TO in many ways is getting worse as it ages. 6) How does this make TX better? This is not a plus - it's a negative 7) Cosmetics - subjective. 8) YES - but ... how you include this as a bullet in favor of TX? :blink:
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We have already complained - to deaf ears. They will do what they want, regardless. I hope they are delayed another year cancelled.
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I've lost count of the number of times I came in 4th on winning team - so frustrating...
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Anyone else getting into battles where your team just instantly loses?
wolverine848 replied to DeathIsImminent in Archive
Groups should have a tag - replace the Clan tag with a group tag. Clan tag in MM means nothing. Would make it transparent so we can actually see what is happening. -
Sweet - my default is Neo-"prodigy". :D
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Is there anything else you need to buy? You covered by most modules now? Any items still close to stock m3? Doubling down on a similar-type hull should be left until after you've purchased and upgraded most of the items you already planned for.
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Sure - but - I never found that came into effect much. Maybe if you are on a completely flat area where targets can't hide. But how often that happen? In most situations target is either out of sight or destroyed before you overheat. Does not prevent spawn-killing and the the 25% damage nerf is quite debilitating. I used it for a week then junked it as stock performs way better. It's a waste of crystals.
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