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Posts
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Everything posted by wolverine848
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Why do I care? Anyone on the receiving end would care... ?
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Of course. They need more players in MM to make it work properly. Removing crystals from xp/bp is an "incentive" to devote at least some of your time into MM.
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It does not. You want to take away players supplies, you should be willing to give up the splash. You want splash? Stick to stock.
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Well I spent millions on my protection modules. Now they are next to useless.
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A little tougher now in the real-world with the Big-Boys?
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You need more than 20 seconds of Ultra-D? Really? Only kind of balancing for longer duration would be something like a speed penalty. After all, more armor should slow you down...
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I use Defender 24/7 now. It uses up a lot of DA, but I doubt I will ever run out. It's a general-purpose drone and keeps you alive longer to do whatever you are trying to do. Of course all the stinking AP augments nullify it...
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Well why does the EMP "salvo" still get to keep splash? It's EMP not High Explosive. leaving splash on salvo and taking from arcade makes no sense at all. And the WIKI does not specify if that EMP affects all targets in splash radius.
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I thought Status Effects only occur on Criticals. Why is Gauss EMP happening on Salvo, which is NOT a critical? "Adds critical damage to all turrets, just like Smoky, but with different damage multipliers for each turret.." "With this change, we get a flexible mechanism that allows us to add augments with status effects for all turrets in the game." "Gauss, Shaft: Critical damage exists only for the arcade firing mode."
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Radius is wide. Even if you don't take full damage because you were on perimeter you might still get the status effects.
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If you have AP immunity you are safe in your dome, so long as the dome is not disabled. Well Mammoth and Wasp can kill you, but they need to get there.
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Shop = PAY ....
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YES PLEASE!
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What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
Big maps would be fine IF... they were 10 min battles. FINALLY got placed on Skylark and it was awesome. I love that map. -
That's the way it SHOULD have been done. But, well, you know the Devs ... and $$ ...
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What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
Not as often as sandbox or Forest. -
You'll need AP immunity on that Dictator to OP.
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What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
I sometimes get the same map 3x in a row - after completing each of the previous 2. The "randomness" is just goofy... -
What Is Your Opinion About the Current State of Tanki Online?
wolverine848 replied to Maf in Game Discussion
Use Titan. (AP) Problem solved. -
Are you kidding? With the huge Critical % chance Rail is way more potent than it was before. Why do you think there are even more in the game now than there was two weeks ago?
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Unleash was not referring to developers. Was referring to game-lay in battles. The fund may grow faster, but you enjoy re-spawning often during a battle? That's what criticals do - nullify your defenses and help you to die more often, wasting time re-spawning.
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You've been quite lucky on getting immunities from containers. On two accounts since this started I think i have 1.
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You mean a resistance augment? Cuz no matter how many containers you open, you're chances of getting immunity augment are quite low. You are better off doing Challenges, saving those 100 TKs, and buying a Battle pass to get the hull augments in gold tier.
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The Devs have no clue how moderate ANYTHING with balance. They did the same thing when Isida had vampirism. They went from way too much (50%) down to way too little (10%). Did it not occur to anyone in that department to try 25%? I mean seriously...
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I don't think that is what the Armadillo module is for. It reduces damage from critical shots, not preventing Status effects. AP augments are not doing critical damage. They are applying a Status Effect. You need AP immunity to prevent your loss of DA/protection modules from Status Effects.
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