-
Posts
3 328 -
Joined
-
Last visited
Everything posted by r_Issimo2
-
But one sided battles where a problem with 15 minute battles too, and comebacks where rare unless done by raiders, likely planting mults. So I think the big question is why are battles one sided? I blame Overdrive, long rank brackets, crystal missions, finish top 3... Since everyone will get supply rewards as they progress, I think Tanki should remove Overdrive. Even if it's for a week or so just to see how negative it is to battle balance. Players are starting to hold to the last flag.
-
Sometimes when fighting we forget that time is running out, I think there should be a visual and audio reminder, maybe starting 90 seconds from the end. The visual/audio reminder could be like the supplies cooldown visuals/sounds. Some think it should be music, I guess like in Tanki X, but I think that would be too much on the software. CooperO is a volunteer helper and like her other users with green avatars are, what they do is help players with questions and communicate Game Developers the feedback players give. Except for Nives who is a paid Community Manager, go after him... no just kidding, he's not responsible for the game either but his job is to communicate information both ways, form Devs to players and from players to Devs.
-
And if one a team gets a flag and doesn't defend the other team could get your flag. Defending is important too.
-
We are not talking if defense is fun or boring, nor I'm saying that is better than attacking and stealing flags, I'm saying that it's important. Who here said that we should all surround the flag for 10 minutes? Why do you need to go to those extreme examples to have an argument?
-
I said that because I say things for a reason, and the reason I say this is because I'm seeing many players rushing for the enemies flag and leaving owns flag undefended. For example, what I do when I join battles is first asses the defense of my team just in case we a lacking in defense, then i decide what to do. I'm saying it's more important now because if the enemy steal and captures the flag your team is more likely to lose.
-
I finished MUing almost at the last minutes. Maybe M0s need to have only 5 MU steps. I told Kim that because that's an option too for when you like someone's post. Sorry if I was not clear about why.
-
I agree in part, and I think it should stay like this for awhile until we analyze it better. I think we need to understand that every flag matters and defending is as important as capturing. And if we think about it flags are probably being captured at a similar rate as before. The thing is that many want to accomplish what they did before in a 15 minute battle in a 10 minute battle.
-
If she/he wants to comment instead of pressing Like button, she/he may comment instead of pressing Like button.
-
No need to be mean, looks like her or his English is not good, be patient. @Kim, if you like a post you can click the green Like button on the right.
-
I warned about that long ago when they introduced Overdrive, Crystal Missions, Finish Top 3 in Winning Team and other balance affecting updates. You can still do well in battles if you know when to join and when to leave.
-
But if, let's say you only have 15 minutes to play, you can pick 2 battles of 7.5 minutes.
-
The artwork contest Your Tank received, what I think are, very few entries. (80 entries) I think the problem is that not many players knew about this contest, because it was not well announced and because not many go to the bottom of the forum. I think there should be a locked topic for announcements that don't have an announcement topic. Like the Communicator that is in the game but for the News section in the forum. Or maybe a contest section for all contests closer to the top. Just some random thoughts. It could be optional, meaning we could decide if we want the missions 2X or 3X (difficulty and rewards)
-
I think the game is headed in the wrong direction, unless Tanki is planning more economic affecting updates it's not good for anyone. If you Devs are planning in changing container rewards, it will be understandable, but please let us know in advance. Compensations will be welcomed.
-
Many benefited a lot from doing missions everyday in the old chain system, including I, it was play daily to win for them. Casual players had no chance unless they spent some money. Many don't like to see that, instead they'd like to think that they are doing good because they are one of the best in Tanki. Now that Tanki is removing the play everyday advantage things will be different eventually. However, with 4 containers, everyone can manage to do well if they manage their finances well. But that doesn't make sense for Tanki, I think there'll be more economic affecting updates, could be a change to containers or maybe a new equipment modification level. I know this celebration is lacking a "cool" element for many players, maybe special missions would help on that aspect, or helicopter golds that are not dependent on battle performance but everyone's performance, X2 or more gold only attracts more mults and hackers.
-
Don't be afraid of feel bad about quiting battles, I even tell others that I'm quiting, so they can decide to stay or leave, and sometimes I tell others to quit too, when battles are one sided. It's better to quit with a cost of 30 or 40 exp than end the battle with a cost of 200 or 300 exp with very little rewards.
-
Nice work with the new paint. I saw the other paint the other day and it looks nice too.
-
That's a very good point against 50% hulls and turrets discounts and in favor of 50% MUs. I see many non buyer players with multiple M1s at higher ranks.
-
Likely next month, Tanki's Birthday they say. Keep saving.
-
I agree with much of what you say. Of course others may say they are leaving and actually do it. I was talking about very specific emotional beings that were threatening to leave a few days ago, now they act like they are the best at Tanki basically calling others stupid just because they are complaining or posting feedback. I think it's just so they can feel better about themselves. When I see this beings whine, really whine, I just let them do it without saying a thing. I was only talking about those that think they are so better than others. There's nothing wrong with having a low K/D. But K/D is an indicator. And we should take into account Isidas.
-
Good celebrations. I like 2X Funds far better than 2X+ Golds. Time to open some containers for Premium, or maybe not... horrible paints, but that's my issue. It should be 3X Funds for Premium users, not 4X, if I'm not mistaking the numbers. 50% MUs could be a little excessive when done many times a year. I don't understand why the MUs are first on the discount list yet.
-
Is that what you think? I don't think so. I know about Parkour and I know about Spider protection, the one Parkourists usually have. Just to be clear.
-
You are mean.
-
Some people like to talk big, and try to talk down to others, but when you check their profiles they have close to 1.0 K/D, and that after using a lot of drugs. There are problems with the game and I think that's why the number of players are low, if not declining. Personally I did good yesterday and today, I'm not an unhappy player. Today I won all my battles and did the missions I needed to do, all playing honestly. I can adapt to this new Tanki. If I point out weaknesses and flaws in the game is as a feedback, hoping that things get more balanced and the game more enjoyable, not because I lost a game or anything. It's others that I see many times upset and complaining, even threatening to "leave", but they are still here.
-
Do you think perhaps I was trying to help him with his request? :ph34r: Well... I was not. :P But come on, it's just a joke. He seems like a nice person and I respect him.
-
Fancy Pink :lol: :lol: :lol: jkjkjk
Jump to content










































































