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Everything posted by Picassoo
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Ultra Containers absurd drops glitch (Please reply if you had the same happen, maybe we can get compensation)
Picassoo replied to Picassoo in Archive
According to shibe123's video, which is more than likely accurate, the chance of getting common items from conts is around 58.2%. Should be lower with ultra conts. 0.582^10 is around 0.446%, which would be the chance for this to occur. When you take into account that I only opened 13 ultra conts in my life, this is very unlikely. -
Ultra Containers absurd drops glitch (Please reply if you had the same happen, maybe we can get compensation)
Picassoo replied to Picassoo in Archive
Maybe you're a victim of this, too, but you assume it is normal. Regular containers have 1 - 3 rare drops and 1 epic half the time in 15 conts most of the time. Ultra ones are supposed to have increased odds. -
Ultra Containers absurd drops glitch (Please reply if you had the same happen, maybe we can get compensation)
Picassoo replied to Picassoo in Archive
You mean you got 10 common items in a row from ultra containers? I only opened 13 in my life, 10 of them was this, I never got anything better than rare items. if this is so, I am happy that I have not payed this company a single dime for over a year now. -
Ultra Containers absurd drops glitch (Please reply if you had the same happen, maybe we can get compensation)
Picassoo replied to Picassoo in Ultra Containers absurd drops glitch (Please reply if you had the same happen, maybe we can get compensation) Archive
So I ground 10 ultra containers in Mad Tanks, opened them today. All I got was commmon drops. That was ALL. And UConts are supposed to have increased chances for epic/legendary/exotic items. So what is this all about? I can't believe that I was simply extremely unlucky. It's probably a glitch, and I wish I could get a compensation. Here's the video of this unfortunate opening: https://youtu.be/ohlG5UFB9cE -
I must admit it's nice that you can get some small rewards without hard grinding or pay a bit for better rewards rather than sweating the whole month. That being said, I wish we could get a specific skin from the challenge rather gamble on a container. If I saw Railgun/Hornet XT in the challenge I'd probably pay the extra money, but I'm not willing to risk getting a useless non-XP skin.
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I first got the feeling, then tried testing how precisely I could aim along walls in both versions in a private map, on the move and poking You're right, but my problem is that in a battle you need to base my claims on how I feel with my aim and I quickly forget exactly how I felt playing HTML5 after playing Flash and vice versa
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Oh no I don't, I never use Shaft anymore having tried sniping with keys lol
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especially when the new one sacrifices utility and comfort for some 'modern style'
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LOL, when you don't believe you'll ever see something happen but still keep looking forward to it Unless Alternativa goes bankrupt/fires the game designer/devs and the game is lucky enough to get better ones You're leaving again? Cya then, IDK what you mean by 'mission' but best of luck with that
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XP/BP aim in HTML5 (keyboard controls)
Picassoo replied to Picassoo in XP/BP aim in HTML5 (keyboard controls) Archive
I have been playing HTML5 for a few months now, and I managed to get used to it. Yesterday I felt unhappy with my long range aim, so I decided to try out flash again to see if it makes any difference. I found that even though tank control and reflex shots on-the-move remained roughly the same, my accuracy with long range/precision shots improved incredibly, even though I didn't even take the time to get used to the old version. I could shoot precisely along walls instead of being frustrated by missing carefully aimed shots by a mile. I can imagine how much worse HTML5 made me play 6v6 and even small maps (sometimes precision shots are useful there, too). Question to everyone to whom this could apply: do you also feel like your aim is worse when using the new version? -
lol battle score and XP are different things. Premium only boosts XP.
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actually a cool idea, though being surrounded by water would make many maps feel like islands. And the idea for Hopper would allow it to reach places that tanks were not intended to.
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One good thing about this update: mines are not so unfair anymore. I think it is not bad that they give you a chance to protect yourself from a charging enemy when your hp is low or your turret is unsuitable for short range combat. But mining key areas with multiple mines is something that should be made impossible. EDIT: And Magnum, too. It doesn't exactly ruin the game anymore.
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Pros Advice may be a touch nostalgic, but I'd rather see the game change so as all the old Pros Advice covers everything. Hey guyz! It's Holy Hero Alex!
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We're starting to go off-topic, but this will (hopefully) be my last word on this. My answer is in a spoiler for this reason.
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My opinion: 6v6 is a good idea, the battles are indeed less chaotic and there is more space for tactical maneuvers. 2X HP is OK because it supports attack. Sort of like having the old RK. I think RK ought to be removed though if this is to stay, and rewards should be increased because battles pay less now. 5 minute battles are way too short. 12 — 15 mins would be much better. Overdrives, drones and augments are still something bad that ought to be removed. At least Viking's OD is more useful now though. What's the point of having this in XP/BP? It is now harder to remember how many shots you opponents are and the experiment actually supports camping. I won't play MM anyway because of the stupid P2W updates you implement. Let the big buyers play against each other in boring matches.
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Free market may seem unfair to some, but the beauty in it is that it liquidates companies such as this one. This feels more like a troll Game Development Company.
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OK, go on, destroy the game since this is what you want to do. You can do it, even though you have no right to sabotage your own employers by doing so. If they are silly enough to allow that, I'd argue it is their fault, too. Would be nice if you devs actually listened to the community instead of making the worst possible updates while feeding us with propaganda that might not even be good enough for 9 year olds, but since you have chosen this way 2 years ago and are so incredibly consistent I don't care much anymore. This game started going down in 2015, but what is happening now is simply unbelievable.
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MM was first introduced as an experiment. Feedback was extremely negative, but still it was implemented. This game's devs completely disregard the player's opinion.
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Overdrives and drones Late because the pandemic is gone already.
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I won't, I'll just not play for these 14 days. Many players probably will have quit when it ends.
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Remove this from XP/BP.
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Perhaps. Business model can be changed over time, though. Alternativa could try to get stable income by focusing more on customization options, but apparently they decided they want to get as much money as they can right now instead of investing in the game's future. Many players do not notice this, but those who do are unlikely to buy anything especially since the prices have risen so much.
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