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Tanker-Arthur

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Everything posted by Tanker-Arthur

  1. Tanker-Arthur

    Jump, Hopper, Jump!

    Ohhh okay. Thanks for clarifying!
  2. Tanker-Arthur

    Jump, Hopper, Jump!

    Can someone please explain to me why Crisis affects Hopper's overdrive?? Cause does it mean Speed Boost has an effect on Hopper's jump distance or what? They never really went in depth with why Crisis makes Hopper "jump across the Sandbox map".
  3. Tanker-Arthur

    September Challenge II

    @RIDDLER_8 Yes, I too, am glad that containers exist. But that's the thing. It is rare to get a paint like Emerald from containers which is what makes it so special and why before this challenge happened, Emerald was a thing to celebrate about when a container finally drops it. Now, nearly everyone who plays has the paint, and it is not...exclusive to players who have obtained it anymore. While its not as big of a let-down to players who previously got the paint from containers, it is to players who spent actual currency just to obtain it. They practically wasted tons of currency just to buy a paint that is now almost as common as the default green paint. Tanki is catering to newer players but forgetting about older veteran players WHO....in fact, still support and play Tanki after all these years.
  4. Tanker-Arthur

    September Challenge II

    @RIDDLER_8 Yes, I too, am glad that containers exist. But that's the thing. It is rare to get a paint like Emerald from containers which is what makes it so special and why before this challenge happened, Emerald was a thing to celebrate about when a container finally drops it. Now, nearly everyone who plays has the paint, and it is not...exclusive to players who have obtained it anymore. While its not as big of a let-down to players who previously got the paint from containers, it is to players who spent actual currency just to obtain it. They practically wasted tons of currency just to buy a paint that is now almost as common as the default green paint. Tanki is catering to newer players but forgetting about older veteran players WHO....in fact, still support and play Tanki after all these years.
  5. Tanker-Arthur

    September Challenge II

    Wow, imagine how all the people who spent over 300k crystals to buy Emerald would feel when they saw this Challenge.
  6. Tanker-Arthur

    [Forum Game] One word story

    tenticles
  7. No. My favorite BMW is the i8 by the way. Tesla Roadster?
  8. Tanker-Arthur

    [Forum Game] Boys VS Girls

    302 But all my friends are girls though. ?
  9. Tanker-Arthur

    Secrets Of The One Above You.

    Player Above Me is a lazy typer.
  10. Tanker-Arthur

    [Forum Game] Count, but avoid being number 13.

    3 It's 13, without The One.
  11. Unfair for CTF, so no. Garder?
  12. Tanker-Arthur

    [Forum Game] 1,000,000 Posts

    38,263 I've played this game since fall 2014.
  13. Tanker-Arthur

    Freeze players have more skill than Firebird players

    Just cause you use Freeze, doesn't mean you have AUTOMATICALLY more skill than Firebird players. The title of this topic is misleading.
  14. Tanker-Arthur

    Ideas for Game Modes!

    Is Tanki Ultra a good name?
  15. Tanker-Arthur

    Ideas for Turrets!

    It's a very interesting concept. I suggest remove the ability that allows it to damage enemies when they move their turrets. Only allow damage when the enemy's hull itself moves. That way, it'll be less overpowered.
  16. Tanker-Arthur

    Ideas for Game Modes!

    Yes, but the only supplies that can be used are from bonus boxes.
  17. Tanker-Arthur

    Ideas for Game Modes!

    Here's my idea for a game mode (Sorry if it seems like Is stole your idea. I didn't read the rest of this forum, so I apologize): Frenzy (FRY) In this mode, there are two teams, red and blue. A special box (lets call it...the Point) will drop in the vicinity of the center of the map. The first player from which ever team to collect that box scores a point for their team. When the box is collected, another box will begin to drop. In this mode, all supply boxes that normally drop in battles (Repair Kits, Double Damage, Double Armor, Speed Boost, and Nuclear Supply) will drop at their respective drop locations once every 25 seconds. In the end of the match, the first team who collects the most Points/reached the required score will win the game.
  18. Tanker-Arthur

    Ideas for Game Modes!

    This is just Brawl Stars and Clash Royale's Heist mode. I'm gonna post my own idea of how this should work.
  19. Tanker-Arthur

    Ideas for Augments!

    Tank gonna go like this: Releases the Self-Heal Alteration along with Isida Ultra Skin and the Angel Shot Effect. Cost: 99.99 USD
  20. Tanker-Arthur

    Thunder projectile speed

    Interestingly, my younger brother wanted it, lol. He likes realism.
  21. Tanker-Arthur

    Thunder projectile speed

    Shaft, Railgun, and Gauss have to be instant-hitters because they are sniper turrets. They were meant to excel in long ranged combat. Hammer on the other hand, is a short ranged weapon with the second-highest impact force in the game (2nd only to Gauss). Making it insta-hit emphasizes why the impact force is so high. Also, there's no reason to make Hammer's pellets travel if the intended target usually is right in front of you.
  22. Tanker-Arthur

    Should Incendiary Mix and Corrosive Mix equal parameters?

    If the cost of corrosive mix was more like 30k, i'd buy it, but 90k? no.
  23. Tanker-Arthur

    Should Incendiary Mix and Corrosive Mix equal parameters?

    I told my friend the exact same thing you said. I agree its a big waste of 90k. But most player's are not too dedicated to the game that they will go and check this website: https://en.tankiwiki.com/Alterations So they will unknowingly get ripped-off.
  24. Tanker-Arthur

    Most interesting chat conversations

    Me and a guy who's now on my friends list met and started talking about old Tanki memories.
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