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Posts
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Everything posted by Tanker-Arthur
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Bloons Tower Defense 6 allows you to purchase background music with in-game currency. Clash of Clans allows you to change the village scenery. I don't see why this can't be added in the game lol.
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Do the Devs even realize that their new "cool" ideas are ruining the game?
Tanker-Arthur replied to EmeraldCat in Archive
Pretty sure World of Tanks doesn't have hovering/walker hulls for a reason. Same should go for Tanki. -
Do the Devs even realize that their new "cool" ideas are ruining the game?
Tanker-Arthur replied to EmeraldCat in Archive
3 Hovering Hulls, 7 Tracked Hulls.... With the rate Tanki is releasing new hulls, in a year's time, the Hovering Hulls will outnumber the Tracked Hulls and "Hovercrafti" is now a thing. Honestly, one hovering hull was "good enough". It was suggested many many years ago due to the hulls being unique not in health, but in speed and driving ability. The hovering hulls after Ares are just lame copy and pastes. -
I want this to be in the game permanently. Granted, I was skeptical at first cause I thought the only maps available would be Highways and Stadium, but after actually playing, I kinda like it. If you're a pro, there's more cannon fodder for you to kill for exp. If you're a newbie, there's more cannon fodder to protect you and keep you from dying. Overall, its a k/d ratio boost and exp boost. Stuff like Mechanic Drone and Dictator's Overdrive are extremely good farming devices now. Granted, there are fps and loading problems for some people, so before it becomes a permanent thing, those problems will have to be addressed first. Additionally, I feel like Juggernauts need a nerf if there's going to be 15 players defending one Juggernaut, but otherwise, all the other game modes seem balanced. (To me at least) TDM also needs to have the 70 point endgame increased to like 100 points. CTF, CP, RGB are fine Assault and Siege Modes are the most fun to play in, however.
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*Releases Goodbye Flash event.*......... I don't understand why the missions are focused on Hornet and long-ranged turrets. First....it should be based on everything, because everything is pertained to Flash. Not just one hull. I'd rather see just a simple "Kill Enemies" mission. But anyway, I only have Hornet MK1 so the kill enemies with Hornet mission out of the picture for me. Second....If you name a mission "Hunter", shouldn't the first hull that everyone unlocks, Hunter, be the main hull? It would be better considering most people who played Flash unlocked and used Hunter first. It would dig deep into players' emotions more than Hornet (even if Hornet is the most "popular hull" in the game) Third....with the 16v16 experiment coming and you're encouraging people to use long-ranges turrets, people who don't have them/are specialized with close ranged turrets will suffer. Not gonna lie, this "goodbye" event seems especially catered to xp players. Its biased against players of other types of playstyles, all of which have also played the flash version of Tanki for years. (like me for instance) Guess no "Flash" paint for me than - Someone who's played since 2014.
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I say "HAHA" whenever someone who annoys me/my team ends up being killed....by me.
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Striker and Hammer M3 for me. ALSO WHY DID I KNOW THAT RAILGUN WOULD HAVE A LOT OF VOTES!?!?!?!
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When its 2018, and people who bought Smoky's Autocannon Alteration were looked upon as "hackers" ?
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True. At least now, players like me can complete the challenge. Back then, even with a premium account and 2 hours of playing each day, I only managed to finish around 50% of a challenge. There were too many stars to collect and players like me didn't have the time to sit at the computer all day and play. Now that stars are added to missions, I can reach tier 50 with a day or three remaining on the challenge.
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It's one of the better animated paints lol. I'd equip it had I not already unlocked my favorite animated paint, Burst of Light.
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Kinda looks like an animated version of the Peppers paint, that was available during the Clan Championship event in 2017 XD It just has less green and yellow.
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As long as none of the OG garage paints are added, especially in the first 25 tiers or so, I'm fine with it. But yeah, silver tier is kinda bland for this challenge.
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Lol yeah. If you go here, the image has a new knife-themed icon for that alteration, so I thought it was some brand-new damage boosting alt at first XD https://tankionline.com/en/2020/11/december-challenge-i/
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New Isida Alteration, eh? Possibly a damage nanorobots alt. Opposite of the existing support nanorobots. Looking forward to it! Nevermind. Just went to the challenges page. It's Support Nanorobots guys. New Icon in the picture threw me off.
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What Drones Would You Like To Be Nerfed Or Buffed? And Why?
Tanker-Arthur replied to Frylock in Archive
Yeah, i started it a week and a half ago. Starting in october, in our free time, me and my friend started listing down things that Tanki should change/add to make it..."better" lol. Thanks! I wanted the drones to not be overly dependant on supplies, cause I know there are players (like one of my mini accounts) that don't have too many supplies to use. Also some of the reworks were done based on the drone's name lol. Like I thought Crisis should help you if you are in a....crisis. XD -
What Drones Would You Like To Be Nerfed Or Buffed? And Why?
Tanker-Arthur replied to Frylock in Archive
It's either doing that, or a massive Drone rebalance. Either way, I'd be fine with it lol. -
What Drones Would You Like To Be Nerfed Or Buffed? And Why?
Tanker-Arthur replied to Frylock in Archive
I actually typed up a Google Document with my idea of a massive drone rework. Here it is if you guys wanna see it: https://docs.google.com/document/d/1ts6mL9-CgD9AvRlE_aOzCNw_9n03CDPcyxWcpyilTM4/edit?usp=sharing *I'm not a good writer so I'm sorry if some things confuse you all. Also, some things I put are references to past versions of the game (Like M0, M1, M2, M3) because it was easier for me to comprehend. Summary: Buff Brutus very, very, very slightly and nerf/rework all other drones to be balanced with Brutus. Basically, make it so that everyone can own a Drone of their own easily, like how we can own every turret/hull by buying the MK1 version. And make it so Drones like Crisis won't make you Godmode against players without drones (or those with lower leveled, weaker drones) Additionally, everyone should be able to get every drone easily (including Crisis), because gameplay mechanics should not be Buyer-exclusive. Only cosmetic items and extra resources should be. -
What Is Your Opinion About the Current State of Tanki Online?
Tanker-Arthur replied to Maf in Game Discussion
Maybe rank will still have a factor. For example, if you have Mk1 equipment at Marshal, the game will try to match you against Marshals will a relatively low GS score. They won't exactly have MK1 equipment like you do, but they'll be like around 4000 or 5000 GS (that's usually the lowest people I see in battles nowadays) Many other games prevent equipment change lol. Take Brawl Stars for example, if you've heard of the game, you can't change your character in the middle of a match. If people are annoyed by this, just allow them to see which maps are available before joining, instead of putting them in random maps. (Which is also what Brawl Stars does lol) -
What Is Your Opinion About the Current State of Tanki Online?
Tanker-Arthur replied to Maf in Game Discussion
Here are my ideas on how matchmaking should be fixed. I'm not sure if they will be liked more than they will be hated on though. 1. Make matchmaking based on Gear Score, not rank. This helps prevent a player with 7000 or 8000 GS to be matched in a battle where everyone has over 9500 GS, or other similar situations. However, the devs will also have to prevent players from changing equipment in matchmaking battles, as that is an easy way to exploit this algorithm, by equipping Mk1 stuff and changing to Mk7 when joining the battle. 2. Put all Legend players into a seperate matchmaking pool. It is honestly unfair that players around the rank of Marshal have to fight Legends. You see, Legends only "SEEM" like they're 5 ranks higher than Marshals, but keep in mind....Legend is infinite. Sometimes, a Legend 100 and Marshal can be put in the same match, and it's really unfair that the Marshal player has to play against someone that is 105 ranks higher than they are. As such, make Legend Players only play against other Legends, and everyone who is Generalissimo or lower will play in the normal ranked brackets. However, this will cause problems for people who are Legend 1, as they just became Legend and have relatively the same equipment levels as people who are Marshal, Field Marshal, Commander, and Generalissimo. As such, it will be very unfair for them that they can no longer battle against people slightly lower than them. But, one way I believe this can be fixed, is to increase the rank-up reward from Generalissimo to Legend. Currently, it is 40,000 crystals. Increasing it to say, 100,000 or 200,000 crystals for new Legends would allow them to purchase the equipment they need to fend off against the high leveled Legend 50s, 100s, etc. -
Looks balanced to me XD I'm not a huge fan of "Augments", but I do love "Alterations".
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Yay...... One AP augment definitely gives better value than 10 Battle Passes ??
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category Ideas for Hulls and Overdrives!
Tanker-Arthur replied to Ilia.ArchangeI in Ideas and Suggestions
I have an idea - make every hull use Dictator's overdrive, just like the old days. Why should this happen? Because Dictator's overdrive cannot insta-kill players, and doesn't directly affect other overdrives (besides charging them). Honestly, the game is less skill-based nowadays since Wasp, Mammoth, Ares and Viking users can just one shot people, Titans are almost invulnerable, Hunters can disable any threats, and Hopper can disable Hunter.....thus counters everybody. Notice something? Dictator doesn't do any of that. It just gives you a boost of supplies. Easy to use and not game-breaking. -
I know in Clash Royale, they ban you if you leave too many 2v2 matches at a time.... But still, I think in Tanki, the punishment of not awarding crystals for a match is just enough right now. Of course, I am heavily annoyed when the player I spent half the match trying to kill ends up intentionally leaving right before I land the killing shot. So overall, extra punishments are....okay, but keep in mind, some players may "leave" only because of a poor internet connection. I know because before August of this year, my wifi was kinda trash. And thus, it's not fair to "accidentally" punish players just because of poor wifi.
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I think the AP effects are....alright now. I prefer that some of the Augments need some extra negative side effects though, similar to how the Freeze AP Augment reduces base damage by 45%, in order to keep it balanced.
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I like this idea. I was in a match and half the enemy team used Incendiary Band/Fire Immunity Vulcans. It was soooo annoying. But to be honest, the easiest way to fix this is to remove Augments from the game entirely. Just keep "Alterations". And if developers don't want people to get mad, just refund all the crystals and tankcoins spent on the Augments.