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alkyng

Tanker
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Everything posted by alkyng

  1. So from the second you will start feeling the difference after you killed some players, you notice that you have reached the limit and will start dealing lesser damage?
  2. alkyng

    Let's Discuss Augments

    For me the most threatening status against me as a Hornet trying to capture the flag 1- EMP 2- AP 3- Stun. Because EMP will restrict your usage of SB and RK and Mines . AP will make you vulnerable completely but still have the SB . Stun will make you still have your supplies & modules. EXCEPT if it was a stun from Stun Striker or old Stun Railgun, then it would be the first one annoying.
  3. alkyng

    What To Do With 2022 Tankoins?

    Honestly it was a very good reward from the game, the mission wasn't very demandant. But it was requires you to play for 16 consecutive days, for me, I wasn't available to play densely during these days, but I was just entering the battle where I think I'm in the winning team to play just one battle for the mission. Not sure what to do, all of Tankoins I have now are around 2100+, and there is NO 50% discounts happening in the first mid of the year. Most of them are happening in the 4th quarter. So I think I will spend them in Battle passes instead of the 4th module.
  4. alkyng

    Festive season

    I have finished JGR - RGB - CP , and close to finish CTF. There is almostly 17,000 left score for me to finish the missions. After I calculated the average for me of doing 500 score per battle (2000 score per hour), I realized that I have to play for around 8 hours this day. And I think it's a huge number for me, so I decided to stop finishing them.
  5. Played a CTF battle for my mission, from the first minute I realized there is no chance for me to capture a flag, so I switched to Isida Hornet instead of Freeze. Enemies were fighting from far distance, so no way for Freeze. And it was a very wise decision. Honestly Isida even if it wasn't one of the turrets for highest results, but it will always guarantee you a good result whatever your performance was bad in the battle. (constant)
  6. One thing I hate, ALOT of my Hornet ODs are wasted against ones who have AP Immunity, I can't check if the player have AP Immunity with V/R like in the past. The only way is with scoreboard which is way harder. Now using my Hornet OD is just like an RNG thing. This is one of the ton of reasons why V/R are important, and there is no current replacement to them till this day.
  7. alkyng

    Let's Discuss Smoky!

    Good, we have reached a closed circle here. Reader is the judge Not in low ranks nor in high rank Sorted Ammunition is stronger than Stun or EMP or AP Smoky. Also I don't think it's an absent fact from you that discussions in the forum are lying on Mk8 versions. And even if we talk about low rank, they rank quickly in less than maybe 30 hours to reach Mk5, which have higher critical rate. Also don't you contradict yourself here?
  8. alkyng

    Let's Discuss Smoky!

    Honestly your two lists are weird! How you mean by such augments like Berserk, Plasma accelerator, Uranium, Dragon's Breath and some others as being front-loaded ! Most of the front-loaded Augments are the ones who have a fixed number for upgradable parameters. Like Auto-Cannon for the 0.5s reload, or Sorted Ammunitions for the fixed 4th critical chance. But most of the Augments you listed are being upgradable on percentage, which affect Mk1 and Mk8 with the same percentage. And Toxic Mix, BlunderBuss, aren't a good examples for back-loaded for me. I understand you in Incendiary Mix as if you mean burning is very strong in low ranks here you're right. But for the rest, I think the examples of back-loaded are just common sense things. I think you have already wrote "broken", not comfort. Which is misleading for players, and confuse them for what the real OP. Like someone who said Railgun (stock) is OP. So I have to correct such misleading info. Oh, I wasn't know that information were outdated
  9. alkyng

    Let's Discuss Smoky!

    Umm, you're right here, I haven't read your post fully. But honestly after I read it, yes it may be strong in low ranks, just like Auto Cannon, and its strength get lessen by upgrades. But honestly any augments will be strong at low ranks, not just Sorted Ammunition. And for max upgrade, it's 22.7% for stock and 25% for SA augment. Not a huge difference, even if it was 30%. The critical damage for Smoky is still just 800dmg. Why all of the cares about timing such a not important thing! .. And about the Smoky AP , I don't know why some players are suggesting to buff some OP augments to a level of another OP augment instead of suggesting to nerf the OP one. Or you love to make the game more unbalanced!
  10. alkyng

    Complaint Book

    So a profit of 35K $ a year? I think they're making more than that. But honestly before some months, they did an event "Tanki Fund" , and with some calculations they was expecting the players to fill it in a total of 4 million tankoins, which by calculations means 88,000 $ for an event period. Honestly I'm not a believer of conspiracy theories, but I think there may be some inflations in the numbers, or my calculations were wrong which is more probable.
  11. alkyng

    Let's Discuss Smoky!

    Then.? What's the meaning of knowing when you will deal the critical if it wont do any status effect, not stun nor EMP. Just a slightly increased damage of 265 dmg. Don't say for anything OP to not make people mix what is real OP like Stun Railgun with what's never close to be OP (Sorted Ammunition).
  12. Honestly the new update of uniforming the hulls speeds is a bad one. It have lessened the diversity and gave some hulls some inequity. In example now there is no real reason for me to use Wasp over Hornet (as a hull), why? Hornet have a better stability, harder to flip, and the most noticeable difference is the turning speed, it's the most annoying reason for me to not use Wasp. Even though the difference in speed wasn't that big one, but at least it was like appeasement. Also the Hovering Hulls with their obvious advantages over the tracked hulls, they must have a lesser speed, like in the past.
  13. alkyng

    Complaint Book

    This is true if you said in 2015 or around. But when you see the old Crisis Hopper combo, or the old Hornet OD, or the old EMP Gauss for 20m , or the old 5s for the arguably most balanced stun railgun, who obviously was buffed intentionally and left for a huge amount of time (3 months+), there is no way for different opinions. EXCEPT for the ones who own some of them.
  14. alkyng

    Complaint Book

    Depends, if you mean hacking. They will get a FOREVER banned from the first time. But if you mean mults, yes they will get the bands for shifts
  15. alkyng

    Complaint Book

    Making a rewarding system for the reports will make it get abused easily. We don't want reports everywhere. If you thought about it, you already have banned a player life-time, and you want them to reward you? For me, I will never report a hack in a P2W game, as I see buyers have a stronger impact in the game. And hacks are almostly useless and do nothing than just having fun. Except if one of them have really annoyed me. For the spectator mode, they don't want players to have spectator mode easily. This would get easily abused, some will use it to record their friends, and so on.
  16. No it's not weak, but if you compared it with the other Railgun Augments (Stun and EMP) , yes it may. But if you compared it with e.g Smoky Augments like Stun (which I have), you need to do many shots before the critical hit. But I have never suggested in buffing it nor I will suggest, because status effect augments should never exist, except the heat and cold ones.
  17. alkyng

    Rarest/least used paints

    I mean let's assume that Green is being used only for 1% of a player time in the game. And the rest are for any paints. There is paint you may use for 100+ hours but another one may have never used it among the set of 500+ paints. But both of you have used Green for 1% of your time. If we gathered all of your paint times, Green will be prominent. For Legends there are many reasons to use Green, some are using it for irony and fun. Some are get bored from the shiny paints with burst of lights. And it's basically the default for a tank. And after finishing your premium period Green will take the place of Premium paint, if you're lazy to change, it will have a few amount of time?
  18. alkyng

    Festive season

    Above of what Destrotank said, Viking OD have been an impediment against Juggernaut for around 3 years. And honestly through the years, Juggernauts have get used with that and they are aware from Vikings everywhere. When I play with Juggernaut I'm always attentive against them. Also Railgun LCR have become weaker, Magnum is pretty hard Shaft/Gauss don't do alot of damage, and medium turrets are not as effective as of ranged turrets. Above of that any shot to Viking will ruin it aim, and you need to get close as Juggernaut will easily go behind an obstacle. So the new Hornet-Freeze is all-in-one.
  19. alkyng

    Festive season

    Unrelated to the post, but Hornet-Freeze is WAY more better now to kill Juggernaut. Viking OD is slow, and most of Juggernauts have developed an immunity against it. But Hornet-Freeze is new, and surprising. Hard to stop it, Juggernaut need 3 shots to kill it which is alot.
  20. alkyng

    Rarest/least used paints

    The first two paints are obviously correct , Green and Holiday. Because paints in game are more than 500+ , the most unique ones of them are Green/Holiday. So definitely they will be the most used among all paints, even if every player have used them for a very few amount of time, the summation of them between all of the players will be the highest
  21. alkyng

    Rarest/least used paints

    It depends alot, if you mean all of paints even the inaccessible ones and for all time, it would be in example Christmas holiday paint of 2009. But in real ratings started after 2015 which does mean all of old considerations have changed. So if you mean only the accessible paints (Garage and UCs) from 2015+ . There is no official source for it. And it is hard to do analysis by yourself from battles because paints are hard to determine. And if there was, basically everyone will start using the least used paint, till it go up and some paint will take its place and the circle continues.
  22. alkyng

    Festive season

    I care, I'm a player of tracked hulls, and Tesla is enoughly annoying. So if it was on me, I will nerf Tesla before even nerfing the Paladin, after reading your post.
  23. alkyng

    Festive season

    But against other hulls is balanced?
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