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Everything posted by alkyng
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When I play with arrows I use the left shift for OD -- When I play with WASD I use the right shift for OD
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I think your combo is too close to the left and near to WASD letters, for me I use OKL: combo, which is somehow considered to the right like the arrows. Especially when I'm lying (not sitting) where your combo is far from my right hand. Your combo is near to the left for the right hand
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Because losing is doing nothing now, winner team and loser team does have a very close rewards. And both are finishing their missions (with exception of winning in TOP3). -
I thought it was with real money so I was about suggesting you to talk with developers or with google play as I think the currencies aren't get forwarded to the developers before 60 days crossing.
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Cannot use more than 3 keys at once or else my keyboard will jam
alkyng replied to awesomepeter in Archive
Nice that both of you are using arrow keys like me. In my old laptop I had a similar problem, when I move forward and shoot I can't move to the left, so when I want to rotate my tank I have to stop shooting to turn left, or I just move backwards which doesn't have the problem. Now in my new laptop, I have a minor ghosting key problem, which prevent me from clicking number 3 or Q, sometimes, so I had to change my arrow set to O,K,L,: and the problem still happen sometimes. It have a real effect when I try to play with Railgun, you want to use the DD in the shot delay time. Definitely it's not an easy or practical thing to buy a new keyboard over my laptop keyboard. -
And how is the pause time between every sniping shot? Is it immediate or some seconds? Like in Hammer you can't empty the clip, 3 in once.
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Now I want to see players who say Magnum is hard to use while it had 20m range damage reactions. Now it's really hard to use Though honestly I'm not very happy with the nerf though I was demanding it, because we left alot of OP augments with no nerfs.
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But Viking and Dictator and Hunter have the same HP of Paladin, no one have complained they're weak. Maybe you are the one who have to find how to use it. Also I don't understand why you bring sentence like "so they just cry op" here! It's not a practical way to bring such a word in a real discussion. It remembers me of Hopper players, all of the same mindset.
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In some games you face a deadly strong boss, you think there is no way to beat it, but after just learning the way to deal with it, it will appear just very weak for you and maybe you can kill it with no damage, dodging all of the shots. .. I say is this applied to Paladin ? If I learnt how to deal with it, will it be very vulnerable? Is this applied to Hopper ? If you knew how to fight back Hopper, will it be weaker than Hornet in capturing? And EMP Gauss . or Stun Railgun? Or just a meaningless learning that will just lessen their OPness but not a real anti.
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Oh you consider Paladin as OP ??
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He just asked me and I answered, no need for extra moderating. I haven't get provoked, as well as he haven't went obviously insulting. I don't know how you want the discussions to be
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Retweet?
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But most of moderators have the same opinions on this. So that emoti have some extent.
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They can simply increase the unlock rank for Madness. And mostly no one will take risk of his high account to use hacks
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Give all of your flags and balls for the Crisis Hopper player and just watch the game
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Where is the problem? Then I was just testing the new Hopper changes, and I just left after I successfully flipped once after many tries. No needs for screenshots and rekt or D3S
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When it comes to nerf the OP things, a patch fix comes quickly, just two weeks. While OP things like Hopper or EMP Gauss been without a real nerf for months. Not sure how the new Hopper nerfs will last!!
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Tanki Online is a catchy word
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It was Viking M3 + Ricochet M3 + (a paint that I don't remember). Then it changed to Viking M4 + Ricochet M4 (after Micro upgrades) Nowadays if they asked me, honestly I don't know. I don't have a dedicated thing in my head. If all of the combos now were supposed to be balanced like before, maybe I will still in that combo.
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They see the mission exploiting is the biggest problem so they destroyed PRO battles completely. While the exploiting wasn't really happen except in Finish battles in TOP 3 mission, and yes I was the one who play this mission in Island, which have a high percentage in winning it. Other than that, it's waste of time to try to exploit some missions with your friends. Playing regularly would be way faster. But they in the reality, destroyed the PRO for other reasons, not the mission exploiting. And they did the last killing shot with the HTML5
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And this is all before the Freeze HD. We haven't seen a thing yet
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The interesting player profiles are the ones who hide it?
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Honestly if a change is needed, they have to change its name. No buff needed
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Hopper don't flip. Which implies a lot of changes in gameplay like you don't have to worry about flipping, when you play Highways, with Hornet you can't just jump randomly from bridges you have to worry how you will jump especially if you have a turret with no impact force. When you run fast with Hornet, a Mine may flip you. A Railgun shot may flip you
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You 24/7 playing in battles with Hopper - Crisis - Tesla. Then you one day you played with Viking and ooh I proved my opinion it's OP and Maf have seen me, and now you played Railgun and yeah it's OP. then you back again to your Hopper Crisis Tesla combo ?
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