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Everything posted by alkyng
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They try to kill the fun in the smallest thing of Tanki , nothing they left for the fun IMO, XP/BP is LCR Railgun + Hornet/Wasp, nothing more. But you forgot one crucial point, Hopper can access XP/BP battles !! What's the difference between non-format XP/BP battles where everyone could join, and the organized official XP/BP format where the developers allowed Hopper ! I talk with you while XP/BP format doesn't compose a 1% of my time in Tanki
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No, some items aren't accessible for F2P so our chances are from containers. Except if you mean waiting 2.5 months or collecting 2500 Tankoins after year is a skill-based, it's another case. From Shards update till now the best things I get are resistances only, no immunities nor a single trite turret augment even. But I have get many turrets augments and I get Heat Immunity in my Viking before the Shards update, which have benefited me a lot and allowed me to play with Vulcan IB. By the way from my tests and from the players rewards that you can see, resistances are very common rewards.. Though in the possible rewards from containers you see resistance augments and any other hull augment have the same probability
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Definitely the nerf of EMP Gauss was incredibly demanding and needed, the farce 20m radius for EMP wasn't accepted. I don't know how someone dared to say it was balanced just because he get it from UC Also stock Gauss was OP with 20m splash radius and 12m for the 90% of damage, which is too OP. Destrotank, don't forget Gauss is a long-range turret and the splash-damage for ranged turret is distasteful thing, killing multiple players with one-shot ? Don't compare Gauss to Thunder Also for the lock-on yes I agree there is a big difference between charging the shot of Railgun and Gauss, Railgun is way much lesser compared to Gauss which is 1.1s compared to Gauss 1.7s, which a big difference especially with the lock-on. But if Gauss doesn't have the lock-on and directly hit the shot like Railgun with the splash-damage, it will be OP. And don't forget that ranged turrets aren't easy, and we miss the shot more often, so the automatic system of Gauss does help a lot and you guarantee that you wont miss your shot.
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Strange question, for sure the game will be more balanced. But it's a big difference between how easy it is with only HI compared to your combo which required more work + you will still burning
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The retired accounts (or the accounts whose owners haven't entered for a while) their GSs will be 0 like if the game refreshed the profiles one day or something like that.. And also the older accounts you wont see the Efficiency in weekly position.
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
@triglav Seems most of my shots are successful but some of them are not.. Some footages must be deleted where I failed to land the shot or from a lag.. But my timeline was crowded and I haven't noticed it before I finish my rendering and uploading the video. -
It seems @RIDDLER_8 have affected your mind.. With the full respect of Riddler's idea, which looks more probable than Marcus' topic
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I think developers will delay it till they finish all of the turrets/hulls HD and maybe even the map textures.. Then they will make a new Tankviewer HTML5 based. By the way it's too weird that it's been more than a month for the last HD skin released !! You convince me guys that your designer is working a full month for designing the turret? 6 days per day just looking and designing in the turret for a month? Or you just trying to milk us more with the tons of Augments with every new turret ?
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Many player have left the PC version to the mobile version because of HTML5 lags.. HTML5 lags more As developers said and I have tested that HTML5 runs way smoother than FLASH for the strong hardwares, and runs horribly bad and worse than FLASH for the weak hardwares. In my old laptop HTML5 was incredibly lagging and I usually open Tanki with 2-3 other programs, so my laptop was about to explode with the HTML5. But now in a stronger laptop, I think HTML5 runs too smooth and way more better than the FLASH. In my old laptop HTML5 was lagging especially in the interface but when entering a map my FPS came high and reasonable (about 40) which is really smooth compared to the interface. Whatever I used more settings or less the performance stay the same, as my lag was in the interface. But for the ones who FLASH was running too smooth with them but the HTML5 is lagging.. Yes it's a problem and Tanki have to solve it, as the replacement of FLASH should be in the same level of quality. They forced us to move to HTML5 (instead if you want to say it's Adobe's decision) it must be a usable. My old Laptop specs were : Intel I3, 4th generation. 4GB RAMS LPPDR3, and for sure the GPU is built in processor. I can run FLASH in 60 FPS (with some graphics settings) while I'm running 2 other programs one of them was a Youtube video... But in HTML5, I wasn't able to do that thing.
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valid Juggernaut(Team) mode needs a rework
alkyng replied to The_one_and_only in Ideas and Suggestions
Maybe I agree that Viking numbers should be equal in both teams in Juggernaut... But even in the other modes with every hull to have the same number of hulls in every team? I completely disagree like red team have 4 Hornet 3 Viking 3 Hopper 2 Titan 1 Mammoth 1 Ares 2 Hunter.. so the other team will have exactly 4 Hornet 3 Viking 3 Hopper 2 Titan 1 Mammoth 1 Ares 2 Hunter ??! That will be pretty sucks honestly, playing in a 100% balanced battle. Btw, my opinion for Viking.. It's just a farce and stupidly I don't know how Tanki thought about it, every moment just a Viking player decide to click SHIFT and kill everyone ! Regardless if it's OP, it's the pure meaning of SHIFT = KILL -
kidding
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
They haven't even mentioned iOS word one day in Vlogs... It seems it's such a random -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
@triglav When I said lag I was mean like a glitch/bug from the game itself not you.. In my video you said behind a wall, while from the first minute you saw how many shoots I shoot behind the buildings in Cross.. By the way now I understood you and it seems this lag happens with you more often, but definitely it's not intentionally from the game. It's only bad coding and programming from the developers in the HTML5 version. Yes it make the turret unusable if it happens with you with the abundance I see in the video.. The lesser damage, yes in some footages I saw the damage have lessen, but in some footages it's No 1400dmg I think it's the current damage of Magnum after the nerf and the -15% damage for your Augment. But again I mean it's such a lag from the game, it's not an intentional.. It shouldn't be considered as a drawback for Magnum in the Arguments -
I played from 2012, but haven't enjoyed with the old days more than 3 months.. in 3 months of my playing the game changed dramatically to the version 2 with the new graphics (current) and after that with some months the comprehensive Re-balance that changed Tanki completely and from this second the golden days have gone and many players left the game.. Regardless of if these two updates (New Graphics - Rebalance) are good or bad, I mean the old version have gone. By the way I liked the past graphics a lot honestly, especially in the map textures and props.. Whatever if I have accepted the tank textures, I wont ever accept the current map textures which looks disgusting. Oh and the old shot effects also.
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You are wrong I haven't talked about Flexoo, I just talked about the silly jokes... By the way I intentionally lengthed my post to 7 lines to show and stress how I'm kidding, but it seems for every new line I add it took more seriously than it clearing my joke more??? I respect you all also By the way I'm something serious but I added the taste of joke to reduce the profanity somehow and I see I haven't lied just a different opinion that should be respected rather than the further lines of insults that just was a jokes... So yes I can ruin the joke and other players insult me as stringent and don't laugh or some will agree with me I think it's normal but what the not normal thing is my increased lines while I explained my point in lesser than 2 lines, but I decided to increase it to a wall text for sake of fun.. By the way this man should be Exiled for the high level of jokes that no one love to hear????
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Don't take the discussion seriously with @Plethora if you saw him/her in a battle you will understand the great mindset he have and you will nag yourself for the precious time you spent with him...
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You are ignorant
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I adore your precise aim?
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In the beginning I laughed and I was about to interact with your post... But when I returned to his post I noticed that No.. He mean playing in a pro way, not in PRO battles. By the way not worse than comedy level of some players here
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Issimo/Adriel.. Before you post a joke, you have to think twice about it you have to show it yourself from a sudden angle to show if you will laugh you have to show it for many people you know and don't know also because posting a post in the forum isn't a negligible or an easy thing it's a big word that many people will see and your post stay forever.. your silly jokes that the kids left them but you restored it in late-age as a new type in a cover of "memes" aren't a really accepted. Your joke is silly and I haven't laughed at it and maybe if I want to laugh it I will try to suppress my laugh to not laugh about a silly joke and even if it was a laughable joke I maybe will try to not even laugh as it's from you because you have a black point in your profile for the silly joke. Now what do you really wants from your jokes such a random joke you throw from your head directly after reading the post I suggest you if you just tried to brainstorm your mind for a one minute you will extract an extraction that is enough to make your joke a 1% laughable (instead of your current 0% laughing level joke) that which if someone saw me laugh about it I will have an excuse to justify myself for the 1% ability of laugh.
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What have Fleexo did is a really good job for restricting you guys from spamming the forum by opening hundreds of topics in a row in case of finding the egg... @Marcus @Opex-Rah Fleexoo have a favor on you from rescuing your forum from being shutted down from your prompting to spam game.
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Thank you for defending our Railgun.. Would you like to be an XP/BP player with us?? kidding.. before the block?
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
The TOP Posters in the topic.. Btw, I just realized how the Popular Days all are about the time in Hopper's discussion -
When the Dictator use its OD towards you while your OD is currently ready ... But who cares, it's a real effective way to generate scores by them more than its team-based
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The Critical damage update till now haven't come in the Wiki.. Till this second I haven't understood it correctly which turrets have been buffed or nerfed. What a farce, now neither the info in the Garage is sufficient nor the wiki. Is writing the info in the Wiki harder than coding it in the game? or you just do it vainly?
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