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Everything posted by alkyng
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Tanki is the best tanks game... WOT is just sucks and all of the turrets are Smoky, and the maps are just looks like a real maps with no interesting things.. We don't see maps like Silence or something... We don't see turret like Freeze or Ricochet
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I think Vulcan is balanced because its base damage is 800 which is really high it's near the dps of Freeze which is 900. But it's for medium/long range.
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Heeeey Yellow you said that Berlin is hard to capture the flag, well? Ok in ASL only one team suffer in capturing the flag and the other just have to stay in the base. -
No it's a revolutionary idea, now I will create it in "Ideas & Suggestion".
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I think one of the ways to lessen the protection modules against Railgun is to make somehow the players tend to change their protection every day.. Like resetting the protection modules everyday so the players will equip it again, and for sure day after day they will realize !! why they equip prot against Railgun everyday ! isn't Magnum is more OP ? But it's a really really not a practical way to be implemented by the Tanki, but I mean developers have to squeeze their minds and they will find a way to make the players re-equipping their protection modules everyday. Oh and this will solve also many problems of how some players are using a protection modules against a very rare turrets everyday, just because they equipped the protection one day. But the buff for Railgun now is a really really unreasonable and it's really wrong.. I wont play with my Hornet, I really don't want to be one-shot from Railguns
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Umm I see myself that I agree with this reply Tanki is a long journey game.. It's for the players who are ready to spend 2 years or more playing, not just a googleplay game who you download it and remove after some weeks. Many players are just playing some games and they leave. I remember in 2014 I started to publish the game in Youtube comments with my link, my honest opinion was to make the game popular.. But I can get a crystals from this way, many players have registered with my link.. But the highest player just reached WO and left the game, I don't know them personally but all I know is just they registered from my link. So it seems many players are taking the game just for some weeks or a few days then leaving. Ok, I don't think now with the current state of the game that many players tend to play for 2 years or more to reach Legend.. I think the players tend to do that in the past years more than now, not because the game have changed but because the time crossed and maybe the game looks boring in 2021.. Btw, Tanki now is trying to change this concept with the incredible xp boost. Btw, regarding the video/comment. Many players will take a wrong concept about the game just because they are playing quickly and leave, while the game required the patience and giving it a chance for more than a month of playing. It's too far for these hurry players to play and even get accustomed with the ZXC, and yeah it's hard for new players though it's a very intuitive for us.
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Maybe it doesn't support Windows XP ?
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In 7:24 he have minimized the screen and it seems he haven't reduce the size of the site.. Because if he is, you will see a magnification indicator up. True, I want EMP Gauss but I have never get it.. So it's not an accessible for me.
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No no to be honest it's his opinions and I should respect them.. Honestly Thunderhunter is here for more than a year, and he have the same opinions before he become a moderator. So this is his honest opinions.. By the way what I/you should care is only about the written opinions, either if the opinion is written by a moderator or a player.. Honest opinion or just because of the position.. The same answer and the same criticize I will post, without any personal insulting/interrupting. So what you should care is only about the written opinion, not the personal or the position he is. And the moderators aren't the presenters of the game like CM Marcus or Developers, nope they're just a normal players. And many moderators admitting about many OPs and some of them criticize it also.. While you will never see this from Marcus or Seymon Kirov. And again Thunderhunter have the same opinions before he become a moderator, he look for the bright side in everything and this is his opinions..
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Oh also the huge nerf that happened for Gauss splash damage from 20m to 6 needs a real interpretation after 2 years of making this untouched. So they suddenly today noticed that Gauss doesn't deserve the 20m nor any near number, No they noticed it deserve this huge nerf. Yesterday I think Gauss deserve the 20m radius, Today I changed my opinion suddenly and I saw it don't deserve even the 6m radius ! But this not for day or two days, it's for a 2 years !
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Typical and general speech that everyone can say Yes I can say this thing for the worst companies also But come in real, Hornet completed 2 years without a nerf. Hopper is here for around/more 5 months, which is destroyed the game completely. We have never seen a game destroyed like this before, finishing the battles in 2 minutes !
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The overdrives should be removed completely, the gameplay is now only dependent on them. Maybe it looks cool for the kids or the new players, but when you grow up in ranks you realize how they are horribly bad for the game. And a big swallows for the skills.. Look how some Viking-Thunders who don't turn the turret just clicking SHIFT and wiping a large portion of players, though they in real couldn't do half of that with their moderate skills.
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Look guys how he can master the tank easily and played very good from first playing and how he understood the hovering mechanics left and right from the first few seconds.. This is why I strongly against the Hovering concept completely and I say to swallow a hard portion of the skills required to play Edit: Ok now I've completed the video, to be honest I don't care about this kind of videos/players who are just playing the game for just a few battles then forgetting the game forever. Like if you downloaded a random GooglePlay game for just a few seconds then delete.. Not like how we played Tanki for many years.. By the way I was just curious about how the new players understand the game and how is their concept about the game... To be honest I saw this guy is a very intuitive and have understand the game very fast, especially when he knew the division of the hulls the first 3 are light the second 3 are medium and the third 3 are heavy. But it seems for me the Overdrives in the low ranks are very complicated and make the game harder for new players to understand, they removed the supplies box but haven't removed the overdrives which is more complicated.
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His screen is million inches or what !
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Now Magnum is the most OP turret definitely, as the Gauss had a nerf on the splash-radius. But Magnum still have 20m radius For sure No, the splash-damage is always advantage except if it was for 1m radius like the farce Twins, here it's a disadvantage. Don't you remember how Gauss was capable of sniping 8 enemies under Titan's dome with Hornet OD! and you still think the nerfed in splash-damage is a disadvantage ? -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Ops now I noticed that the splash damage now for Gauss is between 1 to 6m radius. When I see these nerfs I just wonder about one question ! why this direct nerf? why they did that suddenly ! why it is not a reworking or some balance buffs/nerfs or a slight nerfs, why it's really huge nerf ?? ! That's just indicate directly that the developers buffed Gauss intentionally villainy for two years with the disgusting 20m radius, and they now just decided to balance it directly as they know from the past it's OP and not a reasonable ever a 20m radius Disgusting situation of the game??? -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Berlin isn't similar to Highways, it's waay more worse.. In Highways you can move from the ground under the bridges, and you can capture the flag way easier. But in Berlin you have to cross over the crowded heathland of enemies -
Valid Buying items for other players as gifts (for money only)
alkyng replied to Crip in Ideas and Suggestions
This kind of ideas is divided into to parts First, if you mean a way of like purchasing by $ for your friend/clanmate in Tanki.. Which I strongly disagree with and I blame it and couldn't even happen in a game, I have wrote a long post about this but I don't know where. This will make a lot of exploiting and begging and annoying from some players to their buyer friend/clanmate, and yes this happened A LOT. Second part, if you mean a simple way just for transfer a definite amount of crystals like 50K or something... This is something not accepted by the developers, because this will make a lot of exploiting like converting 50K crystals to your small account. Or I'm as a Legend, 50K doesn't mean a lot for me, so I can convert it for my WO friend that will mean a lot in his rank. -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
If you came near that rank, you may ask the developers to increase the limit for you? And pray for me maybe I will be dead at that time? -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Berlin is also unbalanced for the attacking team in Assault and maybe it's the worst ASL map There are just a few semi-balanced ASL maps for the attacking team like Red-Alert, Bobruisk, Bridges, Cross.. By the way honestly ASL mode in its natural is a really unbalanced for the attacking team in whatever map.. A team who have just a mission of defending/camping. And the attacking team is composed of attackers / medians / defenders(?). Imagine the blue team (defending) just have to stay to grind kills, but the attacking team who have to fight and suffer. If the MM players weren't bots, and they did what they have to do in every mode. All of the players in defending team will just stay in the base, and literally no win for the attacking team in any battle. We will not see any won for the attacking team in whatever map, if the players in the defending team played correctly and stayed all in the base. such a stupid mode -
Nopppe guys you're wrong and the video is completely wrong The new protection module is just protect you from the Critical hits, nothing more. But as we see in the video Mammoth have its armor exaggerated as test server sometimes increase the HP of some hulls dramatically. That's it Brainhoo, you have to focus double before doing any test
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I see the new Juggernaut mode is a really sucks I just have completed a few battles and left it
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But Marcus and Semyon Kirov and all of the CMs their jobs is a representor for the game... I'm not meaning to insult them personally as I'm strongly against this even on the developers, but I mean Umm.. Look at the topic does Marcus said Okay guys the developers introduced this update.. Or he talk as he the one who did it? for sure he talk as he the one who did the updates.. So he is the representor of the game.
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What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
The retention period for Hopper now is a very neglectable and wont work except if you died immediately after you used it, so you will remain something from your OD. The same with Viking But for sure it's not frustrating with Hopper as the same frustration of Viking, because Viking is too slow in charging. I don't see any more nerf required for Hopper in charging, the nerf should be in the OD itself. But what Hopper was, it was really frustrating and a real farce before the nerf. I was use the OD for a while before I die, and it remain for me a high portion of my OD. I really exploit this in many ways, like igniting the enemies every time before I die. Oh and capturing the flag with the OD was charge your OD immediately for 50% or more !! while in this old version of Hopper, Mystic and Yellow wasn't see it as OP. -
What Is Your Opinion About the Current State of Tanki Online?
alkyng replied to Maf in Game Discussion
Again, Vikings now are very many with the big maps. I die death after another every time I respawn cuz one Viking have its OD ready? If a reason for me to leave the game, the overdrives will be definitely. No one like the overdrives except the bots, a free kills? Play in Parkour maps and I see how players are really angry against any who use the overdrive, because they're all know it's downgrade. Maybe I lose all of my effort and tire and the strategy I used to capture the flag, all just because some bot (I don't want to insult more cuz the forum rules) decided to click SHIFT with his Viking?
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