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alkyng

Tanker
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Everything posted by alkyng

  1. alkyng

    Ideas for Game Modes!

    xp/bp is a cool mode, and I like it. but I mean a certain players whose think the game is just xp/bp, and xp/bp players are the most skilled players in the game, and there is no one skilled more than them, and no one can play, and no game, and no tanki, and no xp/bp
  2. alkyng

    Ideas for Game Modes!

    This is exactly the thing that made me hate XP/BP from 2015.. I remember I was a player in xp/bp in that time, but for sure play other battles also.. though I consider myself as an xp/bp player, but as any normal player to play any other mode.. I remember there was a player (or some players) that he just play in Xp/Bp mode, and bothered us in the forums with this gamemode.. as he supposed it's the best mode, and he spend many hours in xp/bp in Polygon CP... with incredible battle fund, he was just bragging about xp/bp, he reached till Marshal with high crystals, and from time to time create a topic with his achievements and game results, just in xp/bp. I really get disgusted from xp/bp from such a players, I was angry why I see no one agree with my opinion (or alerting him about that). but after 2020 and I joined this forums, I noticed many players agreed with me and more! so I feel satisfied.
  3. alkyng

    Words You've Made Up and Use

    I just have one word - Kingo... token from King.. I named it on my channel/email and many other websites... and if I changed my name in the game it would be one of Kingo component words
  4. alkyng

    Ideas for Game Modes!

    Yes, I enjoyed in this XP/BP event, like the most event I played. I think your idea is like suggesting an event to be permanent.
  5. alkyng

    Complaint Book

    congratulatoins, you first complaint in this topic. tbh, I was about complaining yesterday, but when I noticed this topic Refreshed, I cancelled to not be the first complaint
  6. alkyng

    Graphics Flash vs HTML5

    Hi guys, for sure I read all your replies.. after I watched my video, I felt like it's something random, I play randomly just trying to show the differences, but maybe it's such a random, and there a wrongs in montage, as it's new video editor, and my timeline was really randomly and messed up... So I decided to recessive the video something, and replace it with a real pictures (so go to see the pictures again)... btw, guys I didn't opened this topic to see my comparison.. as maybe it something imperfect, I would to hear your opinions.. The differences are in atmosphere - dynamic lighting and shadows and some brush touches .. btw I replaced it with pictures For sure it wont be the same as Flash, I think by the time it will be way more better than Flash also.. but in this time Flash is superior something. Also for Maf. Nope graphics is an important thing, I think the less details and realistic now in HTML5 really didn't appropriate with the tanks/hulls graphics, cuz it's all are flat and pure without colors. Maybe if it was with the very old graphics, it would be better. as the old graphics was detailed, but HTML5 isn't detailed, so maybe it's something balanced. but now both structures aren't detailed and the graphics aren't detailed. The biggest difference Agree That what I was trying to explain I don't know, every time I see a thing that reinforces my view that HTML5 is just a browser webpage with tank physics, and Flash is a real game with dedicated programing. I think the deep shadows and lighting something support my view.
  7. Agree with you But I have a notice in a point here. Shot effects were around before the M-Mk conversion.. I think it's a common thing for most games now like PUBG-Fortnite, the big focus is in the Skins. So maybe even if they haven't did the conversion, and stayed with M system, they would to uniform skins also. But maybe the Mk conversion gave him the excuse to do and speed up the process regardless of doing it after some years, they did it now. Btw, if you don't know, they're working on a new comprehensive skins, changing of the graphics into a new (for sure skins also will still uniformed). And I have a point here, more than that I agree with you. I would to say more, the Mk system is completely built in M system, with a silly way. So this what made it incomprehensible. Maybe if I went to play another game, with 10 upgrades on something, I don't have any problem and I will understand. But in tanki, it's just a 7 upgrades widened from old 3 upgrades system.. and the biggest a incomprehensible point, is the MU's after Mk7. that due to the bad conversion, and a new player who joined after 2020, if he noticed that, he wouldn't understand such a point. EDIT: omg, I just slept, and waked up with a 16 post in this conversation?
  8. @wolverine848 excuse me to interpret and say my opinion, far from drones and augments and such unrelated things. If you mean Mk system is better to restrict buyers from getting higher equipment in lower ranks, for sure it's advantage. But wait let's talk logically.. Firstly we must agree in a point that in both M and Mk system, in the player can get max equipment with 9999GS. so the limit of comparison is untill this rank. In M system players in this rank can get M2 equipment (Mk5 now), but now just Mk4 -- not that big difference. In M system player can get M3 (Mk7), but in Mk player in can get Mk6 -- a big difference... but still one rank and one upgrade. the difference between Mk6 and Mk7 not that much.. Btw, both couldn't get M3+ or Mk7+ before . But with the difference of one upgrade to M system.. Augments and Drones, shrinking this gap very hard. even hulls augments are available in that ranks. and I think one of the main reasons why they uniformed the skins (or have an excuse at least), that they widened the upgrades to 7 with Mk. And yes 7 upgrades, 7 is a big number yes. why? because in real those 7 upgrades are just based on the past M system, but they just widened it. and made a mess up with skins and now to estimating every player's strong, by converting the upgrades to M system. like Mk5 = M2.. and the confusion with skins like (Mk1 = M0 skin. Mk2/3 = M1 skins. Mk4/5/6 = M2 skin. Mk7 = M3 skin). this mess in conversion just confirm their stumble in the conversion, and best evidence to describe this mess, until now Mk7+ gave you a huge advance more than any single upgrade. that just due to M - Mk conversion. I don't mean that because it cross 10 years in the game's history, I haven't played for 10 years, but I mean it's one of main characters of the game. if you asked anyone who knows tanki, he will tell you that there are 3 upgrades for every turret, Tanki is known with that. but they suddenly wriggling from identity with strange 7 upgrades. If it was really 7 upgrades with a new programming and balancing, maybe I will accept. but it's just a widening with M system. But if they want to balance the game for newbie ranks.. the game until now unbalanced on them! especially with new updates after Mk conversion! yes it's not related.. but if they really want to balance the game! they didn't balanced it.. I know if those updates were with M system it would be more unbalanced. But their excuse about Mk system to balance the game, why they did after that unbalanced updates. so the game still not balanced for them. Sorry for length, I think maybe I just biased to my opinion with wall text, but I just really want to say why I hate
  9. alkyng

    Graphics Flash vs HTML5

    Hi guys, I switched to HTML5 for long months, before most player move to it and before Flash restrictions.. But one thing I noticed annoyed me something, that I see Graphics in Flash is way more superior than HTML5, and before Shut down Flash, when I return to Flash somedays, I notice that the difference in graphics favor to flash. I think Flash graphics is more real, especially with Shadows.. so I decided to preceded the time and make a comparison between them two in a video.. I want your opinion guys about which is better in Graphics, and what the downsides maybe you see in Graphics either in Flash or in HTML5 One of the main features I see in Flash is the shots trails after you shoot with a Thunder or any other turret who left a trail.. but in HTML5 it's something weird and uncomfortable to shoot and waiting for a trail but you didn't see And one of the main features in HTML5, is the quality of Trees. omg it's nice and awesome.. way more better than 2D disgusting trees in Flash. really trees in Flash don't know what it want to stay here.. For sure after I did my comparison, I left Flash forever? (though I left it from a while) Wide up spoiler, for a comparison... (a lot of pictures "if your internet is laggy")
  10. alkyng

    Continuing experiments

    In the old graphics every upgrade for every hull and turret show the paint very well. Good notice Riddler. and this is one of the most things that disgusted me with the new graphics and made it to me harder to accepted and adapted with. EDIT: I don't know I feel like they increased the exposure in new graphics or something.. above of its hard metals that ruined the view, they increased the Exposure/Brightness (I'm not sure about their names, I just opened photo editor in my phone and assured)
  11. Yes, I know that, but it meaningless to detail it. still not related with Mk conversion. Also yes Drones are OP. and its biggest problem is in its incredible number of consuming other supplies not in batteries - but still not related That came after more than 8 months of the conversion, and because they want to update all the game graphics and make skins not related with upgrades, so skins would be just (normal skins and ultra skins). btw I thought about it before, and I think this is one of the main reasons why they uniformed the graphics. but Emeraldcat didn't elaborate his opinion clearly in that, just related them without a clarification
  12. @Tanker-Arthur @Emeraldcat345 Though I agree that I prefer old M system. but you are going too far with wrong points. First Mk system came in first days of 2020, and the uniform skin for all modifications came after that with more than 8 months.. so both aren't related. Also Drones and Augments, are here for more than 2 years, so it's not related with new Mk system.
  13. alkyng

    asem's Creativity

    Hi guys. I still prefer the Flash graphics more than HTML5.. especially when it comes with full graphics? We here have a comparison between them both In this video (and upcoming video) I moved into a new level of design.. I know BANDICAM is annoying, I will get rid of it. but I'm too lazy now And approximately after this comparison I leave FLASH forever
  14. alkyng

    Continuing experiments

    Instant infraction "caring about kills and K/D with Gauss, and leaving the team losing without capturing a ball"
  15. alkyng

    Goodbye, Flash!

    No, it's the same with your picture. but I think there are a fool differences in physics (look at the tank in your picture), also differences in quality/saturation. btw, I also wasn't play in 2009.. but I think it's something clear to differ. And I will give you an example of a real old tanki, and simulated fake tanki. The first two are real old.. and third is a simulated Btw, it's approximately the same, and maybe just a more details I focus in. and maybe the main detail you can differ, that the difference in quality for sake in simulated.. so the simulated ones have a better prominent quality. also when you read a "2009" word, Run away from it, mostly just simulated. Also a bonus prominent thing to differ. The old pictures are taken in the middle from a real battle. But the new simulated, in real no one play really and rank up in the simulated version. Also most of "2009" pictures are from 2012-2011 in real, because in 2009 the game was unplayable, also no skins for upgrades.. just an info
  16. Ahh I just mean the time he spent just in railgun-hornet/xp-bp, so this is why he skilled
  17. tbh I didn't understand.. yes rail and hornet are mk7
  18. alkyng

    Goodbye, Flash!

    Riddler I want to strict on something.. taking a picture for old tanki from a new games that trying to simulate the old graphics isn't a correct thing (like gtanks in example).. the correct thing is to take a picture from a real old picture. because these pictured didn't looks like the old version, and with first look I can determine them.
  19. When I just wondered about how is someone really skilled in xp/bp event, I also compliment him for amazing skills, then after entering his profile I knew why?
  20. alkyng

    Goodbye, Flash!

    To be honest, I like this XP/BP event. Long time haven't play in XP. I think I would to return to xp/bp after its players ruined its reputation in me. Maybe I will be a dangerous and addicted xp/bp player, I think after that my reputation would tarnished in the forums.
  21. Yes, I before.. I did some calculations on 3 turrets and I noticed last upgrade is Mk10... but after that I did more calculations on some hulls/turrets and I noticed most of them are Mk9. So yes it's Mk9.
  22. completely agree with you.. but I must to elaborate you something you confused about.
  23. yes it's Mk7+, no one said that wrong. But that didn't mean that we don't have to define it as the human wiki editors didn't
  24. You didn't understood the Mk - M system correctly, so I had to explain it to you. First every upgrade in the past have a two counterpart of upgrades now, but first upgrade with Mk system start with Mk1, and M system start with M0... in the past every turret full MU's gave you the next upgrade, M0 10/10 is the same with M1.. so we can assume M3 20/20 is M4.. so M4 to convert it into Mks system it will be Mk9.. with this rule in Mathematical language (upgrade in Mark system x 2 + 1) so M4 x 2 = 8... + 1 = 9). Also it's just your assuming that I consider Augments define as an extra Mk? That's why you still have confused
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