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wild001

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Everything posted by wild001

  1. IB vulcan, EMP gause, AP magnum/freeze will be happy to see you wear stun immu. ? the thing is stun effect is never so useful till now, means you sure have to counter one of 4 OP effect, Burning/EMP/Stun/AP, which mostly likely very hard to get a flag nowadays, even with Defender drone/Lifeguard drone
  2. 5000 tankcoins for a Hull Augment (or 500 for the Battle Pass Augments) (2500 if you buy during 50% sale, 4 times a year, but 2500 take 10 month to save, so better wait till your augment show up in battle pass, since you get 10 augment for price of 1) 245,000 Crystals for an Adrenaline Augment (122,500 if you in 50% sale or catch the 70% hot sale again. but for some gun, there are other augment better than Adrenaline, like railgun, there are much better alternative augment) 50,000 Crystals for the Driver Drone This is the cheapest drone you can get that actually makes a difference in today's battles. Stuff like Defender and Booster and Crisis are also strong drones too, but I put Driver because it's the cheapest. If you want better drones than Driver, expect to pay more Crystals and/or Money. (Drive drone depends on kills and opportunity of OD, Best for Titan/Dictator in Seige /Assult defending, viking in JGR mode, hopper in CTF/Ruby/Assult attack, rest time defender is more popular in general if you have emp immu, or Trickster/Mechanic for battle point (no need MU for these 2)) 1,000,000 for a Maxed Drone (MU sale is quite often, like 30% per 2-3 weeks, 50% per 2-3 month, so roughly 750K i would say, nowadays, you can save that amount in 1 month with shard/container/challenge/weekly/mobile bonus reward/double funds) Three Mk4 Protection Modules, or higher (I have all Mk7-20, but I only use Thunder/Rail/Rico most time, since there is so many gun in game, you are likely facing 60% gun deal damage without protection anyway, Critical makes protection not much useful, and AP freeze and AP magnum is quite common to ignore protection/dome/defender drone anyway, you barely survive longer than the time when next cooldown ready of active supply) (however, protection module is important when tanki even force Mission with only 3 gun, and everyone will use that 3 gun protection, and everyone will use that 3 gun to finish mission)
  3. When gold supply are given too many
  4. wild001

    Hidden Update? Stun Effect augment Now can make enemy drop flag?

    Since My gauss emp got nerf, I stop playing TDM with gauss on mobile and switch to Assult on Mobile with smoky, since these are quite mobile friendly battle mode. I tried Incendiary rounds Autocannon Paralyzing Rounds (stun effect) then, when I use stun round in assult, I notice enemy start droping flag after stun, which it is not the case before, I got this augment in free ultra container long ago, enemy wont drop flag, just stun and stay there for a while. After more battles, I can confirm, stun round now will make enemy drop flag, which is really OP, consider in large map, I can surely land 5 shot on enemy and get a stun shot, especially on highway map or berlin. imagine 2 stun gun defending, there is no way for assult team will get the the point, which is Good for me and Bad luck for those enemy side. anyone sharing their experience on both delivery and receiving side of stun effect.
  5. wild001

    Berlin(MM)

    The map is beautiful but not well balanced, as too much building on one side too open on another sode
  6. wild001

    Tanki Video of the Day - Have any?

    even at 50% MU discount and 50% MU speedup, mu at normal price in regular days without speed up is cheaper, since Step Price is X, Step Speedup Price is 2*X, 50% discount step price = (X+2*X) * 0.5 = 1.5*X while normal day MU at stand price with 5-6 day of wait per step = X so it is actually cheaper to MU every chance before sale for first 10 steps, then wait for MU sale at 50%, buy 1 step for each, dont buy speedup. of course if you want wait, just buy what you like.
  7. wild001

    Critical damage

    the true power of emp is stopping enemy from using repair kit. while railgun 10sec emp is powerful, but you can't control when to use that emp, like at the moment when you want to disable a Defender drone user on hopper, you only got 1 shot, but you cant predict that shot is the one. while emp gauss is now the only gun that surely emp on demand, even though it lost splash effect and splash emp
  8. wild001

    Strategic "Multing" in Rugby

    just change to hopper and jump on to the roof of highest house with the ball
  9. wild001

    Aleksandrovsk Magnum Visual Guide

    I made something similar on map control for that map, but at that angle abit hard to see exact maybe a top view using the map, and use 2nd account to check landing spot and mark on the top map view would be better. here is my favorite hiding spot on that map from
  10. wild001

    Critical damage

    Assume Mamthon 4000 health + 5% from drone, that is 4200 health. defender drone, extra 2x protection, that is 4200 * 3 = 12600 health. ------- looks like that module treat all wasp bomb as critical damage, each bomb deal 10000 damage, 2 deal 20000 damage, but that module 50% of critical damage, make it become 10000 damage, so 2600 health left after 2 bomb ----- I guess mine protection module is also used, so 100 mines x 1500 damage = 150000 damage, with 50% mine module reduction, that is 75000 damage, then I dont understand even that special module cut 50% after that, that is still 75000* 0.5 = 37500 damage, should be able to destroy that tank. I dont know how that calculation is done.
  11. wild001

    Critical damage

    I got them full 50% protection as well. Now it is the end game already, old stuff will be eaten by New OP stuffs from ultra container top gear only
  12. wild001

    Critical damage

    OMG, My free EMP gauss got Nerf in Seige mode, now only 1 tank got emp removed, and sometime that tank is emp immu, and there is no splash to nearby at all. EMP gause use to be most OP in seige mode, I guess now I just need to switch back to my Adrenaline augment for Gause. ======= I got emp free from ultra container, any way, imagine those who paid real money for it. RIP my EMP gause MK7-20/20: 2020.12.12 - 2021.03.29
  13. wild001

    Easter in Tanki Online!

    Before MU sale: After MU sale: total: 580k crystal spent. while in one month, i earned 1,130,000 crystal, so my earning speed is larger than my spending speed.
  14. When you into the Spider Net hole
  15. wild001

    Easter in Tanki Online!

    (as usual, only supply and crystal, and only one useful is useless Crusade light weight augment) Done for all mission: * catch gold: (no need hopper, but you should save gold from old mission or container) - go Team Juggernaut, - If you become Juggernaut when join in, then drop gold and catch (since Hopper wont have their 1st OD ready at start) - if you become Juggernaut in the middle time, wait until OverDrive ready, then drop gold can catch - Dont drop gold in big map, best in small map like sandbox, Dont drop gold if you see more than one hopper with OD ready * Battle points tips: - Isida (nanobot) + dict hull + trickster drone + assult Defend team
  16. wild001

    Critical damage

    Tanki used to be a one-man-show before all augment and microupgrade, in 2012, if you have drugging isida on viking, you can one man in and out enemy base, as old time, non buyer dont have much supplies, and isida can self heal when dealing damage, now, even you are a skill free player or powerful buyer, it is hard to fight alone and get flag back, because you got some many thing to choose to protect, Mine fields, OD, splash damage and status effect,
  17. wild001

    Critical damage

    Added new expensive resistance module with protection from critical damage: Mk1: available from ultra containers; Mk2: 15 000 crystals; Mk3: 75 000 crystals; Mk4: 150 000 crystals; Mk5: 330 000 crystals; Mk6: 500 000 crystals; Mk7: 850 000 crystals; Mk7+: from 2 250 000 to 6 750 000 crystals depending on how fast you upgrade it. I guess they peek on my crystal of 2,349,214; and decide to put a price of 2,250,000 to clear my bank. but provided I have to be lucky to get it from 7 free ultra container first.
  18. wild001

    Inciendary band augment for Vulcun

    I would say heat immu is only way made vulcan useful, i got heat immu titan from container. when i join game (mobile), one button to turn vulcan auto shooting on and leave it on shooting entire game. (I use rubber bullet aug)
  19. wild001

    Let's Discuss Matchmaking

    my favorite MM moment
  20. my 2,300,000 crystal is ready for the new update, start saving, the winter is coming.?
  21. wild001

    Augments for Railgun

    AP railgun best
  22. Dont open those free containers these days, as there is sudden supply of large amount of free containers after event. the chance of good drops become lower, wait for few days until most people open containers, the few people open, the better chance i open 3 5-set containers, all supply and crytal, not a single blue or purple. so i stopped, wait for the luck chance increase as now the luck has been taken so low as more free container introduced ?
  23. wild001

    Bye bye tanki, hello space invaders...

    I have all hover Hopper/Crusade/Ares at M7-15 (soon max to M7-20) I bought Ares M1 as first hover hull, and too hard to control on PC version, as it is too drift and hard to turn. ======================== BEST CONTROL======================== then I started to use Mobile version, it is so much better, move side way is a key breakthrough on pick-a-poo shooting technique. now I play exclusively on mobile for daily missions, as the control on mobile is so flexible and move in all direction, no more need the turning time, saving precious time on fast pace. especially on Hopper on nitro, moving into air and in air body control on landing point, mouse control with hopper give both advantage of mobile and desktop control. driving backward at full speed without worry flipping, hovering on edge of bridge and glide on top edge of walls. real ninja style. ======================== BEST OverDrive======================== hopper can jump over wall, stun and heat up enemy, it is Perfect Hull to steal flag, no delay of hunter, and speed of hornet, and mass damage of wasp. hopper break through the limit of old tanki Map design, as those map never thought hopper can jump over wall, this make escape on most map is key different, as normal tanker need to drive and turn around object and house and walls. -------------- Crusade OD can break through Titan Dome on Distance (not like wasp and hunter to closeby) and freeze and destroy flag stealer on the run, break whole enemy defense siting on flag from Distance. and only other OD can do breakthrough from distance is Viking, but Crusade can have 3-4 OD per battle comparing to 2 OD of viking. ------------- Ares, I never thought its OD is powerful and it is only heal and damage slowly with a small radius, but its true power is like isida healing by and mini drone do super damage along the tanker, and one shot through JGR to sure kill. ======================== Overtaking OLD hull======================== Wasp used to be perfect flag stealer with its bomb, but hopper just better at escaping. Viking used to be perfect attacking hull, but Crusade just more flexible, and same health and more drift and more stable on edge and jumps. Ares, its health and damage style is like Mamthom, but its OD is more supportive and more flexible in battle. ======================== the old hull continues======================== wasp, hornet still does its job, especially for people more like old driving style . viking, hunter still has its role in team battle, also powerful as solo fighter dict hull, its OD has no replacement and stay on its own. titan, mamthon, still can play along. and all hulls are important to break through old style of attacking and defending, give new life on strategies.
  24. wild001

    Ultra Weekend March 19th - 21st

    Just Notice this super mission is called "Wild" Weekend as my nickname wild001 All Done in a few hours. As expected, just supplies and batteries reward from ultra container Tips For DM: Isida Adrenaline + viking + booster drone. Best combo in this kind of small map. mostly 1500-1900 crystal average Tips For Battle Points: Hammer Duplet + Dict hull OD + tricker Drone + Assult Defense Team, so many Isida Dict Mech there. average 550 battle points Tips for kills: Twins Faster Further aug + Viking + Defender drone + CP mode, average 18 kill per battle.
  25. wild001

    Ultra Weekend March 19th - 21st

    Isida Adrenaline + viking + booster drone. Best combo in this kind of small map. 2000+ damage per sec for 3 sec, with viking OD, 4000+ per sec for 3sec-7sec, break down defender in sec, since no one protect against isida at the beginning Best 1961 crystal per battle without premium pass after finish 30,000 crystal mission, 800 double damage burned by Booster drone (4 per boost)
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