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NikmanGT

Content Administrator , Forum Moderator
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Everything posted by NikmanGT

  1. I think lazy people would even get it, if you just complete the easiest special missions (leave the difficult ones) and just complete dailies every day and not play all. It would be difficult to obtain if you don't play at all.
  2. NikmanGT

    Making the Hull Augments highlighted as well

    So this Idea is pretty basic and simple, wouldn't need this, but it would be good if implemented. The basic concept is that when you equip a turret, on the tab menu where you can see the enemy stats, you know how many people have protections against your turret because the protection icon get highlighted and is shown first. Example: Here in this case, the freeze protection gets a bold font and will always be shown first in comparison to other protections. Idea: The game is filled with full of status effects right now, so my suggestion is if you are equipping a status effect augment, all the hull augment in the enemy tab which counter my status effect should be bolded as well, so it can be clearly identified. Meaning, If I have the EMP augment, all the enemy players who have EMP immunity for their hull, their hull augment icon gets bolded and should be clearly visible, so that instead of identifying normally, you can speed up the process and deal with those enemies with different tactics than usual ^^
  3. Haha, now people are understanding my pain related to this mission.
  4. NikmanGT

    Guaranteed chance in containers.

    @It_Aint_Too_Late Did you receive your answer ?
  5. That's a good question, to answer your latter part, well I don't know in particular, but it seems clear that devs are trying to put all the turrets in the same arena by introducing status effects for all.
  6. That line is far gone now, a time when EMP Gauss was a unique thing, such a new concept and interesting concept. Now you have EMP augment for literally most turrets now. And I fear since the introduction of Healing concept as an augment for shaft, I won't be surprised if another turrets gets this interesting property, because it is visible from the patches that Devs have in mind to introduce a majority of status effects for many turrets.
  7. It's not limited to booster alone, any drone would help you much since Level 11 or above onwards, since your supply effects also depend on it now and the effect of a drone can only be utilized to the max if it's a good level drone.
  8. NikmanGT

    Let's Discuss The Forum!

    Going extremely slow sometimes, and sometimes not loading at all, I believe it's due to the browser resources problem the Developers mentioned.
  9. Valid If this idea was posted before, I would have declined it, but since the introduction of Healing Shaft, devs have clearly laid out alternatives to present heal other than repairs and isida. And basically with every patch update, new augments are being introduced, whether status effect or in general, so it's not a bad idea to inculcate more healing augments in the game.
  10. NikmanGT

    Let's Discuss The Forum!

    The forum is acting up again :x
  11. Upvote from me ? but I won't think it would be possible :x
  12. There are some current technical issues with the website now. Read about it here.
  13. Agreed, was a whole lot better before.......
  14. NikmanGT

    Major Rankings II

    Good luck to everyone who wishes to participate ^^
  15. NikmanGT

    Cemetery of Memories

    I also miss the Isida's shot effect, the oldest as in the lightning one, really brings back nostalgia.
  16. I believe everything is working fine now ?
  17. Agreed, many of my friends got to Checkpoint 3 without buying, but for Checkpoint 4, you definitely have to either no-life fuel golds or simply buy a lot.
  18. NikmanGT

    Cemetery of Memories

    Well a bunch of old maps, the Flash Interface (not Tanki's fault but sadge in general), along with nerf to Booster and defender, old hornet OD.
  19. NikmanGT

    Let's Discuss Challenges

    Healing Shaft and Hornet LC please
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