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Posts
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Everything posted by NikmanGT
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Damm right mister ! Well said ? This comes at the cost that in a different game mode, the match can be ended quickly but in the event mode, it will always take 15 whole minutes no matter what.
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Well I want to check it too, but Developers already mentioned that the exchange rate will not be liked by player's in general, so it's a high possibility for the numbers mentioned by you all to show up tomorrow.
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Yes, it is being talked about the time when you group with other tankers or friends, means now only 3 players can group together at once.
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Yeah I agree, but the term "winning team" terrifies me ?
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Finally, Easter is here along with sales, glad to see the event mode and the missions are easy now as well. I now hate these type of missions, past horror..............
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Glad to see the reduced group size ^^ Would very much like to get them now ^^ Now this is bad ?
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category Ideas for Hulls and Overdrives!
NikmanGT replied to Ilia.ArchangeI in Ideas and Suggestions
Yeah, sounds good ^^ -
Finally, completed the most dreaded mission, ? Combo used: Here some highlights ^^ Hehe Now want Smoky and Wasp LC badly xD
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LC means the rail augment <<Light Caliber>> and the other augment for rail, i.e. <<Death herald>> which instantly reloads your turret after you kill an enemy. Basically rather than much nerf for railgun, the OD or Overdrive nerf for hornet, it's ability to kill people anywhere in duration of its OD, and ignore protections at all, was basically downgraded to a much lower gameplay style, with only giving that power to hornet for only a short amount of time (AP duration) and only applying AP to tankers in the line of sight which made the combo much bad.
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Glad to hear about your Rail gun hornet tricks, I still respect players who play with the XP combo in MM ^^ I currently use Death herald for the time being when Large caliber had a nerf. And the main reason for not being in top 3 is largely because the combo isn't as powerful currently as it was before. Largely due to the fact of the nerf that hornet OD experienced, being reduced to atoms, and the introduction of the AP status effect after it. I used to use no drone, LC, and hornet and free 23-30 kills in the old 7 min format MM battles, but after the update it became very difficult for me to play with the combo. But still, the Death herald booster combo is effective for me in MM nowadays, with the recent rail buff.
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Awesome ^^ Keep going forward ?
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Ranked to Legend 70 with one of my favorite combos ?
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And on and on, we go.......
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I would say it's very bleak, or nearly impossible if you don't buy, you have to be considerably lucky in your rolls and try to catch as many fuel golds as possible. Here are some Estimations made by players, check them out to get a complete understanding. Theory 1 Theory 2
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Didn't sound funny to me ?
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Hopper used to have the "hovering stability" factor before, any shot on any portion of the tank didn't affect its flight, you would still land upright no matter whether you are flying or going down a building or a ramp, now since it's removed just like Marekos explained, any significant impact can make your hull flip more quickly than before, and when using its OD, hopper is very vulnerable now as any long range shot on the hull will make it flip and thus make the whole situation worse.
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It could be interesting to see the feature like this, overheating turret can be freezed by a cryo effect by some completely different turret, and because nowadays, the freezing effect is too powerful, implementing this feature could help ease the situation a bit further. Though, imo, points should be given for removing the status effects (burning or freezing) by allies.
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Yeah, I took turns and rolled the dice at different times to analyze this, if I am rolling every day, for let's say 7 days straight and 1 move per day, only "+1" is obtained every time, whereas when I rolled the dice 7 times back to back, it gave me a "+2" along with a "+3".
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Exactly yes, So if they gave a Freeze augment like Jammer or EMP in the upcoming challenges, I wonder what will happen to MM.
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Back with my Random Domination # 33 Ladies and Gentlemen, This time we here in a CTF match which finally yields victory and makes the whole effort worth it because winning team mission ?
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Honestly, the recent changes to both Saboteur and a little to miner, has promoted player's to rather use these drones plainly. Everyday now, I see more and more number of people camping with these drones than before.
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Sometimes EMP and Jammer stand on equal footing, many people I see in a match have EMP immunities rather than Jammer immunity, but EMP deals more of a deadly status effect rather than jammer, so why choose the latter? That's because of its drone disabling abilities, leading booster, trickster jammed and making them useless with just one small tick. But I am much excited for EMP fire, still in need of Healing Shaft in the next BP.
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I recommend not using hopper at all for capping the flags since its stability has big issues now, rather use any other hovering hull which performs a lot better, and as for your answer, lightweight.
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