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Everything posted by PirateSpider
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Because of event mode always spreading the player base even further making battle more unbalanced. Also I missed the days when we had at least one normal weekend each month. No repetitive ultra weekend crap. Just a nice, normal weekend that also saw a slight increase in the player base for a couple days.
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Not another repetitive ultra weekend. ?
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So was fort knox. I remember dominating fort Knox battles using hornet and rico back in 2017 even before MM or the range nerf.
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To be honest, it depends on how the player uses it.
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To start off, I'll start off by copying and pasting the exact statement where I was reply to @MysticBlood when he said that paladin looked like a cross between hopper and crusader.
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Tanki related Cursed Content! Have any?
PirateSpider replied to PirateSpider in Tanki related Cursed Content! Have any? Archive
Here, we will look at the cursed side of tanki online. It can be a comment, a pic, a video, a meme, a gif, etc. So yeah, have fun. -
But what if he did mean to say disable lock on to allies?
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RIP isida, you are getting old and there will soon be many things thatll replace your role, so its time to retire. You have served us well a good many years. But hey, at least you get to become your old self once again through vampire nanobots.
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What Is Your Opinion About the Current State of Tanki Online?
PirateSpider replied to Maf in Game Discussion
And how do you go on about reworking defender and booster? Do tell. How does releasing bad updates such as adding status augments, adding OP drones, etc improve the game? Sure change is needed for a game to move on, but literally only the quality of life changes would be able to do that. -
What Is Your Opinion About the Current State of Tanki Online?
PirateSpider replied to Maf in Game Discussion
Well then scrap defender and booster drones. ? The less stuff that breaks the game, the better. -
What Is Your Opinion About the Current State of Tanki Online?
PirateSpider replied to Maf in Game Discussion
Anyway, I think status augments should be scrapped. Being able to inflict EMP, stun, or AP in just a few shots is just broken, especially when ODs can also inflict them but only every couple minutes for most. -
category Ideas for Hulls and Overdrives!
PirateSpider replied to Ilia.ArchangeI in Ideas and Suggestions
Finally a mod or someone else besides @wolverine848 who isn't defending wasp. And I agree, wasp was WAY overbuffed when it received all those status effects. If it needed a buff, it could've just received burn and jam effects and that would've been fine. Personally, I would remove its ability to inflict stun and EMP. Then it wouldn't be so broken like it is now. -
What Is Your Opinion About the Current State of Tanki Online?
PirateSpider replied to Maf in Game Discussion
yeah, as if they werent OP separately. Together they'd be a hell of a broken combo. You want my opinion on status augments? -
Because that's how it used to be back in the day. Before MM even existed in tanki, the majority of the battles were 15 minutes long. and it was fine then. That may be true now but a few years ago that was a different story. The majority hated shorter battles. Some adapted and stayed, others left. Mind you, but the player base was much larger back then than it is now. Besides, making battles longer again would bring back those old players.
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My guy be losing more brain cells than there are stars in the universe just from Gordon Ramsey's replies.
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Now, how did you do that simultaneously?
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category Ideas for Hulls and Overdrives!
PirateSpider replied to Ilia.ArchangeI in Ideas and Suggestions
I'm fine with it inflicting burn and jam. What really make wasp bomb busted is that it can also inflict stun and EMP. -
Now whenever I think of shaft, rather than thought that its a sniper turret. This is the first thing that will now forever pop into my head:
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Just realized that the back of shaft looks like a profile pic of a well dressed skeleton. I mean you can see a suit, theres part of a tie. Welp, I won't be able to unsee it now.
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Donald Trump.
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You should try RRE augment. Lots of fun, and gives you that extra reach around the corner.
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Damn, those Viking users were noobs.
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Surprised that I'm even saying this first part, but even gauss would have quite some trouble achieving this in that map. And here I am using shaft just plucking them. Light, medium, heavy, far away, up close, shooting at me or not, I'm still taking them down without a whole lot of problems. If this and the fact that they are everywhere doesnt scream that shaft is OP and needs a nerf. Then i don't know what does.
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Ronald McDonald.
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