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Everything posted by PirateSpider
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Welp, if the nerf on railgun was too harsh then I guess I'd go find another long range turret. OOF. However I do disagree with the nerf on railgun apart from scout and status augments. I mean,I know it was nerfed because of its popularity, but come on, it has been a popular turret for a long time. Also where's the patch notes?
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Now why would the spider need a mask? Is it susceptible to the corona virus as well?
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That's it! Go walk the plank!
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There's a bug that sometimes happens when you go to the missions tab. You'll recognize it when your missions don't load. Only fix is to re log in. So annoying too.
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I remember that someone said that the toxic mission occupied two of their weekly mission slots. Top 3 in winners team mission. As long as there's increased chances of getting it in one of the slots, then its a major down grade from the previous system, especially since we can't change it. If a change button is added to weekly missions, then I would gladly agree. Until then, I'm gonna stand by my point that the old system was better.
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It is a good idea if you want to do one of two things or both of them: • make yourself look like a fool. • make other players cringe.
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That cluster of red lasers looks like a pretty cool moment. Wait! When did the maps sandal and sandbox swap names?
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There is more chances now to get the dreaded top 3 in winners team weekly mission. And if it occupies all three slots, then unless you play more than two hours a day in MM (which is not recommended to do after completing dailies unless you're legend ranked by the way). And there's STILL no way to change it. At least with the old system it only occupied ONE slot. So was the old system but so much easier, didn't have to play 24/7 to complete them either. Also did I forget to mention that it was way better?
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Yeah, this change just caters to players that have no life. The old system was thousands of miles better, casual players could could get the 8 daily missions weekly in just 3 days and the 15 daily missions weekly in 5 days. We were fine with that. Only problem with the old system was that the other weekly still offers that toxic and cancerous top 3 in winners team mission. If they just addressed that, then it would've been perfect. But nope, they decided to do this crap.
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And I'd rather get XT skins than to get broken augments that would allow me to unfairly dominate battles.
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Because they're gonna go along with this idea: Which I think should really happen.
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Oh my bad, thought you guys were flustered about a damage penalty. How would it be broken? I mean as long as the enemy can see the laser, it'll be balanced. I actually prefer this over the current gross turret.
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What Is Your Opinion About the Current State of Tanki Online?
PirateSpider replied to Maf in Game Discussion
Game: deploys money making strategies to benefit as much as they can. Wallets: suffers and often dies from fatal wounds. -
Hmm. ? Not sure how useful it'll be when we got things like red outline, radar, and flag indicators. But one thing is for sure, if it gets its own augments, no one will use them over other augments.
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Buying product kits before the modification is available for crystals. And then upgrading it. I think you can get an MK8 combo as early as LT Colonel.
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They're milking it for money.
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Uh, I think @TheCongoSpiderwas talking about the jamming frost augment idea for freeze.
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What Is Your Opinion About the Current State of Tanki Online?
PirateSpider replied to Maf in Game Discussion
I'm gonna round 9999 to 10,000 cuz I'm just lazy. Anyway that means the difference between the lowest GS player and the highest GS player is 6500. I also found an even worse battle. I was on my main that had 9.3k GS at general rank and was in a battle that had a WO4 player and a legend rank player in it. The legend had 10,000 GS while the WO4 only had 1400 GS. That was a 16-17 rank gap and a 8600 GS gap. Mega OOF. -
What Is Your Opinion About the Current State of Tanki Online?
PirateSpider replied to Maf in Game Discussion
Was the lowest GS around 4200 and the highest 9999? I see that quite a bit on my main, so I'm wondering if you have seen that as well. -
Twins: Double barrel firing mode: Pros - allows the user to fire out of both barrels at the same time. Cons - firing rate is decreased by 50%. Unlocks at Warrant Officer 3. Striker: Double barrel firing mode: Pros - fires two rockets at the same time. Cons - reload time is doubled. Unlocks at 2nd LT. Barrel Locking Mechanism (single rocket mode only): Allows the user to manually lock and unlock one side of the turret. If one side is locked, then only the other side will be able to fire rockets. Unlocks at Colonel. Rubberized Rockets: Pros - allows rockets to bounce off walls at as sharp as a 145 degree angle. Cons - removes splash damage. Unlocks at Warrant Officer 1. Nuclear Remote Rocket Explosives: Pros - functions like RRE except the splash radius is increased to 15 metres. Cons - Reload time is increased by 40% and the rocket speed is stuck at 90 m/s. Unlocks at Marshal. Thunder: Piercing Shells: Pros - piercing through tanks ability is added and self damage is removed. Cons - splash damage is removed. Unlocks at Warrant Officer 4. Deadly Caliber Shells: Pros - damage is increased by 50%. Cons - reload time is increased by 65%. Unlocks at Marshal. Railgun: Rubberized rounds: Pros - ability to bounce off walls is added. Cons - ability to pierce through targets is removed. Unlocks at Warrant Officer 5. Magnum: Highly Potent Shells (Vertical magnums only): Pros - max splash damage range is increased by 10% and average splash damage range is increased by 45%. Cons - reload time is doubled. Unlocks at Marshal. Smart Harpoon Projectiles (horizontal magnums only): Pros - auto aim of 7 degrees upward and 10 degrees downward is added, will always fire at 100% power. Cons - gravitational effect is removed, ability to shorten reload time is removed which means it'll be the same reload as it would at 0% power. Unlocks at Marshal.
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Well. The trees would have to be much much bigger than what the game has to offer now.
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Valid Indication that you're being locked on by Gauss (besides the Fox ears)
PirateSpider replied to DieselPlatinum in Ideas and Suggestions
Lol, what's with you and replying to posts made 2 or more years ago?- 106 replies
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Valid Indication that you're being locked on by Gauss (besides the Fox ears)
PirateSpider replied to DieselPlatinum in Ideas and Suggestions
Well I personally like it. And I agree.- 106 replies
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Did somebody say masquerade?
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Oh what the heck.
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