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readyfireaim

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Everything posted by readyfireaim

  1. readyfireaim

    How To Be a Good Teammate

    Isida, first off. If you have Isida equipped, either you've got Vampire Nanobots or you're healing people. But if you're healing, don't go and be a bother, blocking shots and stuff. Heal from the side, and don't just trail after the Juggernaut. Equip a drone like Mechanic, Supplier, or Engineer. Then pray that Tanki buffs it. Use a supporting hull, or just a hull with a supporting Overdrive. Namely, Paladin, Dictator, Ares, and Titan. And use those Overdrives to support. Titan works really well on Siege points. Dictator - well you know how that works. Ares, believe it or not, is superb for sending in to back up your teammates. It's practically a slow-moving, unstoppable Isida. And Paladin, despite everything you see today, was not originally designed to rush in, get a billion kills, and rush out with a flag and without a scratch. Plot twist: It was supposed to support your teammates. Use it that way. Honestly, I get the most satisfaction out of Paladin when I use it to heal teammates as of now.
  2. readyfireaim

    Ideas for Game Modes!

    Ha you're ahead of me. Never mind!
  3. readyfireaim

    Ideas for Game Modes!

    This suggestion is very well done. Very good work here. I agree with almost every single one of these. ... the exception is this. I think those are fine. It's kinda fun, actually. To this suggestion I'd add that some maps, such as Desert and Barda, only have two points, so you end up with one team just hanging out around one point and the other team hanging out around the other and it's up to the coin toss RNG to decide the game. (I might suggest this be fixed, actually, unless you want to edit it in.)
  4. readyfireaim

    Tanki Picture of the Day - Have any?

    (Wrong topic, my friend, but eh.) Viking+Striker+Booster? Just saw @At_Shin in a battle. First time ever XD. Said hi, and At_Shin then got to watch me getting knocked around like a rag doll. Oh well. However (ooh they're gonna hate me for this) I did destroy them three times ? One as Juggernaut, one with a critical damage mine, and one through pure luck. (Yes, I was keeping track. Yes, I am weird.)
  5. Thank you very much for typing all of this out. It really makes a lot of sense. Now I am realizing... I had 700-800 tankions... I might have been able to get the 990 I needed to buy the Bronze bundle... but I bought the Battle Pass with Vampire Nanobots instead. This is a big oof. A very big oof. Oh well. Disappointing, but I'll get over it. Good luck y'all.
  6. readyfireaim

    Assist points for other actions

    Hmm. Would simply suggesting that the grace period be increased to, well, infinity work? Alrighty, @Iron_Man I've changed Part 3 slightly.
  7. Funnily enough, I never used Miner before its change, and it actually works pretty well (I use it on an alt). But you're right. Even with its recent nerf, Saboteur still causes all the problems. Supplier didn't need a nerf. Saboteur did.
  8. I whole-heartedly second this. Supplier was my favorite drone (although I haven't used it in a while; I was planning to start maining it again when I got it fully upgraded). And then it got the 5 battle points regardless of how many people you helped nerf. And now this. It's really disappointing. The worst part is the loss of teamwork. I always liked being a team player, and now Supplier is losing that aspect of its existence. It literally has no point now. I played with Supplier enough that I could feel a slight difference in my team's performance when I used it as opposed to when I didn't. And now it's horribly weak. This drone preferably needs a serious buff. Or it needs to be made cheaper. Hopefully the first option, but one of the two needs to happen. I have it on 10 or 11/20, and I want some compensation for those crystals, as well as a reason to continue upgrading it. Just bring the team aspect back to it, at least. Please.
  9. readyfireaim

    Tanki Online V-LOG: Episode 323

    Should it be lower?
  10. Paladin's not really a hack, it's just overpowered as all heck.
  11. Holy toledo. I was happy to see Hopper get nerfed, but that's just ridiculous.
  12. readyfireaim

    Tanki Online V-LOG: Episode 323

    I really like this point. If it was up to me (or any player in TO) there would be no limit. I don't do Pro Battles, but it's still very disappointing.
  13. readyfireaim

    Tanki Online V-LOG: Episode 323

    Hopper gets harder to use? Yes. Twins HD? Also yes. Esports for buyers? No. Twins augments? Yes, until I find out that all they do is apply status effects. In other words, no. Oh, and the Pro Battle changes are a whole lot better than the ones previously suggested. Thank you. I'd suggest 100,000 crystals for non-Premium users and 1,000,000 for Premium users, BTW. Pretty good V-Log overall.
  14. I mean, it's not really weak. I still invest in the protection module. But on paper it looks so weak... I'm just surprised they're still nerfing it. Cause it looks terrible when you read its stats.
  15. Solo JGR is terrible IMO. Might give that a hard pass. Missions seem grindy and I might not have enough time to complete them, but we'll see. See y'all on the battlefield!
  16. readyfireaim

    Twins HD

    Really cool skin! One of the best IMO. But of course it has to be ruined by those stupid status effect augments. Ah well, Imma ignore those. Cool skin again.
  17. Holy toledo. That's a lot of changes. Poor Supplier is probably going to just exist in my garage from now on, because that Jammer thing DOESN'T HURT BRUTUS! I knew I made the right investment for Black Friday! Striker and Vulcan getting a buff while Hopper gets a nerf? All for it. Twins HD? Nice. Twins augments? No. Please, devs, do something original next time. Yet... another... nerf... to... Railgun... what is this. Freezing status effect change makes no logical sense. Drone changes are meh. Pretty good Patch Notes overall, though.
  18. readyfireaim

    Tanki Online V-LOG: Episode 322

    If by annoying you mean genius, then yes. Okay, not genius, but smart.
  19. readyfireaim

    Bugs and Glitches in Tanki Online

    Gotcha. C'mon, At-Shin. Well, ignore this, then, I guess?
  20. readyfireaim

    Bugs and Glitches in Tanki Online

    Oh, I thought that was just for reporting bugs, not really discussing them. Am I wrong?
  21. readyfireaim

    Bugs and Glitches in Tanki Online

    Hey everyone! So, I asked a question about a bug in the Questions & Answers topic, and then when it was answered, asked a follow-up question. And then @At_Shin told me that I should probably make a topic in Game Discussion for this. So here I am. I figured (I can do this, right?) we could use this topic for discussing bugs, seeing which end they're on ("Hey, do y'all see this bug or is it just on my end?"), and talking about how to fix them.
  22. readyfireaim

    Tanki Online V-LOG: Episode 322

    F2Pers are so dead. Let's see here. There are some solutions to this problem. Add a second augment slot. Heck no. Add the new superrare exotic UC dual protection augments. It looks like that's gonna happen at this point. Just don't add the new turret augments that would cause this problem. Well, this is the clearly logical choice. But since when has Tanki made logical choices? See, if they just wouldn't add every status effect for every turret, it would be fine. But noooooo, they have to add AP Twins. It honestly doesn't make sense why the devs would do this, beyond the whole moneymoneymoney thing. It's disappointing, frankly. They don't even try to come up with something creative any more.
  23. readyfireaim

    Quick/Mini tournaments

    Not a bad idea. Would be fun.
  24. readyfireaim

    December Challenge I

    Well I have EMP Dictator, I don't use Hammer, and I don't have the Tankions. Don't care.
  25. readyfireaim

    November Challenge II

    Talk about messed-up balance. Spawns in with EMP Gauss, runs into EMP Immunity, switches to AP Gauss. It would just hurt.
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