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Everything posted by Me0w_XP
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If I'm to come up with an example of when you would not want a forcibly balanced pro battle, it's during a private rankup. In those cases, you have one player shooting at a group of players.
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Indeed, they didn't sugarcoat this in their explanation- they even went so far as to say "here is the scam" when explaining it. They did admit that the chances of that good thing happening are extremely small.
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Well, you get a 15.2003685 increase in DPS. ?
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At max, it pushes your arcade damage from 670 to 904, and increases your reload from 1.67 to 2.171. This means you can one-shot unprotected light hulls with Booster or Crisis. In my experience, it's the most practical out of all of the crystal augments released and makes arcade shots a bit more usable so that you don't always need to depend on your salvo.
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The stated incentive is that having container keys will eliminate the system of having "old" containers. Instead of receiving UCs, you get keys. Let's say you don't like the current exotics. Instead of skipping the missions, you can complete them and get the rewards (the keys). Then you wait until the next event and use your keys to open the updated UCs that have something you do want. Supposedly you will also be able to get keys from opening containers, meaning you can use a regular key to get an Ultra key from a regular container, then use that UC key to open a UC and get a skin container key, resulting in you ultimately getting a free skin from one regular container. Of course, the chances of something like that happening are slim and obviously the number of keys you can get will be less than the number of containers you get now.
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Which one do you think is the best to spend your crystals on?
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Is there a game mechanism where at least one 'Exotic' must appear when opening up to 300 UT containers?
Me0w_XP replied to Mihoyo in Archive
Didn't TO have containers way before Genshin was released? -
Another status Magnum but I'll be glad if it becomes more popular than Incendiary Core since I have EMP immunity. Fun, I already made a video about them. Fire nerf ? Booster and Defender buff is a W. Defender has as much armor as Crisis now, wow.
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I'm a wiki editor not a forum mod lol
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According to the devs, the ratings page has been buggy and outdated for a while because they plan to abandon it and replace it with an in-game feature.
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Between Thunder, Shaft (incl Rapid fire Mode) and Scorpion, which turret would you recommend?
Me0w_XP replied to ekf in Game Discussion
Like TheCongoSpider, there are still crystal augments! Every augment I mentioned in my post can be bought for containers or found in containers. -
A review of the recently officially released bots in matchmaking.
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valid Preset activation order for supplies.
Me0w_XP replied to PirateSpider in Ideas and Suggestions
I mean, you can't really do this since RKs can be activated at full health, so you'd essentially be wasting a Repair right before entering a fight. Not that Duplet can 2 shot anything anymore now lol.- 16 replies
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valid Preset activation order for supplies.
Me0w_XP replied to PirateSpider in Ideas and Suggestions
As a Hyperion main, this would actually be very useful for me. ?- 16 replies
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valid Preset activation order for supplies.
Me0w_XP replied to PirateSpider in Ideas and Suggestions
I think he just means having an individual supply queue for every supply. Imagine you have DA active. You then press DD and SB. DD and SB will activate (I assume in this case the order is just the order in which you pressed them.) Pressing SB will cancel SB's auto activate. Pressing DD will cancel DD's auto activate. If untouched, DD and SB will activate in time. Something like that.- 16 replies
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A review of the latest Striker Hydra augment!
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A ranking of Freeze's garage augments.
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Equip a drone.
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Brutus doesn't consume extra. Manual Hyperion: 1 + 2 Brutus: 1 Supply Box Hyperion: 0 Brutus: 0
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It's done! Thanks for your patience.
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Striker Hydra... I wanna see it. ???
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Between Thunder, Shaft (incl Rapid fire Mode) and Scorpion, which turret would you recommend?
Me0w_XP replied to ekf in Game Discussion
Scorpion's best crystal augment (in my opinion) is Explosive Warheads, which gives you splash damage on rocket hits. This is fun if you can launch rockets at groups of enemies like in CP or SGE mode, or even Juggernaut if they have healers near the Juggernaut. Alternatively, you could try Explosive Shells, which gives you splash damage on arcade shots, but personally I find that splash damage on arcade doesn't really add that much especially due to damage dropoff. For Thunder, the only worthwhile garage augment in my opinion is Subcaliber Rounds, which gives you increased projectile speed, increased impact force, and decreased reload, at the cost of no splash. The new increased critical chance for Thunder makes direct hits more worthwhile too. For Shaft, the 2 augments I would really recommend are Short Band Emitter and Heavy Capacitors, the latter of which you should only consider if you enjoy slow-paced camping. SBE increased your arcade and minimum sniping damage (meaning quick scopes are more effective) but can still be used to camp as it doesn't affect sniping mode reload meaning you're basically using stock shaft with more close combat potential. In my experience, the increased reload doesn't affect it that much. -
I'm saving up to max out another drone. Should I go for Booster or Crisis?
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I mean, there is a way to hide your profile if you really want to.
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? Not sure. All I know is that the problem isn't fixed yet. I've crashed 2-3 times just trying to get some screenshots for a YouTube thumbnail, unfortunately.
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