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Posts
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Everything posted by TargetXAcquired
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Why are there always issues with this game. It's a simple question. Care to answer why you can never permanently fix the "technical issues" that blight the game on a daily basis.
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Lol. With the exception of boris no-life, there are plenty of players who will do exactly the same. 5000,000 battle points is a huge amount to acquire and those players going for it asap will be playing right into the devs hands, as always. 5000,000 BP / lets say best case scenario for your average player per day is 15 battles with a score of 300. 300x15=4,500 BP earned per day. Actual battle game time 225mins, or 3hrs 45 mins. Divide that into 5000,000 and you get 1,111,111. Divide that by 365 and get over 3yrs to complete 1 mission. Nice one hazel..........................NO THANX. I expect lots of account sharing to get this one done, they know who they are?
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event The «Tanki and The Dark Matter» mini-game 2023
TargetXAcquired replied to Marcus in News Archive
I gave you a like because I agree with what you said. In your case the straw isn't gold plated, catch my drift. -
event The «Tanki and The Dark Matter» mini-game 2023
TargetXAcquired replied to Marcus in News Archive
Because "IT MAY" had nothing to do with it. If you spent cash on a childish money making whim you have the kind of problem the devs thrive on. The devs look at players like you, rub their hands together and smile while drinking their voddy through gold plated straws knowing they have you by the proverbial. -
event The «Tanki and The Dark Matter» mini-game 2023
TargetXAcquired replied to Marcus in News Archive
This is a much bigger problem. That player had 50% protection against you "AND" disabled your supplies (which I don't agree with) and still didn't survive. Protection modules as I have said previously are rather redundant with all the trash in the game that can render your defences useless in a split second. The amount of augments that have infested the game, along with the floating trash cans is the reason why TO has become a joke. Now add in all the lag, getting kicked from battles, doing "no damage", the astronomical prices they charge you, whether it's cash are in-game currency like crystals (300.000 for 1 energy) and this P2W game continues to go backwards. Gone are the days when having thousands of supplies, premium paint and a maxed garage made you OP. -
event The «Tanki and The Dark Matter» mini-game 2023
TargetXAcquired replied to Marcus in News Archive
300,000 cry for 1 move. As always the devs pricing system is as overinflated as their MM is useless. 300,000 cry. Who in their right mind is going to "WASTE" that much cry for 1 lousy turn in a game designed to take as much from you as it possibly can with the smallest amount of rewards possible gained. And as always I can't wait for the usual complaints to roll in about their cool mini game......lol some players never learn. -
And your perpetuating the argument, so pot calling the kettle and all that. As for me, I just like pointing out the zillions of flaws in the game of which the mods never really point out with gusto, you just say words and skirt round the numerous faults with the game and give the thumbs up to every update the devs bring out, which by the way is very nauseating.
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They have been doing this for years now. The devs will do whatever it takes to make cash by any unfair/underhanded way they can. Why do the devs do what they do. The answer to this is easily worked out, because of the buyers. Whether the buyers realise it or not they are 50% of the reason the game is in such a dire state. The devs realised very early on in the making of this game that players who habitually buy in-game items get hooked very easily and therefore are easy prey for the underhanded and manipulative ploys of the unscrupulous devs, who will "DO ANYTHING" to swindle players out of their cash. Reg containers-useless. Ultras-Slightly above useless. Weeklies-Like reg containers, devalued by a large amount. Remember the scam boxes for tankoins! The list of "NEGATIVITY" towards what the devs do grows on a daily basis. I have asked the question:- what is making the game so hard to log into and very glitchy when you do eventually log in- Answer from the devs-zero. This kind of no-response does them no favours amongst the player base, it only enhances what most players perceive about the devs, uncaring and unwilling to interact on a regular basis with players who ask relevant questions about the game. As for the Q/A to the devs...... Will we ever have a shot effect that has all the colours of the rainbow, I mean how super cool would that be. This is a relevant and game changing question and I hope it will be answered very soon, ta in advance.
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Typical pro dev response. And catching premium if you are at the lower ranks is not a good idea. And no doubt your wish will be granted, because it's childish and will not interfere with their cash making plans.
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My idea will work and the MM problem would be greatly reduced. G/S is not the answer. Example;- Legend-maxed out, I wonder what combo this player is using? Turret-maxed rico, augment, lets say helios. Hull-hunter maxed out, augment, heat resistant (totally useless) Drone-brutus, totally useless. End result. You have a 9999 legend player who will be of no use whatsoever in battle because his maxed out combo is crap. The amount of legend players alone that have a sub-standard garage is all down to them ranking way to quickly, which is why my idea would reduce future legend players entering battles with 7/8K G/S and much lower than that in quite a lot of battles. This idea will work. It's up to the devs to make it happen asap and at least try and fix their shambolic MM which has been null and void since day 1.
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Legend players with multiple augments, lots of supplies, maxed out drones, etc have a big advantage over the majority of lower ranked players simply because, "MOST" lower ranked players have very few options to go to when there best combo gets slaughtered in a nano second by a maxed out combo at endgame level. If you choose to miss my point entirely then that's your problem. Your situation does not compare to a marshal going up against seasoned legend players.
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Is that a fact! Then why has my extremely good idea been ignored so many times by the devs? To reiterate my extremely good idea for the millionth time, you may merge this with QaA to the devs. Make it so that crystals earned is at least x2 more than xp. Also make xp needed to rank between recruit and marshal higher by a factor of x3. This would help stop the mismatching in MM between ranks and give the lower ranks more valuable time to stay at a particular rank to upgrade it more effectively before reaching the next rank. This is a good idea and should be implemented asap. G/S is not the solution to fair play in battles. What about a marshal who equips his best combo and gets a G/S of say 9750 hoping to go up against commanders at the most, but ends up in a battle against 3-4 legends with 9999. This marshal has nothing to fall back on and is completely stuffed from the get go. The fairest option would be to implement my idea and see a much better ranking system being played out in MM battles. This would ensure more players would stay at their respective ranks for longer, giving them a much higher chance of going up against ranks in battle who are much closer to their own rank, maybe 2 ranks either way at most. This is not about being "fair" per say, (although that is a by-product of my idea and a good one) but about fixing the abysmal MM system which has not worked since day 1. There are so many problems with TO, some of them are no doubt by design, while most of them are just ill thought out or cash making solutions with balance thrown over the nearest cliff to give their fav players "the buyers" what they want, dominance over the majority to make them feel good and special, which they of course are not. Gullible and weak minded sum them up much better.
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Forcing you to play the game more if you want to complete the challenge, which rewards you with naff, devalued useless containers and useless augments everyone has already. Do they not realise that every time they screw the players over they increase the chances of players just not bothering to do anything, other than maybe complete daily missions. They could always try and fix the constant lag, that would be a good thing to concentrate on or are they going to leave there pathetic disclaimer in the forum to cover their inability to combat the constant, ever present lag, bugs, glitches, getting kicked from battle, no damage being done, etc, etc. Why do they never address the real issues in the game that players make them aware of, like the text walls blocking you view in battles.
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I have not acquired a BP for ages the rewards are pathetic, cheap, and like their augments copy/pasted. Oh yeah and the containers are just useless, like their garbage servers.
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Easy to explain. Cash. The devs are systematically devaluing everything that may help players. They are greedy beyond anything I have seen and will continue to be so because players are addicted to this cash grab game and the devs know this, so why should they stop manipulating the game to swindle cash out of the weak, feeble minded players that fall for their con every time. Like I said, easy to explain.
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Why does the game lag and kick you from battles constantly? Why do your servers never work properly? A appropriate answer that does not include clear cache, refresh, check settings, etc, etc because the problem is not at my end. Would be nice to get a definitive and honest reply for once.
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update Patch Update #719 - Released 17th March 2023
TargetXAcquired replied to Marcus in News Archive
TO certainly is a very complicated game to understand and I'm referring this to well established players of 5yrs or more. But all is not lost. Lets remember the devs are getting rid of a lot of these mega complicated drones that have had players confused for years. All is now good in the 1 dimensional world of TO were the unicorns and pixies decide which nonsensical update to implement next. -
update Patch Update #719 - Released 17th March 2023
TargetXAcquired replied to Marcus in News Archive
Why not just leave it like it was then....10K crystals no additional mines are repairs. In real terms it is a 5K loss of crystals. (it would be better to use 5K crystals on supplies during a 50% sale), No doubt the devs weighed this up when devaluing the weekly's. (so tanki simply balanced it.) Wrong, they do not know the meaning of balance. ( but nonetheless we're getting something of general equivalent real value.) Wrong again. -
update Patch Update #719 - Released 17th March 2023
TargetXAcquired replied to Marcus in News Archive
@yuvraj007 I all but have quit hardly play really missions and then done. Game is not worth the effort I used to put in. -
update Patch Update #719 - Released 17th March 2023
TargetXAcquired replied to Marcus in News Archive
@mahad30 Just another way the devs have devalued the game for players. Weekly containers if saved were a good source of crystals, there value has now been halved. Regular containers are now useless which is why I never buy the battle pass. I only ever acquired the battle pass for the extra containers, but since the devs decreased the value of them by quite a large amount they now have no value, for me at least. Same goes for ranking, which means nothing now when you are a legend player, or any rank really. The devs continually nerf what the players can get to help them strengthen their account, ranking, reg containers and now weekly containers. This of course is to temp players to spend cash on a game that no longer works. Bugs, glitches. getting kicked from battles, no damage achieved in battle, wasted supplies, huge rank difference in a lot of battles (useless MM) useless servers, game becoming ridiculously complicated, certain drones becoming obsolete with inadequate compensation, the list is nigh on endless and will continue to grow because the devs will not invest in the game were it is needed most, stability. The fact they never act on player feedback regarding anything substantial to do with the game is also a factor why the game gets so much negative feedback from it's players. I am not saying they have to act on everything players want, that would be detrimental to the game as a whole, but considering player feedback that makes sense and enhances the game for the majority of players (without impacting greatly on the monetary aspect of the game) is something the devs have got to start taking seriously. My main concern is to do with ranking. Increase the XP needed to rank by a factor of x3 and see MM become something like it was intended to be when it first came out. Making this happen in the next planned update you bring out will have huge benefits to all players below the rank of marshal. There is no reason why this can't be implemented asap. -
Whatever. I do respect players posts. @TheCongoSpider is one such player amongst a select few that I deem have the capacity to actually comment with authority about the game. If they are well written and thought out by a adult with the capacity to understand what they are actually posting about, then I will show my appreciation with a like or a post. As for myself posting in the forum. I do it mostly to pass the time when I decide the game is becoming unplayable and not worth the effort. You want to threaten me with a ban mod then go right ahead because that was what you were alluding to. Go for it chuckles. I remember you declining one of my ideas that was actually "VERY VALID" and most certainly to the point. We both know that you do not like me (like I care) I most certainly do not like you. You have a nice day now.
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, we are experiencing problems with the availability of the «Tanki Online» servers. I And these problems would be what exactly. Tell the player base what sort of problem is causing the servers to crash....again.
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They are. They introduce new events and updates and try and swindle more cash out of the gullible buyers, knowing full well the game is going to crash/lag because A-They do not have the expertise to keep the servers at optimum stability during such events/updates or B- they refuse to invest in better servers able to cope with the higher demand that these events/updates create. Whichever it is the reality is that the game is no longer a viable working model and has more bugs and glitches than ever before. This is because they are making it to complicated and their servers just can't handle it. Could be another attack on their servers as well which points to their inability to combat this. The "game" has become a joke and no longer has any credibility because of the numerous flaws that comes with it. Hazel fix the game........seriously.
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You have just given a answer that has nothing to do with my response to your earlier post. making the game heavily unbalance / which in a way it is right now....The game has always been heavily unbalanced in one form or another. adding a new item in the game will now change the dynamics and balance....The game has no balance to change and as for dynamics, the sooner the floating trash cans are scrapped the better.
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