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Everything posted by TargetXAcquired
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update Patch Update #719 - Released 17th March 2023
TargetXAcquired replied to Marcus in News Archive
Why not just leave it like it was then....10K crystals no additional mines are repairs. In real terms it is a 5K loss of crystals. (it would be better to use 5K crystals on supplies during a 50% sale), No doubt the devs weighed this up when devaluing the weekly's. (so tanki simply balanced it.) Wrong, they do not know the meaning of balance. ( but nonetheless we're getting something of general equivalent real value.) Wrong again. -
update Patch Update #719 - Released 17th March 2023
TargetXAcquired replied to Marcus in News Archive
@yuvraj007 I all but have quit hardly play really missions and then done. Game is not worth the effort I used to put in. -
update Patch Update #719 - Released 17th March 2023
TargetXAcquired replied to Marcus in News Archive
@mahad30 Just another way the devs have devalued the game for players. Weekly containers if saved were a good source of crystals, there value has now been halved. Regular containers are now useless which is why I never buy the battle pass. I only ever acquired the battle pass for the extra containers, but since the devs decreased the value of them by quite a large amount they now have no value, for me at least. Same goes for ranking, which means nothing now when you are a legend player, or any rank really. The devs continually nerf what the players can get to help them strengthen their account, ranking, reg containers and now weekly containers. This of course is to temp players to spend cash on a game that no longer works. Bugs, glitches. getting kicked from battles, no damage achieved in battle, wasted supplies, huge rank difference in a lot of battles (useless MM) useless servers, game becoming ridiculously complicated, certain drones becoming obsolete with inadequate compensation, the list is nigh on endless and will continue to grow because the devs will not invest in the game were it is needed most, stability. The fact they never act on player feedback regarding anything substantial to do with the game is also a factor why the game gets so much negative feedback from it's players. I am not saying they have to act on everything players want, that would be detrimental to the game as a whole, but considering player feedback that makes sense and enhances the game for the majority of players (without impacting greatly on the monetary aspect of the game) is something the devs have got to start taking seriously. My main concern is to do with ranking. Increase the XP needed to rank by a factor of x3 and see MM become something like it was intended to be when it first came out. Making this happen in the next planned update you bring out will have huge benefits to all players below the rank of marshal. There is no reason why this can't be implemented asap. -
Whatever. I do respect players posts. @TheCongoSpider is one such player amongst a select few that I deem have the capacity to actually comment with authority about the game. If they are well written and thought out by a adult with the capacity to understand what they are actually posting about, then I will show my appreciation with a like or a post. As for myself posting in the forum. I do it mostly to pass the time when I decide the game is becoming unplayable and not worth the effort. You want to threaten me with a ban mod then go right ahead because that was what you were alluding to. Go for it chuckles. I remember you declining one of my ideas that was actually "VERY VALID" and most certainly to the point. We both know that you do not like me (like I care) I most certainly do not like you. You have a nice day now.
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, we are experiencing problems with the availability of the «Tanki Online» servers. I And these problems would be what exactly. Tell the player base what sort of problem is causing the servers to crash....again.
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You have just given a answer that has nothing to do with my response to your earlier post. making the game heavily unbalance / which in a way it is right now....The game has always been heavily unbalanced in one form or another. adding a new item in the game will now change the dynamics and balance....The game has no balance to change and as for dynamics, the sooner the floating trash cans are scrapped the better.
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adding paints and color effects. Are you for real. You have a child's mindset, colour effects and paints
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Been ongoing for at least 10 years. The devs are master calculators. Youtubers are in the main "PRO dev". Some of their comments are unbiased but you have to remember they get lots of freebies from uncle hazel. You need to ask a END GAME player (who can actually play) who has no ties to the devs whatsoever to test things like this out, that way you get a true and honest reflection of how a certain item plays out in real MM. Correct assumption. Fraud on the other hand is something completely different and I'm not sure anyone could make that stick legally within the confines of the game. Unethical, malicious, conniving and at times outright lying to players sums the devs up perfectly. The devs know players soooo well.........I REST MY CASE. Why would " THE COMPANY" do such a thing when their current crop of devs are doing a outstanding job of fleecing the players (weak willed foolish buyers) out of cash and turning a profit every month/year. I understand were your coming from but my question still remains, why would they. By "seeing the light" I take it you mean what is best for the game from a players standpoint in regards to how the devs do things within the game via updates. I refer you to the post above this one.. The main problem in the game (negative impact on players) is the devs ability to assess its player base down to a T, which in turn paves the way for them to exploit them via their now infamous and largely unwanted updates that they keep doing, all for the good of the game and it's players of course.
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That's just it, f2p won't leave and buyers will still buy. Most players are addicted to the game which is what the devs like to see. Addiction=cash=happy devs=devs do whatever it takes to keep this insidious cycle going. Summary:- players are in general weak willed and the buyers even more so. The devs are sly and manipulative and will never do anything in the players best interests, which is a undeniable, unequivocal and unquestionable 100% fact.
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Then after players have spent enough cash (fools) no doubt the augments will get nerfed. Considering the sky high prices they charge (regardless of the currency, cry, tankoins, etc) you are correct. In defence of the devs they have probs worked it out just about right, but it doesn't detract from the fact that it should have been a higher %.
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LOL same old, same old. I was going to do a well thought out lengthy post quoting lots of players, then thought nah no point. All I will say is the devs get away with fleecing the players "EVERY TIME" because they know the players soooooo well.
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TO is a game not life and death, your post is null and void. @TheCongoSpider is correct. Testing anything out to do with new augments, hulls, turrets, etc in genuine MM battles is the only way to see how it affects game play against the numerous other combos used by other players, all with their own unique way of playing the game. Some advice if I may. Think before you type. For the devs. Think before update.
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I'd need way more than 15 mins. Are you (chiefest of devs) ever going to act on genuine, reasonable player feedback that enhances the gaming experience for the majority of players. This includes any and all updates which should have prior consent from the players via a vote/poll system. By this I mean game changing updates that affect players in a adverse way. Example:- The introduction of "floating tanks" that have the ability to camp on top of buildings.....really. Things to get rid of/change in the game. 1-Useless notifications that obscure your line of sight in battle and your peripheral vision also. 2-Night time mode. JUST PANTS. 3-Ranking system and the mechanics behind it. More XP needed to rank by a factor of at least x2, x3 would be preferential. 4-MM.......The main problem with this is the obvious differences not just in rank/GS/ but in the strength of your garage as a whole. The reasons behind so many weak players is attributed mainly by the problem not being addressed in Q3. 5-All of the above and way more.
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I have never, ever, ever, said that drones complicate the game. This is a misconception and they used my argument about the complexity of the game and took it blatantly out of context. Augments, crits, the constant reshuffling, (nerf/buff cycle of the mechanics of the game) are what complicates TO. I have just read a post by @TheCongoSpider on the latest patch update were he explains the original mechanics of paladin. He then goes onto explain the nerf/buff cycle history of it since it was released. This one hull and the subsequent explanation given by @TheCongoSpider is in itself a complicated minefield to understand and the game has another 10 hulls and 16 turrets, all with their complex mechanics to A-Understand and B-memorise. Like I said, drones are not complicated. Each drone does one specific task, yes some drones are alike in what they give you in battle, example;- miner/saboteur by the fact they both lay mines are the obvious ones to compare, other than that drones and understanding their capabilities are as complicated as A-B-C-and what letter comes next.
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Just get rid of everything except drones and overdrives, complicated issues solved. Drones are not complicated. All the augments/addons, you no the copy paste one's attached to the actual tank are what complicates the game, to a point were trying to memorise them all is just impossible and not worth it. I have said for a long time now that they should have a poll for such drastic changes/updates. The way it would work would be to make it compulsory to vote before being able to log into your most used account, no secondary accounts allowed. Only your main one regardless of it's rank is counted.
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Ahh the voice of reason. Abstain, good word that. For all you players complaining about this. You can either A- not compete, or B- give it a go. These are the choices you have and these 2 choices are down to YOU not the devs. Of course the devs have the player base well sussed, which is why they get away with everything they do. The devs encourage game play to make as much profit as they can. The trick they are missing is when they start to de-value certain in-game items like containers, they are now trash. Ranking to LEGEND now has no merit because of the paltry 1000 cry for doing so. Copy/pasting augments to every turret is also useless because now there are no unique turrets in the game as they can all do the same thing, which is why TO is now pathetic, not counting the TOTALLY USELESS matchmaking. These mini-games do nothing but increase the lag because their servers just can't handle it and the devs do nothing to solve this problem, they only compound it. When the devs finally wake up and smell the coffee and start acting on genuine player feedback concerning TO, then and only then will they have a game that is enjoyable and fair to buyers and f2p. As for the minigame, like most of them I will give it a hard pass.
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valid Add more stuff (besides mines) that can be put on the map
TargetXAcquired replied to ekf in Ideas and Suggestions
Did that include the tanks that could hover/fly/and jump on top of buildings. This is a game which is why the devs can get away with so many ridiculously, stupid, useless idea's/updates. What a surprise. There lunacy has no limits. -
This is "THE" dumbest idea since floating trash cans and we all know what happened next. Tell me, how much is hazel paying you?
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update Patch Update #714 - Released 3rd February 2023
TargetXAcquired replied to Marcus in News Archive
Because they can. First time in awhile I have not entered a battle all day, just can't be bothered with the crap they keep spewing out with every useless update they bring out. Stuff the daily missions and the challenge, it is no longer worth it. The game died a long time ago, they just keep adding extra nails to the coffin lid. -
update Patch Update #714 - Released 3rd February 2023
TargetXAcquired replied to Marcus in News Archive
When freeze got the alt "shock freeze" you gave up HP (quite a bit) to fully immobilise the enemy, now that was a alt worth having. Back then freeze like firebird and every other turret was still unique and protections actually worked quite well to minimise the damage you got from any particular turret. Fast forward all the way to the present and I no longer read about any augment and what it can do, I no longer make a private battle with friends to test out different turrets/hulls to see what effect they have in battle, HP, duration, what a certain overdrive will/will not do against another overdrive, etc. The mechanics of the game keep changing, making it increasingly harder to gauge anything in the garage, in battle, what aug does what against a certain hull, overdrive, etc, etc. TO is complicated mess, such that I no longer bother to change protections, check what other players have going into battle because there really is no point. Anything and everything can stun you, emp you, set you on fire, freeze you, take your supplies off you, negate your overdrive, etc, the list is endless of what can take you out in battle. I no longer care what they nerf are buff, the game is a mess and will only get worse. Freeze is just another mechanic in a perpetual, never ending, nerf/buff cycle, that along with every other changes the devs make just complicates and undermines what the game set out to be and once was.........back in the day when it was just about "TANKS" that did not defy gravity and win battles all on there own with the latest OP gimmick, that cost a fortune to obtain from the overpriced containers, from the overpriced "shop", when a noob buyer was just a player with a lot of supplies. To many changes and not enough thought about the changes and what effects they have on the game, have crippled the game beyond repair. 2023 is just a continuation of the previous few years when it all started going downhill. Same old, same old. -
update Patch Update #714 - Released 3rd February 2023
TargetXAcquired replied to Marcus in News Archive
Useless like the words "no balance" are 2 things frequently associated with the developers. Agree. This is why I will no longer play CP. Have to strongly disagree. The garage is becoming more childish every time they alter it, it is now harder to "QUICKLY" change protections than it was before. The devs like to change things around but never, ever get it right. Agree. The devs will say you will get used to it, which is not the point. I am fed up of trying to re-learn what I already know just because the devs think it's cool to change things around. When will they ever learn that the players, (who regularly engage with the game) know what is best when it comes to a shake up involving the garage and all it entails. No surprise there. They are inept when it comes to fixing anything in a prompt and reliable way. All in all this update, like every single update they have ever brought out is met with negative posts. This is because they will not engage the players to ask their opinion on what would make the game easier to manipulate when in battle. Going to the garage to change mid battle has now just become that much harder, all thanks to their badly thought out changes to the layout that we were all getting used to, not to mention they still have not sorted out the "MAJOR PROBLEM" of all the names of players that totally obscure everything in battle, along with the poorly placed notifications that appear right in the middle of the screen near the top. As always they ignore these problems that players ask them to sort out and bring out updates that most players do not want are need. I am still waiting for the option to get rid of the annoying aim bot they gave magnum. -
update Patch Update #714 - Released 3rd February 2023
TargetXAcquired replied to Marcus in News Archive
LOL quite funny that. Kids like it to be simple less, skill involved. PC and mouse feels alien, to me at least. I use keyboard, always have, always will and that makes vulcan imo harder than most to master when your up close to a enemy. Says it all right there. The recent nerfs to paladin have in no way stopped it from dominating all modes, it's as you were, floating trash cans dominating, especially cap modes and it's made all the more difficult because of how they move in battle, making it very hard to nail these clowns. They have a unfair advantage, more so if they play mouse are mobile. @MaximilliamtheGreat The devs have destroyed the game with all their childish gimmicks and they will continue to destroy it. Same old, same old. Nice choice of words mod. Substitute your cowardly "relatable" with the word "TRUE" and your post has merit. Your like a piece of tracing paper, very easy to see through. -
Do the developers in your opinion act on feedback from players that make a difference!
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What Is Your Opinion About the Current State of Tanki Online?
TargetXAcquired replied to Maf in Game Discussion
LOL- Your serious aren't you.
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