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Posts
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Everything posted by TargetXAcquired
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There is and never has been "GAME BALANCE". All part of the strategy to fleece players out of cash as much as they can. This is why they continually copy and paste augments for turrets, make OP augments for one turret then move onto the next and players just buy into it, literally. TO has went down the pan. Just wait until these "bots" appear in the game, it will do absolutely nothing for low to mid rank players as they will still rank far to quickly, not have enough crystals to upgrade and be of no use to anyone in battle. They will be far to weak to put up any resistance and fall further behind with each subsequent rank they attain. To solve the MM problem bots will not be the answer. As for scorpion, it's the new OP turret if you have the right augment.
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Every time they bring out a update or a special event lag intensifies ten fold. Being kicked from battles and entering a battle, but not being able to spawn is a common problem that never seems to get fixed. When will you (the devs) fix this annoying problem,
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I gave you a "THANKS" because you said what I have been saying for a very long time. TO has always had "MASSIVE POTENTIAL" but like you said, there utter greed and the contempt they show towards the players is on another level. TX was doomed to failure as far as I was concerned when they did not allow players to transfer accounts over to it. Having to start over again and pour massive amounts of time, effort and cash to pick up where you left the old TO was never going to happen, at least not from me. You really have to ask.
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update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
Of course they can, silly me. Like crisis and armadillo that cost fortunes in crystals to upgrade, yeah silly me, non buyers are now on a par with buyers, come back to planet earth and wake up, smell the coffee and take your head out of the clouds. Positive updates are rare and vastly outnumbered by the negative ones. Shop prices. container nerf. Constant nerf/buff/nerf cycle. Cry/XP ratio way off. MM is a farce, never worked since day 1. Bringing out new turrets with no protection against them. Giving the masses Helios, Vampire isida, etc then promptly nerfing them. There are way more than this and all these have a negative affect on players in battle. Care to list all these positives that have a "positive" outcome for players in battle. Constant lag that never gets fixed. Turrets doing no damage, never gets sorted. So my complaints have no merit and by the way there is no such word as that. Also I have every right to be pessimistic. The appalling updates the devs have brought into the game over the years have ruined it beyond repair. I appear to be the only one who tells it how it is. Over 10 years a player and with each update they screw players over, especially the non buyers. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
I never said it was erased, I said it was off putting to the point that I can't hit a damn thing when I want to. My skill remains intact but it is hindered greatly by this useless indicator. And before you say it, no I do not want to re-learn magnum all over again just because of a stupid childish add on and no I will never get used to it, because I do not want it. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
We have a difference of opinion. I'm right and your very wrong. Totally fine with that, but at the same time it takes away the skill element to a large degree imo. Again wrong. Your very good at being wrong, at least your consistent. I have played magnum for years now and I do not need any indicators of any kind to help me in battle, none whatsoever, at all, ever. There is a difference between players like you and players like me. I rely on skill, anticipation, memory, knowledge of the game, maps, buildings, etc. Lets just reiterate all of this. I and many like me DO NOT NEED any assistance in aiming whatsoever, PC players with experience and skill gained over many years do not need it. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
And be ultra quick at releasing the shot are you miss your target completely, not to mention it obscures objects in front of you along with all the unwanted text walls of players names. This imo has been done for the little kiddies on their mobiles, PC players do not want it because we do not need it. I spent weeks perfecting magnum and along with skill, a little luck and the ability to memorise when to release the shot at any given time has served me well. The devs bringing in this unwanted and glorified childlike aiming system has ruined gameplay for magnum, making it useless and redundant for PC players. Like I said you can keep it all to yourself, which suits me just fine. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
Not needed. You like it you can keep it but players should have the option to turn it off, It's annoying just like the text walls of players names and notifications we get in battle, very off putting and not wanted. -
Attempt to make MM Fun for Players having a Low Rank and/or Low GS
TargetXAcquired replied to Venerable in Archive
I addressed the problem months ago and this change is very necessary as it would solve the rank spread in battles to a large degree. Also as I have said multiple times before, the devs have never acted on genuine player feedback when they have pointed out a major flaw/update that affects gameplay. Magnum's ridiculous aiming system is not wanted, it hinders the players ability to hit the target. If mobile players want it then they can keep it, but give PC players the option to get rid of it. This should not be a problem to implement. -
Your deliberately missing the point as is usual for most of the mods, either that are something else.
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As you can see.......CRYSTAL CLEAR, no obstructions whatsoever.
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So many rules yet so few answers or solutions to valid gameplay questions. Same old, same old.
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update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
You usually have to repeat questions to those who need it. You say the update to magnum is ok, you are in the minority, the update is useless and not needed. Again in the minority. That word is a alien concept to the devs. yes, they have a system for that in forum Your very good at being in the minority, also very wrong. I think that should be diaper rather than socks. The trouble with teens and children is that they have no coherent though process, they think then dribble. -
I think it's your cry to xp ratio that determines efficiency and probs getting in the top 3 on the winning team contributes to it as well. I asked this question years ago and the devs said that they could not explain it because the algorithm was to complicated. I countered by saying that I wasn't interested in what algorithm they used are how it worked, but rather what a player needed to do in battle to further increase his efficiency. I never did get a reply to that question. If you look at the efficiency ratings you will notice that every player in the top 100 is a legend except 1. This player is a gizmo and I could never work out how he managed this. When I ranked from gizmo to legend I was just under 93 K and after ranking I went to over 94.300, as your efficiency goes up after each rank up. I think the bottom line is you consistently need more cry to XP by a large margin to see increases on a regular basis in your efficiency, I do not think K/D has anything to do with it.
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update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
Are you serious. Magnum is now pathetic, can't hit anything. The useless indicator does nothing but hinder your aiming along with the useless notifications that are splattered all over the screen. You want indicators fine, let the moronic mobile players have them, pc players don't want them or need them. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
@ImAtWork And your thick as bull crap @soviet.reunion So very wrong Totally agree, do not even have to read the rest of your post, just the first line. Well said. I have mentioned a poll a lot of times, but of course the devs will never do it because the vast majority of their updates would never be supported by the players. The devs main objective is to squeeze as much cash out of players as they can. Balance and acting on player feedback that makes sense to even a three year old is alien to them. Unfortunately that will never happen. The shop prices have rocketed beyond all reason and premium has went up massively. TO is a complete mess and gets worse with every update they bring in. Updates = lag, negative feedback from players, getting kicked repeatedly from battles, wasting supplies because of getting kicked from battles and in the case of the latest update regarding magnum, being forced to use another turret because their pathetic indicator has made it unplayable, only I choose to quit rather than use another turret, as magnum was my go-to in battle. Conclusion. The devs never, ever, ever act on player feedback, EVER. I'm just waiting for a bedroom warrior mod to say they do. -
Attempt to make MM Fun for Players having a Low Rank and/or Low GS
TargetXAcquired replied to Venerable in Archive
I addressed this problem with a sound and valid idea on how to make MM more even amongst the low to mid ranks. -
Attempt to make MM Fun for Players having a Low Rank and/or Low GS
TargetXAcquired replied to Venerable in Archive
@Venerable Here is a good idea. Why don't the devs listen to player feedback and act on the sensible ones that make sense to the game. Sounds like a plan to me. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
The game is a farce. Just played another battle, left after 3 mins, unable to see a damn thing. Complete joke and a shambles of a game. Pathetic, ta,ta. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
So along with the text wall that blocks most of the enemy from view, you have now given magnum a nonsensical chevron of arrows to indicate when to fire. GET RID of both of these useless things. Magnum is now unplayable to any degree of skill. Listen to player feedback for once and act on it, we know what we are talking about when it comes to actual game play. Get rid of names above players and all notifications in battle and lose the useless arrows on magnum. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
Been there, done that, got nowhere. I know he used the word "if" and I know what that tiny word represented in his post. Nevertheless mods and even more so the devs should be mindful that whatever they post is taken literally by a large number of players, for this reason alone his post was misleading. And no I'm not blind or deliberately overlooking anything and yeah I know you used the word "perhaps". I'm also not a dumb sheep follower, I say what I see in the game and my posts are a accurate reflection on what I see every single day/night. 2023....Same old, same old repetitive OP nonsense. Same old nerf/buff cycle. Same old never acting on player feedback that would actually make a difference to a lot of players in a positive way. So no I won't stop. As regarding being rewarded "lavishly" ?This does not compare to the huge amount of negative updates that have cost players a lot just to "try" and compete in battles dominated by the latest OP cash grab, which only certain players benefit from. As for solutions, I've gave quite a few, to many to go over them again. As for working towards the welfare of the game, players would like nothing better. It's the devs who keep corrupting the welfare of the game and players have no say on how the game can be improved, even though there are quite a few who have solid ideas. Unless ideas by players coincides with whatever the devs have planned players will always be treated like 3RD class nobodies. You have a nice day in whatever dreamland you reside in. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
To be fair to the mod (and this is a rarity for me) he is as much in the dark on how MM works as regular players are, which consolidates what I said. Mods should not presume anything until they know the facts as some players hang on their every word. The devs never explained how MM works, just like they never explained how efficiency rating works. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
I am allowed to presume. If you presume (and your previous post was not worded as a presumption imo) then players will take it literally. What would I base MM on. You really want to go there. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
Do me a favour. -
update Patch Update #712 - Released 13th January 2023
TargetXAcquired replied to Marcus in News Archive
Does it though? Are you stating that G/S has a effect on MM and puts you in a battle suited to your G/S. If your answer to this is yes then it further corroborates how useless MM is.
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