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splitterpoint

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Everything posted by splitterpoint

  1. splitterpoint

    Let's Discuss Striker!

    I feel I am letting my team down in those decisive moments because, 1. there either is a stupid teammate in the way; 2. I forgot which barrel was loaded with a missile (yeah the game wants me to keep track of the barrel switching every second); 3. I happen to fire at an enemy who is moving and can't make the hit because of height difference in combination with leading the target; 4. Salvo took forever and the enemy noticed the laser and moves to cover; 5. I am on a ledge, lol potential is gone whatsoever; 6. Performing a groundpound but I'm firing from the wrong barrel; 7. Performing peek-a-boo but I'm firing from the wrong barrel; 8. Performing long range shots through obstacles but I'm firing from the wrong barrel; 9. Dictator teammates; 10. Viking enemies It's not super bad but the thing is that Thunder can do all of the stuff Striker can even with lower DPS.. it has accuracy. Far too often I just have to see the enemy dissapear because I can't freaking manage to land a missile due to the auto aim mechanism!
  2. You're basically saying it all comes down to; when or when not to lay the brick on the spacebar. I agree with that.. that's the only skill they need.
  3. Unfortunately we can't suggest ideas directed to turrets, nerf or buff ideas will be declined. Yes I am a Shaft user by the way but not all the time, though I like to use longer range guns.. Twins are among the worst enemies I face. They don't even have to turn the turret to take me down, if they manage to hit 20% of the spray it'll be enough to kill me or knock me off aim for as long as they keep firing; incredible. I avoid them as much as possible, especially with Viking. Viking feels like it's made out of paper currently. There's absolutely no skill involved in this turret but I like having them on my team because I won't have to worry about wether the dude has any skill or not because he'll be effective whatsoever lol. Next on my list is definitely Twins, it fits my nickname and I am pretty sure I mastered it already based from experience with a boat/twins combo on my alt. :D The gameplay is super boring though, it's like the core example of Tanki's gameplay; point and shoot.
  4. splitterpoint

    Tanki Online Mobile. Testing is ON!

    Cool!, yeah it sure looks clean. Your designers did a great job on creating an interface that's easy on the eye even on a small screen. Having a tab with a chat icon on the left would fit just right. Could be integrated in battle aswell. Are PRO battles planned on mobile aswell? Not that I would join the intense battles but parkour is always nice. I usually go into parkour battles to chat with people and I prefer seeing their tanks as if I were to be in the same room. I can't compete with the PC players unfortunately. If the mobile version were to feature Parkour battles + server and battle chat I would be using it a lot more.
  5. splitterpoint

    Tanki Online Mobile. Testing is ON!

    Will we be able to use the server chat in future?
  6. splitterpoint

    Let's Discuss Shaft!

    Classic blowout with lots of spawn killing, I put on a fat hull and aimed for the Hornets though.
  7. Every turret has trouble taking down heavy hulls. Twins is so super OP that there's almost no noticable effect from the protection module. The knockback rams you out of aim anyway. Protection modules are rigged; as if damage is the only overpowered feature of Twins. If it were on me, I'd totally boost the Twins protection module to 80% and a severe knockback decrease along with it. It doesn't deserve to have potential if someone only needs a brick to operate it.
  8. splitterpoint

    Time to quit

    No one cares and neither do you.. see you tomorrow.
  9. splitterpoint

    New feature, naming battles, problem for me

    Lol all I see is asfahgdfhahdghgh
  10. splitterpoint

    What do you use your modules against?

    Ricochet and Railgun for sure. The last one is based on my turret choice. Either Magnum or Thunder due to splash damage. I like to ram up in their faces with Magnum and spam double damage just for the sake of blowing up. I gain no score, you gain no score. I think it's not doing anything but I also use Twins protection to get the slight edge on Twins enemies. Why not just equip Spectrum all the time? Isn't that module 20% against every turret? Woah man I would've used that thing 100% all the time if I got the privilege of having it in the garage.
  11. splitterpoint

    Complaint Book

    Yeah it still happens in matchmaking. It has happened ever since they stiffened up the tank suspension and the unnatural traction increase in what was called 'physics update' in september 2013. Since then I keep ramming into these walls. They made the hulls considerabely faster over the years so it's becoming more noticable especially on hills and stuff. My Wasp flips occasionally; in parkour it's really serious but those ain't matchmaking battles. Ohh really they tried to fix it? What did they fix specifically?
  12. splitterpoint

    Complaint Book

    Please fix the invisible obstacles that stop me or even flip me in Massacre; you need to solve your polygon angle thresholds for sure because this is stupid.
  13. splitterpoint

    Let's Discuss Shaft!

    I get the delay aswell through browser or client. Try the Standalone Flash Player. If mouse controls work properly, they are much better than the standard controls. Try to hide the laser while in scope mode. Hold the right mouse button and you can view around in scope mode without the laser moving, super useful, you can do the same thing with the camera controls aswell; moving the camera around while the turret stays still.
  14. splitterpoint

    [Community HQ] now OPEN

    So ehh, what's in store for pre 1.100 users regarding the Legacy items when they become available in the shop?
  15. splitterpoint

    BTW - MM is sooo bad

    I like it. It would be nice to have faster loading times and better sorting algorithm between the blowout battles but the concept is good. Definitely better than wasting your time in the battle list searching for a spot in the winning team.
  16. splitterpoint

    [NL] Dutch players

    Ze zijn niet zo zuinig, 300 crystals per minuut. Gelukkig krijg je een paar batteries per week gratis zodat je in ieder geval een drone 3 a 4 minuten kan gebruiken.
  17. splitterpoint

    batteries as mission rewards

    Changing missions for the second time.
  18. splitterpoint

    batteries as mission rewards

    Skip it, even when it costs 840 crystals.
  19. splitterpoint

    Being ganged up on by Russian players

    I am not seeing this at all. But then again I never play DM unless I have a decent mission. Were they XP players? Were they trying to get you mad with the words kid and ez? Or was it cyrellic asfgafshagdhh..
  20. splitterpoint

    Container Project to Learn Reward Probabilities

    I opened a container and it immediately redirected me to a random CTF Massacre battle. Perhaps I got supplies or something but left the prize as blank because I really have no idea.
  21. splitterpoint

    "Tanki in Krasnodar" meetup and special kit

    When will this kit be in the shop? I have money.
  22. splitterpoint

    Something's coming!

    Discord still sounds like an illness to me.
  23. splitterpoint

    Episode 181 of the V-LOG has rolled out!

    When you are not drunk you see Valour and it's pretty shaped textures. When you are drunk you see the new paint full of fuzzy cloudy green goo.
  24. splitterpoint

    [Community HQ] now OPEN

    What's that?
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