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Posts
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Everything posted by Maf
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Topic merged
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Topic merged
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Topic merged
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Valid Battle option for restricting certain equipment
Maf replied to Jtipt.The.Killer in Ideas and Suggestions
Topic merged -
started Ability to kick players from your own private battles
Maf replied to King_Khan_143 in Ideas and Suggestions
Because a kick system is intended to be used against players who violate the rules? -
Valid Showing player's efficiency in the experience bar
Maf replied to Ghost_Animators in Ideas and Suggestions
Valid But it's just a number. I doubt that many people would pay attention to it. Also, by ranking you mean "effectiveness", right? I'm pretty sure it was shown there before, but got replaced with GS. -
I don't think it should be removed. Making Juggernaut stronger instead would probably be more fun.
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Well, that's @Hate - he was taking the screenshot. I'm more of a Wasp Shaft guy :rolleyes:
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Double rank-up with a friend of mine. 5 000 000 EXP for me ^_^
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Freeze was added before the graphics update, so it does have a "Legacy" skin. The only turrets which never had an older skin are the ones mentioned by gio_the_killer: Vulcan, Magnum, Striker and Hammer. The rest of the turrets and all 7 hulls will probably have Legacy skins added eventually.
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Hmm, never had this issue. I changed mine to "+" and it stays there.
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It's literally a valid strategy, as said by developers and players multiple times in many places. Gold boxes are supply, and they give you an advantage in battles, albeit not in a direct way like the other supplies. I used golds myself like this a few times, and in some cases it actually worked.
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started Ability to kick players from your own private battles
Maf replied to King_Khan_143 in Ideas and Suggestions
Look at the main topic tag :rolleyes: -
I realise that ideas in larger topics are never looked at, but I also don't see the need to take up space with topics for minor ideas which don't generate much discussion anyway. And we always allow at least a few days for the idea to be discussed in its own topic before it gets merged into the bigger topic. Your idea went through the same process. And @Hate does a great job at updating the first post of these category topics when he merges, so your idea is listed in the full list of MM ideas in the first post, along with many others.
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started Ability to kick players from your own private battles
Maf replied to King_Khan_143 in Ideas and Suggestions
Yes, parkour and private battles. This feature would be fine there since there's no battle fund, so a player being kicked does not lose anything and the battle creator doesn't get any personal gain from kicking people from his battle. -
Hmm, I think I remember that one. Check the interface ideas topic. Never mind, found it here: http://en.tankiforum.com/index.php?showtopic=379084&p=6672832
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Hi. Your topic was merged here: http://en.tankiforum.com/index.php?showtopic=377235 If you get a message that the topic needs to be reviewed, then it was submitted. But if you got some kind of error while posting, then you can always PM me and ask if your topic is there.
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We don't allow public discussion of moderators' or administrators actions on the forum, please contact @Torben_BoS via forum pm to discuss your case. Closed
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Valid Unlikely due to technical difficulties and the fact that this doesn't add much to the game, but cool idea nonetheless. Also, I'm not sure if it would be particularly epic, since I don't think Tanki really has many epic moments like some other games.
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Valid
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started Ability to kick players from your own private battles
Maf replied to King_Khan_143 in Ideas and Suggestions
Topic merged For private and parkour battles - maybe. But this will never be implemented in battles with a fund, due to possibility of abuse. Also, do keep in mind that by threatening to kick someone you are violating the chat rule which does not allow players to pretend to be moderators (or pretend to have any punishment permissions in-game). -
planned Incorporate ratings and profiles inside the game
Maf replied to idiboy in Ideas and Suggestions
Topic merged I assume not that many people use the profiles system, so it's probably not worth incorporating them into the game. And like I said in my first post here - having ratings and profiles separate has its advantage since you don't need to open and load the game to view someone's profile. -
Sounds cool, but I don't see why this should be a whole new feature, rather than part of existing turret alterations. Its basically the same thing. Also, I think it's wrong to make functionality of certain overdrives available as turret (or shot) alterations. I feel like it makes the game confusing and ruins the unique characteristic of each hull and its overdrive.
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It just means "jugger", not necessarily "where is juggernaut"
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