Jump to content
EN
Play

Forum

Maf

Advanced
  • Posts

    23 563
  • Joined

  • Last visited

  • Days Won

    265

Everything posted by Maf

  1. Maf

    Tanki World Records

    Carp* No swearing on this christian forum
  2. Maf

    Tanki World Records

    Not really a tanki record, neither is it particularly interesting.
  3. I'll think about it. But in the end it just boils down to the big question: is it really worth doubling our workload for the sake of giving individual ideas a little bit more exposure?
  4. Well, we don't. It's an English acronym. In fact, writing "lol" with russian letters is actually an insult, and means something completely different, if I understood correctly. To react to something funny we usually just write "xaxaxa" or a smiley face.
  5. Maf

    Tanki World Records

    Holy carp man, go get some sleep! :wacko:
  6. It means "thanks". спс is short for "спасибо"
  7. Maf

    What to buy? Which is better?

    Topic merged Every turret and hull can be good in certain situations. If you want something fairly simple and universal, go for Ricochet, Twins, Thunder or Smoky.
  8. I think to balance it out the mine should deal less damage than normal. Also, make that 99% for the spider module. I've never seen it in battles and since 2016 only used it twice in a normal battle for particularly mine-ridden CTF bases.
  9. I realise that not many people actively read and post in category topics, but turning them into locked archive topics means that we're completely shutting down any further discussion. If that's the goal, then we may as well just move the topics to the actual archive and have them there. It would be even better and easier than having a single topic with the ideas, since you can just view a list of them if you search by the corresponding tag. But I don't want to shut down the discussion. No offence to the players whose ideas we merged into category topics, but those are mostly small, insignificant and unlikely ideas which are not worth having in separate topics and not really worth keeping an updated list of.
  10. I somewhat agree, but at the same time I feel like that would make the alteration worthless. I get that its primary intention is to turn Magnum into a mine-layer, but mines and direct hits are not enough for an artillery turret.
  11. Topic merged You have a valid point, but unfortunately that would be too difficult from a logistical point of view. The forum doesn't have suitable tools to allow us to do it easily, so if we were to do it, it would be a lot of manual work. Instead, we make sure that all ideas get at least a few days as separate topics to generate some discussion before they are merged into the category topic. If the idea is particularly original and interesting, and/or results in a lot of discussion, then we prefer to permanently keep it as a separate topic. Also, if you want to look at the ideas in category topics - a lot of them have a list of all individual ideas in the first post.
  12. That's a bad approach to game design. If something is unpopular, it means there's a good reason for that. So instead of forcing people to go there when they don't actually like the mode (by adding JGR missions, increasing funds or whatever else), devs should solve the cause of the problem - for example by increasing Juggernaut's initial health or by nerfing Striker and/or drones or alterations in that mode.
  13. Not sure what you mean. If you want to post an idea on how to improve the section - post here. It's one of the reasons I made this topic.
  14. Maf

    low reward

    Answered, thanks. If you have any more questions, please post in the Q&A topic. Closed.
  15. Maf

    Tanki World Records

    Yeah but how long were the battles back then? 15 minutes, right? That's almost double of 8 minutes. Although this railgun alteration wasn't out back then.
  16. Maf

    Tanki World Records

    The explanation is literally in the post you quoted. Did you actually time how often batteries get used? And do you know for sure that you played for 4 hours with the drone active? Because if you're just calculating it based on the numbers shown in your profile, you'll be wrong.
  17. I think developers are intentionally not adding JGR missions, since it's a unique game mode with a niche player base. Some people love it, but the majority hate it and never play it, so it would be wrong to force that majority to play JGR for missions.
  18. What do you get from knowing that a player is in a group? It's not like you can choose a specific combo against group players, or use specific tactics to counter them. I feel like all it does is give players a reason to accuse groups of "tryharding", leave whenever they see a big group, or blame MM for being ineffective at matching groups. Not really any benefits from this. But on the other hand the clan tag already pretty much does this, so I don't know...
  19. Not sure. Devs could even make it like a standalone cosmetic alteration that changes the actual shot effect, not just its colour. Then it could be combined with any colour effect.
  20. Valid Well, I feel like it would be added as a standalone "Legacy" shot effect, but your idea does make sense.
  21. I don't know, I feel like it's not suitable for containers and/or would ruin the economy, but at the same time it's an interesting suggestion.
  22. Maf

    Regular Non-Buyers' Discussion

    Good point. I guess I haven't seen it enough in battles to know how strong it is. And haven't used it myself.
  23. Not always devs, but we need to evaluate it and give it a status.
  24. Yes, it's awaiting approval. Please be patient :)
×
×
  • Create New...