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Posts
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Everything posted by Maf
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Topic merged
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Does this mean 10 batteries for every standard battle every time, or 1 battery for every minute when the drone is actually deployed? Thanks. That's good news for those, who complained about drones obstructing the view :P Would be nice to know the price, but I guess we'll find out tomorrow.
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Ooof, guess that answers the question about whether or not we should buy old modules during the birthday sale :lol:
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Not by default splash (although it's possible), but splash damage with DD is more than enough to one-shot it.
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Valid
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Showing where the shell will land is the opposite of making it professional. It will make aiming a LOT easier and Magnum won't require as much skill to use. On the other hand, nerfing the damage will simply make the gun boring and not what it's meant to be. Magnum needs a nerf, but this isn't it.
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"Friends" or "Interface" tags for ideas that are about friends and the interface :P
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The drone's power seems to be equivalent to about 1 or 2 supplies, so I'd guess around 100 crystals per battery. Just pure guesswork though...
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That could always be changed. For example, giving 10 points per flag instead of 5 and reducing the number of kills required down to 70.
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Topic merged
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Topic merged I understand your frustration, but like I said in your first topic - it's simply not possible to bring back the 2014 version of the game. Lags are annoying, but developers are constantly working to optimise the game and improve performance.
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Yes, yes, of course. Already told them and it will be implemented tomorrow! (not)
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I think the current Magnum actually has a rather aesthetically pleasing shape. But to each their own, I guess.
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You deserve a special gift for this occasion. How about... 10k batteries? :ph34r:
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Probably disables parts of the tank, like turning, rotating turret, shooting, moving forwards/backwards, etc.
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First of all, running servers requires funding and maintenance, so every open server needs to have a purpose, such as testing new updates or generating revenue. Keeping a 2014-era server open just so that some old players have a place to play their beloved "old tanki" doesn't help development in any way. It would cost a lot to operate and, even if devs added an option to purchase crystals, it would not generate enough revenue to pay for itself. Out of the few hundred players who like the 2014 version barely anyone would actually play it for prolonged periods of time on some server with less than a thousand active players, let alone regularly purchase items with money there. More importantly, developers don't have a 2014 version of tanki just ready to roll out, so such a server would have to have the game developed basically from scratch in order to work, which is a massive task that's completely not worth the time and effort required to do it. So this won't be happening. If you have any more ideas to improve the game, please post in the Ideas and Suggestions section. Closed.
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3500 125 DA
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True, but the difficulty is the same (even though it definitely shouldn't be).
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Topic merged To be honest, nowadays capturing a flag in ASL is often as difficult (and sometimes more difficult) as capturing one in CTF. So I feel like giving players the same score for it is quite fair.
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Follow instructions in this article: https://help.tankionline.com/knowledge-bases/7/articles/2342-how-to-take-a-screen-shot
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It was just a quick edit. That chart needed some text for it anyway. You can check the page.
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And as a player you can? Want me to remind you about forum rules? :lol: (ok, everyone stop the off-topic chat please)
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At least the intentional mults should be gone. The ones put into your team by the other team. As for bad players - those will always be present. The best devs can do is make sure there's an equal number of bad players on each team. So far about 50% of the time I waited less than 10 seconds to get into a battle. It's either less than 10s, or 1-2 minutes, strangely enough. And even if it was 1 minute every time, that's still arguably better than clicking through battles to find a suitable one and waiting for 5 minutes until the battle fills up. As for maps - I would prefer to be able to choose them, but it's something I'm willing to sacrifice. If devs make maps more balanced (by removing badly designed (no offence Hazel) maps such as Highways and Massacre), then the inability to choose maps won't really be a problem for me anymore. That seems rather absurd indeed. Should be fixed. Most of the time I say exactly what I mean, just in a reasonable and neutral manner. Instead of claiming that this update destroyed Tanki and will force players to leave, I just list exactly what's wrong with the update, which issues I would like to see fixed and how I think it should be improved. If everyone did that, developers would find it much easier to find out what players want.
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Why not also give it healing ability while you're at it? :ph34r:
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