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Everything posted by Maf
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Yeah, that I can't disagree with. Seems like like a separate game mode, than DM. Either way, whether it's a battle setting or a separate game mode, it would never actually replace current DM mode.
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Did you even read the post you quoted? It says "read the first post". And if you read the first post, you'll find that it says: Meaning that if you team up with other players, you get bonus EXP and ability to work together, but individually you will be weaker than other players in the same game, who are playing alone or in a smaller alliance. The 10-15% is just an example, if the feature would actually get implemented, it would be balanced properly.
- 258 replies
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How many Tanki accounts do you have that you maintain your Daily Mission Chain?
Maf replied to ByeByeBye in Archive
Way too many options here. I don't think there's a single person who plays on more than 10 accounts every day, so the last 10 options in the poll are pointless. -
Topic merged Did you actually try to message tech support, or are you just assuming that they won't help you?
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Well, the RU version of this idea (where I originally got the planned tag from) has been marked as "planned" for the past 5 years. So developers saw the idea, THEN implemented achievements and still didn't add rewards for them. So the chances of that idea still being actually planned are pretty low. The guy who marked it as planned probably doesn't even work for tanki anymore :P
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All three types of rare rewards in one mission set (only changed once):
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Status changed back to Under Review The planned status was outdated and misleading. Very few games actually give out rewards for achievements, so I doubt this will be implemented. One thing that we're more likely to get though, is some kind of notification for completing an achievement.
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Read the first post of this idea. The difference is that DM alliances would allow more than two teams, with different numbers of players, but still balanced in relation to one another. So instead of a simple 10 vs 10 in a TDM, there could be 1 team of 4, 2 teams of 3, 4 teams of 2 and 2 single players, all playing against one another and still having equal power. I feel like it would make for a fun game mode. And obviously Isidas would be able to heal teammates in such alliances.
- 258 replies
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If you posted this idea two years ago, then it's likely that the topic got archived. In that case, there's nothing to worry about, since the idea is now here. There is no reason for you to "own" the topic, since it doesn't matter who posted the idea because we don't give out rewards for completed ideas anyway.
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Topic merged
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Topic merged Good point, but I don't think devs will change it. Iran was made by a player many years ago, and they don't want to make any edits to it without his permission. Besides, the problem you describe isn't particularly serious. You just need to make sure you move slower when drive over the weird wooden bridge things, and then you won't get stuck.
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valid Add Greetings, Gifts and Recognition to / between in-game clans
Maf replied to Wes.Is.Just.A.Digger in Ideas and Suggestions
Some ideas that fit into category topics are still allowed to stay as separate topics if they provide a lot of potential for discussion. Yours was fairly straightforward, so I merged it. Although I still reported both ideas to developers this week.- 18 replies
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- clan system
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Valid Buying items for other players as gifts (for money only)
Maf replied to Crip in Ideas and Suggestions
The "likelyness" is high, but it won't happen anytime soon, I think. Unless they already have it as work in progress without announcing it publicly. -
Topic merged
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Well in that case there's not much to discuss. The answer is the same for everything: "It works like that because that's how devs made it".
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This has been discussed before in a couple topics. I recommend you check the out. I explained one of the versions of this Tanki world in this topic: http://en.tankiforum.com/index.php?showtopic=290093
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Nah, I think I'm just running low on my thinking fluid due to the weekend.
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These questions are so hard .__.
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My profile shows otherwise. I myself sometimes use gold box supplies to distract enemies. If you see that the opposite team is one that would be likely to ignore flags to go catch gold, then why not seize the opportunity?
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- supplies
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Topic merged That's exactly how the supply is meant to be used. I don't see the problem here :D
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- supplies
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That post I made was a joke. I didn't expect anyone to take it literally, therefore I have now removed it to avoid any more misunderstanding. What I actually meant by that post is that the decision to keep the "friendly fire" PRO battle option in the game was made by developers, and I do not know the reasons why they keep it. Obviously developers do not have time to view this topic and answer questions. For that we have occasional livestreams, where developers do answer the most common questions. For any other questions, you can use the Q&A topic and post your question there, and helpers or other players will try to answer it. Closed.
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Topic merged
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