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Everything posted by jjg_the_dark
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Since we get no feedback on our complaints, we are left only with assumptions. Posting a list on the forum does not mean that anyone in Tanki, with the power to do something about it, has read it. There are no status updates, there no corrections to the easy fixes, like increasing the time of the battle since we know it does not work. Explain to me why I wait almost 2 min to get dumped in to a battle that ends 20 sec later? How am I going to complete a mission "get 10 CP points" when I get dumped into a map that has only 3 CP points in 20 secs? That's only a tiny example. So, beg to differ as much as you want, but judging by the fact that a lot of players complain about the same things over and over and nothing is getting done, it shows that the complaints are ignored. Actions speak louder than any list you can post. so far the action on the complaints is missing, therefore, they are either ignored or not read by the people who matter.
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Sorry but i find plenty of battles with or without supplies that are 30 min long in maps like Serpuhov, Highways, Monte Carlo, Esplanade, and others that you will not even find in the MM ssytem (MM=MisMatched). And if i do not like a map I can create one and invite people. Certainly beats the MM crap.
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There is no point of complaining. Nobody in Tanki takes us seriously. They do not even read the comments. I have noticed the same thing with the control buttons not staying after restart. But if that was the only problem, I would be be very happy! As far as your second suggestion, it will never happen. The designers cannot think and Tanki programmers do not know how to program such a complex requirement. Sorry but you are barking up the wrong tree.
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Don't worry! Eventually they will do nerf them all!(even the ones you did not buy) Tanki is notorious for making you pay for something twice! yeah like that double shot that takes 90% of your health if you do not have protection. But then again how would they entice us to buy the overpriced protection modules? See? there is a method to their madness.
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If you really want to enjoy a good battle, you have to get a Pro Pass and create your own map and invite your friends and other people will show up. At least we can enjoy that until, of course, they take it away, because that's what Tanki does.
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Well, I am not sure if they do or not, but I remember awhile back I needed 1 OD to complete the stupid mission and I know in that battle, I did not pickup any OD box and didn't have time for mine to fully charge because the freakin battle ended faster than the time needed to charge! However, a teammate did share his OD and my mission was done. Perhaps it was a glitch but now if i get an OD mission, i change it immediately because for the amount of time that I play, especially with the short battles as it is, it would take years to finish it!. I just do missions to earn some cry and supplies to buy a PRO pass so I can play in the maps I want. I gave up on Tanki fixing things a long time ago, and it seems that Tanki, for whatever reason, do not want to fix the easy things like the ridiculous missions never mind the more complicated ones like having narrower rank spread and even teams at least at the start of the game.
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The only worthy container was this!
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Well, yesterday, as soon as i entered a battle after waiting 1 min 25 sec and barely had spawned before the battle ended! I didn't even had a chance to move! But, hey do not bother the Tanki people with facts. They will tell you whatever BS they can come up with to justify this pathetic system. Just read the BS in the newspaper that Cedric Bono said in an interview! No real answers, just feeble attempts to justify this phacked up game. I really liked in the description that they said he was going to debunk myths about the game but all he can come up with was more excuses. Let's face it: this game was not though out well and they make the changes willy nilly to see what will stick. For example, They shortened the battle times but they did not adjust the missions. So you get a mission use 10 overdrives in a battle, which unless you are lucky and pick up a OD box or a teammate uses one and you happen to be near by, there is no chance that you can use at least 1 of your own since by the time the battle ends, your OD wasn't even 50% charged! Missions should be hard, but they should be attainable based on skill and not luck or having to spend an enormous amount of time. Like completing a mission to get 10,000 xp points or take 15 top 3 places in a winning team! If you are a casual player, good luck with that! But then again, Tanki does not care about casual players or so it seems.
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"It would seem to me that since there is such a high emphasis on stars, the Devs would put some type of coding in the MMS to tell it that a battle is nearly at the end and the score has such a wide gape, it's impossible to even tie a battle, to put players in a battle with some simbulance of success. " The Devs cannot make these decisions by themselves. They code, if you can call that coding, whatever the game designer directs them to code. Now it seems that the game designer(s) have shown repeatedly that they have no imagination and they cannot think out the game mechanics. The shortcoming you point out is just a small sample of their incompetence. I have given many more example in other posts but it seems that it always comes down to "tanki knows better" attitude. Just like these rewards they are giving us. Seriously? do I need another stupid paint or a color alteration for a turret I do not even have not I am going to get? How about the fact that 99% of the containers will give us either Speedbost or Mines but very rarely Repair kits? So, you work hard to complete the missions while the odds are stacked against you because of the shortening of the game plus the fact that you get dumped in a battle that is about to end within a few seconds from joining after having waited for over a minute! And good luck completing a mission "use 15 overdrives in a battle when it takes so long to charge the OD? In the above scenario, which happens more often than not, it takes forever to complete such a mission, even if it sounds easy.
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So, not much of a discussion in here! In the mean time..... "you have been removed due to inactivity" before even getting into any battle for 4 times in a row! Oh, yeah, MM works like it is supposed to...in some other universe perhaps.
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Well, from the looks of it, it seems that the last 3 were dumped in the battle late and since the other team had numbers superiority, they were camping at your base and doing a lot of spawn killing. Nothing unusual here! Just bad game design from clueless game designers. Do not blame the devs in this one. It is those who come up with the dumb designs and force their uneducated decisions upon us. It is the same with whoever came up with this ridiculous missions. They shortened the battles and they still have missions that are way out of proportion. Missions should be difficult but attainable within a reasonable amount of time based upon skill. Having a daily mission to use 50 overdrives in battle, given the fact that quite a few battles end within 2-3 min of joining, and the slow time of OD recharging, this is hardly a mission that is attainable in a day, unless of course you have no life, and worse yet it require no skill whatsoever! But who cares, right? In general, this game from the implementation of MM has not been thought out thoroughly, it suffers from poor design, lack of understanding why most long time players play the game, and in general no adjustments were made to take into account the dumb changes the game designers came up and ruined this game. Most of the comments are that this MM has so many flaws that the game is no longer enjoyable. Personally, I do the missions whenever i can just to get enough crystals for a Pro Pass and I play the game like it once used to be. (until they change it). And if I do not like the maps that are in play, I create another battle and I invite the few friends that have stayed and we are happy. By the way, I would have invested in this game some real money if I could receive some value in return. However, changing things and taking away something that I already paid for and to have to pay again to get that "alteration" is not a good economic decision for me.
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OKDad70 I sympathize with you and I am just as frustrated to the point that I do the missions to get enough crystals for some upgrades and buy a pro pass so I can play on the maps I want just for the fun of it. But let me tell you one thing: Nothing is random in this game. everything done by "management", is done on purpose. 1. They on purpose shortened the battle time so they can inflate the number of battles and at the same time make it difficult to complete the missions in hopes that you will get frustrated and you will spend money in the Shop. Just like you did by purchasing the Premium account. 2. The containers are anything but random. The majority of them are either Speed boost, Mines or useless paints that perhaps only a shopaholic would purchase! 3. A moderator said that they decided to let the system chose the maps because we were playing mostly on Polygon! Guess what! I have noticed that the majority of the time, I get dumped in to the "new" Polygon map anyway, sometimes as 4 times in a row especially in CP missions! Good luck completing a mission there with only 3 CPs and 20 players in such a small map! Done on purpose so you will have to play multiple battles in order to complete your mission therefore increase your time you spend in the game. 4. The small selection of maps is also done on purpose. It is much easier and cost effective to maintain a smaller number of map rather than a whole bunch of them! Think about this: why they did not transfer the new maps to Pro battles? my guess is because they will have to maintain ALL of the Maps and perhaps they do not have the resources to do it. I could go on and give you more reasons why there is nothing random in this game but I think you get the point.
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I am really sick and tired reading this guy telling us over and over that Tanki has to change to MM because that's where the industry is heading. MM is nothing new in the gaming industry but not only Tanki came in to the game very late, they also managed to mess it up royally and piss off the long time players. I know that, because ALL of my old friends have left the game as soon as the MM started! My theory is that what sustains Tanki financially is the new players that join and buy stuff until they find out that what they bought with their money is not worth what they initially paid because of the nerfing and such. But that cannot be really a sustainable financial model because they will eventually catch on and say the hell with it like a lot of us have done. If Tanki wants to sustain itself financially, they should listen to the player base and address the issues. I said it before, as a challenge, allow missions to be completed in Pro battle and then see how many players will choose MM! I would dare to bet good money on this! But I know Tanki "management" will not do this because it will expose their bad decision.
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According to Viking4s it is because that's "what the management has decided for the game." In other words "management" thinks it is OK for us to waste our time waiting only to get dumped in to a short battle again and again.
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"hate MM and will play somewhere else" because you will find MM there too" True, but you forget the fact that "somewhere else" MM is more mature than this atrocity that Tanki thinks is MM! Look for example at WoT MM: 1. Balanced teams with equal players on both teams. 2. Battle does not start until ALL players are in place. 3. You will never be dumped in a battle where it will end in a few seconds, especially after you have waited for 2 min like in Tank! 4. You will never get "an error has occurred" 5. You will never take over 3 min to get to your garage! 6. You will never get "you have been removed due to inactivity" even before you got into the battle! 7. You will find that all teams in battles ARE MATCHED in number of players, ranks and equipment. In other words, I have never been in a battle where the rank spread was more than 1! (yeah try that in tanki!) So, before you reference "game-industry standards" try at least to develop a MM system that conforms to game -industry standards! If not, then you should not force it upon the players before you create something that at least resembles game-industry standards game. By the way, it seems to me that you also losing the USA market since after 1:00 pm MST (20:00 UTC) you can find very few battles in Pro Battles and waiting times are increased due to diminishing number or players. I remember the good old days, I had tough time choosing which battle to enter because the were so many choices of good Maps (and I do not mean Polygon or Sandbox, which appear even more frequently in MM especially in CP battles, yeah right good luck completing a mission get 1500 cry or points on CP battle on a map with 3 CP points AND unbalanced teams while you get dumped in it with 3 min left!) But I understand that your job is to sugar coat the problems and not to solve any of them.
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There are a lot of ridiculous missions especially at the weekly level where you CANNOT change them! For example, get 50 overdrives, Score 10,000 points, get 15 top 3 finishes. Also, score 3 goals in Rugby? yeah right, especially when you wait 2 min to enter a battle only to end within a few seconds later because one team was 1 goal away from winning. (especially on those "balanced" MM battles where its is 8 v 4!)
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I had the same question and a Mod replied that if you have a Premium account the stars just like XP and crystals Double up. Sure enough, I paid attention to who was getting the double stars and they all had Premium accounts.
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But have you wondered why there is the "decreasing player base"? Perhaps it is due to the atrocious MM system, but Tanki does not want to acknowledge this fact. Just for the heck of if, if they ever allowed again missions to be completed in Pro battles, very few fools would bother with MM. I have been trying for the past hour to get in to finish a mission "finish 5 Assault battles" and the bar loads forever until it kicks me out "due to inactivity"! What? I haven't even got into the game yet! The average time is a joke because I have never been in a battle even remotely close to that time! And when I do get to manage to get in I have been in a battle that ended within 20 sec because of the terrible unbalanced teams! They call this MatchMaking? It is mote like MisMatch than anything else? Never mind the fact that the rank range is so wide that pits 4-6 lower level ranks against Legents! There must be a masochist in Tanki who thins that we like to get one shot even with DA by a higher rank with fully upgraded M3's, while we do not even qualify for an M3! Let's face it, this system was rushed into production without having been thought out properly and tested properly. In the meantime Tanki will keep losing players. I just barely do any missions, and only to get enough crystals to buy a pro pass and enjoy a good battle on the map I want to play and not the one's a low IQ game designer wants me to play. This is happening to me more often especially when it is getting closer to server restart.
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Hmmmm. in 2018 and it is not fixed yet? Must be lower priority than shortening battle times and total flags and points! But hey, they cannot even get a reasonable rank spread in MM, so we should not set our expectation too high!
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So what if the players created the same battle over and over? Remember, they play what they like! Not that MM is any better giving you a variety of maps! There are plenty of times where I got in to the same map 4 times in a row! (not by choice i may add!) As far as Monopoly goes, the game is perfect and it does not need much of a change. But do not compare a simple board game, to an online real time multiplayer game! Oh, trust me when I say I understand perfectly all about business. I am in the gaming business and we always listen to our players for improvements and we do care about our player satisfaction which in turn makes us more money and we have more players than Tanki would ever have even in a wet dream! Do we always accommodate the requests? of course not. However, when we make a change it is not because some arrogant game designer thought it WOULD be a great idea to introduce a new feature that the majority of players hate, but because player feedback said it was a great idea. See the difference here? Besides, if we do not listen to the majority of our players, we would not be were we are now. We would be were Tanki is! But do not take my word for it, just google the best online Tank games and let me know why Tanki is not even listed in the top 10, heck it is not even listed in the top 20!. Here is a hint: (Look at gamersdecide.com, pcgamesn.com, ranker.com, levelsmack.com and many others) Then perhaps you can learn about customer satisfaction and that it is important to listen to what your customers have to say. You are totally wrong about me. I play for the fun of it and not the missions. I could care less about a stupid mission like get 10,000 points for 1 container only to get 45 Speed Boost! I play for the fun of it and also to check out the competition. So TANKI keep doing what you are doing and lose players. Nah, don't bother with the facts? He knows better and he likes the game as it is!
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"Then the purpose of MM (faster entry, balanced teams) is defeated." That has already happened, because we do not have faster entry and please do not make me laugh with the term "balanced teams"! I have no seen a "balanced team" since the day this MM crap was forced upon us.
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In plain language, he is saying that while there are many levels of Legends , i.e Legend 1, 2 and so on, when you get in a battle you have no clue of what level of Legends you are playing against by just looking at the rank. Why have different levels and not being able to distinguish among them? How difficult would have been to indicate the level number next to the rank?
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You somehow forgot to mention that before, we were able to CREATE battles also! We could CREATE a battle and then CHOOSE which map to play. Oh, yeah we can play Pro Battles but we cannot complete missions in them. If Tanki has the guts to do it, let players complete missions in Pro-battles and you will see that NO ONE (well maybe except yourself and some like you who want others to think for you and tell you what map to play, you know the good old Soviet thinking) will play in MM. How how about it TANKI? are you up to the challenge or are you afraid that MM will be exposed for the failure that is? Also, why not give us a choice in the challenges on what paint or effect we would choose? Because getting an effect for a turret we do not have is not much a reward but wasted effort. But then again, it is all about CHOICE, isn't it?
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Post here your issues with lags and server instability
jjg_the_dark replied to theFiringHand in Archive
sine the latest "update" I get way too many "server connection closed, renter the game" What gives. It happens throughout the game, even if I am sitting a the main screen doing nothing but reading the chat. It also happens when I try to enter the game as soon as it begins to load right after the timer screen. -
Exactly! I have been to quite a few battles after the latest update that lasted under 2 minutes because it dumped me into an unbalanced battle. I did not even had a chance to get settled in to the game and it was over! I hope people here read all the comments and then think twice before they dump any real money in to this crap
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