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wolverine848

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Everything posted by wolverine848

  1. Levi had a typo when posting that paragraph... Corrected version below. "They always listen to players buyers and take their feedback on what they like and not then they discuss what can be done to make players buyers happier"
  2. wolverine848

    Ideas for Hulls and Overdrives!

    The 2nd Titan replaces the first dome if a team-mate. So make sure you're far enough apart. And yes - it IS that stupid.
  3. wolverine848

    Ideas for Hulls and Overdrives!

    The game has totally become about STARS. The majority of players now don't play for the win - they play for stars. I've been on teams that were winning, and lost multiple players. I'm pretty sure the reason for this is - those players were not going to get 2+ stars - so they bailed. They did not give a hoot the team had a great chance of winning. All they cared about was... not getting 2+ stars. Challenges are as much to blame for state of TO as hornet OD is.
  4. wolverine848

    Ideas for Hulls and Overdrives!

    5 hulls (not including Viking) can counter Titan. You forgot Titan can counter Titan. Even a friendly Titan, of all things... So you think hornet is ok except maybe a slower reload. Not even removing ability to kill spawning tanks? ? You don't by any chance use hornet a lot do you? And you wouldn't happen to have a lot of hours in Defender drone would you? ?
  5. wolverine848

    UFO day in «Tanki Online»

    I have little hope...
  6. wolverine848

    Ideas for Hulls and Overdrives!

    This is not a reason to allow it to spawn-kill. All things can be changed - even the flyer. Your "answer" was no answer - it was just a dodge.
  7. wolverine848

    Ideas for Hulls and Overdrives!

    Having Offensive OD for the light hull (hornet) is not the issue. It's how far they have gone is the issue. Viking (offensive OD) gets only 7 seconds, but it those 7 seconds it is debatable if it can bring down a target in the Dome. Hornet? No problem - at all. It's TOO much. When discussing ODs you need to look at what you can combine with it as well to measure it's impact. You say Titan is purely defense - but it doesn't even do that. It is vulnerable to too many things "on the board". It rarely serves it's role. Hunter is not really a nuisance to hornet - the hornet, 90% of the time can kill the hunter before it's in range - or even before the hunter OD can activate due to that ridiculous delay. Please submit a response to this - why is hornet allowed to destroy spawning enemies? Spawn-protection should be universal.
  8. If you are below Legend the only missions worth doing are "complete # missions in [battle-mode]" or "use # X supplies". Certainly promotes multing.
  9. wolverine848

    Ideas for Hulls and Overdrives!

    ? Currently hornet can pack the punch of a main battle-tank, move with speed of a scout car, and, with the help of drones, survive like a bunker. That you keep ignoring these facts is humorous.
  10. wolverine848

    UFO day in «Tanki Online»

    Because they are not murder-hornets.
  11. wolverine848

    UFO day in «Tanki Online»

    I can tell you with 100% certainty - it DOES NOT.
  12. wolverine848

    Let's Discuss Augments

    It is a hardship to have such decisions to make. Stay strong my friend. Stay strong.
  13. Not enough defense. And Booster is not common enough to be part of the real problem. 1) 15% is almost nothing. A Magnum with average damage can one-shot a medium hull that is only slightly damaged... we're talking hang-nail here and it's dead. And that leaves Titan dome as basically a counter to wasp bomb (or another dome). Pretty sad. I think allowing another Titan to disable a dome is worse than removing the healing. That they did both is absolutely astounding - probably a result from all they cryers in siege mode.
  14. wolverine848

    Ideas for Hulls and Overdrives!

    Does not matter if you think HTML looks bad. You have a way to play Pro-Battles without paying. That you choose not to is your problem. You get supplies every week for participating. If you can't even grind your way to finish missions you might as well give up now and quit. Drug addict problem? That's STANDARD play in MM. If you refuse to use supplies in MM battles you are multing. And another reason you might as well quit the game.
  15. wolverine848

    UFO day in «Tanki Online»

    I've heard of that - there's a term for it... ... ... Lazy Programming.
  16. wolverine848

    Complaint Book

    Sounds like you went on a bender. It's not surprising you forget making those purchases. We've all been there at one time or another... ?
  17. wolverine848

    Ideas for Hulls and Overdrives!

    It's obvious you don't play HTML because Pro-battles are free in HTML. Make the switch. And you can play no-supply battles - all depends on the options selected. You get free supplies every week for completing missions and getting containers. Stop using up all your supplies in parkour. "First screenshot proves your team was worse compared to enemy team" ????? I use supplies because my enemies do. If I don't use them I hurt my team and basically am multing. Except for batteries I have more supplies than I could ever use. I play plenty of Pro-battles no supplies so guess again. Even my other account - a Marshal - has 22000 DD, 19000 DA, 26000 SB, 29000 mines...
  18. wolverine848

    UFO day in «Tanki Online»

    Not sure - don't think I've ever deployed the dome under a meteor yet.
  19. wolverine848

    Ideas for Hulls and Overdrives!

    You were never one-shot by anyone unless you were already damaged or enemy had DD. Sure the chat feature is there. How did that work out for you in the end when battle-score was assigned? "subscription based"? What are you talking about? Pro-battles are free. Area denial is better suited to when there's actually an enemy there. Just sayin' Whether you like it or not - in MM supplies are standard. If you don't join today's Tanki you will have a very difficult time performing in the game. Maybe you should stick to Pro-Battles where you can have battles without supplies and you will get one-shot less often.
  20. That would be way too much like Viking then. Better to have a whole new idea for it. What bothers me most about these ODs is... fast hulls like Hornet can pack a punch like a modern main battle tank, move like a scout car and defend like a bunker with drones. It's all-in-one and ruins the game. I like Titan - but in todays TO it is just at such a huge disadvantage. Was an awesome hull before OverDrives came along.
  21. You picked one of the examples with many counters. Titan and Hunter can counter directly. Wasp bomb combined with viking+high-damage turret like Rail or Magnum can make a giant dent on the fatty guarding flag. And I don't think many are advocating for removal of Hornet OD - just nerf some aspects of it. For starters it should NOT be able to spawn-kill. That is just dumb. Then remove part of it's penetration - like on the dome, or modules. Leave penetration on DA and that solves the Defender drone.
  22. wolverine848

    UFO day in «Tanki Online»

    I've opened 100+ containers since augments were added and gotten ZERO augments.
  23. wolverine848

    UFO day in «Tanki Online»

    Maybe it's the same players that can survive an onslaught of 4 defenders in order to score a goal. Seriously, me and 3 other pouring everything we have at the player to no avail. Fully upgraded Defender on medium hull gives... 3000+3000+3000... how much does a meteor do?
  24. wolverine848

    Ideas for Hulls and Overdrives!

    Why did you not take the DD that was falling when you spawned? You do notice the smoky that killed you had DD right? What I did tell you about NOT posting if you were killed by DD but you neglected to equip DA? I knew this was exactly what happened even before you posted. Why do you insist on running around in a wasp with no DA. How do you expect to survive? And the "mini-gun" smoky had a critical - at least 1 - in that series of hits. You are surprised fire can kill you quickly? You also "chat" a LOT during the battle - ya think that might affect your performance? My Marshal account has similar power equipment as you do - that is not good. Don't post any more videos if they are similar to this - you are wasting both your time & my time. Well, actually, I got a few giggles out of it - like when you landed yourself on a mine and used up your bomb on ... nobody.
  25. wolverine848

    The Hornet OD Issue

    I've been spawn-killed by the same hornet 2 spawns in a row... Plus hornet, with the 20 seconds, can activate OD while under cover - then find targets and reveal itself when ready. Hornet OD is rarely spoiled. Viking on the other hand, with only 7 seconds, must be in position before it activates OD. Much greater chance of being killed and losing the OD for naught.
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