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Everything posted by wolverine848
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Oh my... when did they pull that OP kit? And my Captain account will struggle to get anything close to that kind of protection. Do you "sit" on those accounts because you don't have time to play them? Or you have foreknowledge about their impending "OP-ness" due to the LGC nature and up-comming changes ;)
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As opposed to my Legend that had Cherry paint - I ended up with an m1 module for Vulcan. :angry: ---------------------------------------- Which Kit gave you Urban (unlocked at Colonel) at the rank of 1st Lt. ?
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No entirely true. You can not complete missions in Pro-Batttles, so if you want to earn weekly chain rewards you need to play MM, even if you also own a Pro-Batttle pass. Save enough golds from container rewards and it is worth it to buy the Pro-Battle pass just to drop the golds to yourself for income.
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For players below Legend this is good for crystals-to-experience ratio. Allows you to buy more as you rank up. For Legends though, who no longer care about that ratio - takes forever to get to (Legend rank+1) where 40k crystals awarded.
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Matchmaking suck so bad no one is playing anymore? 40 minutes after server restart - tried 5 times to enter a battle, waited over 1 min each time. Nada. --------------------------------------------------------- 7 attempts now and.... Nada. Good Night!
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And this is a major area where MM fails. The battles don't have to be 8 vs 8. 5 vs 5 of ~ rank is way better than funneling >>> higher/lower ranks just to fill the battle.
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valid The Remastered Mult-Kicking System
wolverine848 replied to sensei_tanker in Ideas and Suggestions
"it's already a rule"... so - which rule # is that? -
valid The Remastered Mult-Kicking System
wolverine848 replied to sensei_tanker in Ideas and Suggestions
For crying out loud - just add one more rule so it can't be abused. You thinking your top-3 team-mates are angles and would never kick someone to get extra crystals is naive. "Can not kick out a player with 1 min or less in battle". If team-mates don't decide to kick someone by time battle is almost over it's too late. -
valid The Remastered Mult-Kicking System
wolverine848 replied to sensei_tanker in Ideas and Suggestions
You've never been stuck in a garage for > 1 minute? Lucky you... -
I would get a ranged m3 before turning Isida into M4. As you already have Ricco... What is your M2 at now? Can you not just keep MU-ing it?
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Multing "back" is never the answer. They will not stop multing because you are doing it too. You would just be enabling them.
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If you really want a kit, just save for 1 kit - the rest you should buy on sale at unlock, or keep MU-ing one of your current sets. Buying an M3 kit is really only useful for the early unlock, which allows you to start upgrading right away. As you upgrade the kit you can target other items to buy at Marshall. You say Thunder M3... so... M2 10/10? If you like wasp, keep Muing the one you have, then at Marshall you can continue to MU. Wasp m2 10/10 will be fine until marshall. Isida is a decent short-range turret. Struggles a bit in DM since it can only attack for 5 seconds. pretty much a sure kill, but then u die. It is best in team battles, healing in base, killing flag stealers, or for healing flag carriers. Viking is good for the role - good protection and speedy enough to keep up with most team-mates. The Viking also pairs well with your Thunder.
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valid The Remastered Mult-Kicking System
wolverine848 replied to sensei_tanker in Ideas and Suggestions
Could happen if everyone on team is doing their job. Isida can score on bottom portion of team even though it is participating. (I also think they lowered the scoring for Isdas in battles recently) All I'm saying is you can't assume things will work exactly as you envision. Thresholds need to be in place to prevent abuse. -
Try to hit an m3 hornet on speed-boost without MFS... good luck ;)
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Well the NA game starts off with the place-kicker kicking the ball with his foot. And the leading scorer in the NFL was a place-kicker. :P It's called football in NA. Here we often call food common to China "Chinese food". What do they call their food in China? :ph34r:
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Would be better to have longer waiting times, or fewer players in each battle versus widening the rank brackets. Nothing wrong with starting 5 vs 5 if the players are of similar "power". Group of 3 being the 2 sergeants + the one who brought them into the battle? MM has all sorts of issues - "groups" are just one of those issues.
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It's a manly game where two teams line up opposite each other and try to drive an oval-shaped "ball" toward the other teams end-zone resulting in a touchdown. ;)
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Well with Titan Shaft you are a camper. Campers tend to have higher K/D because they rarely put themselves into danger - unlike healers or flag-carriers. So a couple of issues... 1) K/D is not a great indicator of skill/performance 2) If you must use K/D as indicator I submit a camper with k/d of 1 is... moderate at best. On a tangent... which account are you using m1 shaft/titan. Not this one I hope - else you are a mult. I have a captain account with M2.5 equipment. There is no excuse to play with m1 equipment at Brigadier.
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I don't pay much attention to what the others are using - the battles are so quick, if you take time to look you are dead pretty quickly. I try out a turret, and if I don't find it effective, I switch. Unfortunately (for me) I've needed to switch out smoky a fair amount. Before the module change I think smoky protection was rare - people might have bought one triple with smoky but not multiples. With customizable module you might see it a bit more often now.
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Meh. Would prefer one tube or dual launches...
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Not for sale in garage with crystals?
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Yes seriously.... but... I play pretty much all Legends, and many are 20/20 on ALL their equipment. I used Smoky back at M2 and it performed very well. I graduated to M3 shortly before they did the re-balance and it has not worked nearly as well since. I don't think smoky improved much from m2 - m3. Paladin is still a decent kit, but for me, smoky lost it's luster after the big update. Kits are hit-and-miss anyway with timing. You have some time to weigh your options.
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Terrible (none at all?) auto-aim so uneven terrain will not be your friend. Flat maps the best. Exception... massacre.. though very uneven it works here as you can actually get salvos at times. Maps with long corridors are decent. if you are above the target (like on Serpuhov) it can work. I hate the left/right tube launches.
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valid The Remastered Mult-Kicking System
wolverine848 replied to sensei_tanker in Ideas and Suggestions
Some things to consider... - in large maps like Highways, an isida healing team-mates could possibly never come into contact with enemy, so D/L ~ 0. - Would there be a window that closes for the kick? I mean voting out bottom 2 players 30 seconds before battle ends might be just a way to up your reward - fewer team members to split their part of the fund... -
True. What's the point of being a buyer without anyone to beat on... Spend money to... remain status quo?
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