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wolverine848

Tanker
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Everything posted by wolverine848

  1. wolverine848

    Purchasing kits...how tough was the decision?

    Are you referring to the new damage count-display on the screen when you hit a target?
  2. wolverine848

    Ideas for Supplies and Drones!

    Not sure how that could be implemented - except maybe the way freeze slows a tank down.
  3. wolverine848

    What to buy? Which is better?

    JackHammer and Paladin come with medium hulls. The protection modules for each (Grizzly TJ / Badger TF ) are pretty good.
  4. wolverine848

    What to buy? Which is better?

    Well on those maps... looking at that pit in polygon... CP... Thunder is pretty good. SPLASH. Smoky is a good "all rounder" but - at longer distances the damage declines quickly.
  5. wolverine848

    New balance changes and other features

    I don't like the update on Isida because they have reversed the imbalance. Reversed - not removed. They went too far with the nerf. Isida can still gain experience. But it is now the turret that "can't defend itself". Sure it's main purpose now is to heal. So give me a mission specific to that "earn ___xp healing other tanks". All other turrets excel at killing and they can easily complete the "Destroy __ Tanks" or "__xp on DM". Isida - not so much.
  6. wolverine848

    Changes in the battle creation system

    It's hard to say - because EVERYONE over next 7 days will be Pro Pass. After the 7 days is up I'm not sure the "demographics" will be the same. It's a bit misleading at the moment.
  7. wolverine848

    Biggest Druggers

    What? Are you kidding? How about just logging into the other account that has the needed equipment?
  8. wolverine848

    Biggest Druggers

    You know nothing about me, so all of your "...players like you" has little merit. Sure there are mults in team battles and if you want to avoid that, that's you're choice. But to assume tankers who just play DM are "better" than tankers who play team battles is... just your opinion.
  9. wolverine848

    What to buy? Which is better?

    You hate some of the best combos for those maps... Are you aiming for Kills? Caps? Or just score = experience = possible crystals?
  10. wolverine848

    Biggest Druggers

    Try again. 3 of the 4 battle modes are team-based. Maybe you just don't know how to co-operate with others?
  11. wolverine848

    New balance changes and other features

    Don't compare K/D. it is pretty much a useless stat. Your M2 isida may be doing fine for now. Some questions for you though... - did you buy it at unlock rank, or in a kit? - are you fighting tankers of your rank or below? How do you fare against ranks above you? - do you use a lot of (garage) supplies? - Do you use it in DMs? As for alterations - unfortunately we have no guarantees what they will be. Strike that - there is one guarantee. They will cost a lot of crystals.
  12. wolverine848

    Let's Discuss Supplies!

    Why? Because the "rubbish" statement marginalizes my experiences so far in the game. There are many that can turn their turret. Combined with a vast use of supplies it can easily turn a close game into a route. Again, it's all opinions and we are free to disagree.
  13. wolverine848

    Let's Discuss Smoky!

    Depends on the map and what you want to do. Very large maps and looking to CF? probably hornet. Mostly mid-field killing? probably Viking as you can last longer and still get some supply drops. And useful in CP as well. Smaller maps and defending? I often go with titan as it lasts even longer giving you better chance to dish out more hits. Also good for DM.
  14. wolverine848

    Let's Discuss Smoky!

    Completed my DM mission last night on Rio with Smoky-Titan. Was lucky to get some DD drops. And as a bonus... I beat out a firebird-hornet for the Gold Drop!
  15. wolverine848

    Let's Discuss Supplies!

    Was a good read except for the above part...
  16. wolverine848

    Battle Funds up by 50% this weekend!

    I took it that the "bonus" was based off the straight baseline award (before any adjustments) "50%" bonus (on baseline award) for regular tankers. "150%" bonus (on baseline award) for premiums. guess it's all in the interpretation. So in hindsight either could be correct.
  17. wolverine848

    Isida Party

    It is fine if you enjoy team battles. But if you end up needed lots of DMs for weekly missions, it quickly loses it's luster. Especially at Lt. General and above.
  18. wolverine848

    Battle Funds up by 50% this weekend!

    Announcement was not accurate. A 50% bonus on battle fund award of 1000 is (1000 x 1) + (1000 x 0.5) = 1500 crystals. A "150% bonus" on battle fund award of 1000 would be (1000 x 1) + (1000 x 1.5) = 2500 crystals. What really happens is... Battle fund award of 1000 = [ 1000 + (0.5 x 1000) ] x 2 (premium) = 3000 crystals. In effect premium gets a 200% bonus on the example Battle Fund award of 1000.
  19. wolverine848

    The Legend Rank is here!

    If I accidentally killed (or healed) someone I'd drive off the map. Actually... if score tied is one with fewest deaths ahead? If so I'd just keep driving off the map.
  20. wolverine848

    Biggest Druggers

    I agree - hate it when gold falls in team games. DMs - fine - everyone for themself. But Team Battles - more than half the time I ignore and either Capture Points or steal the Flag.
  21. wolverine848

    Changes in the battle creation system

    Did you create the Ossa (sp) battle last night? First time I've ever been on that map. I like it.
  22. wolverine848

    Purchasing kits...how tough was the decision?

    I know. Something does not add up. Unless the WIKI is wrong :angry:
  23. wolverine848

    Purchasing kits...how tough was the decision?

    That's where the "weak damage" kicks in. The tank moved beyond your minimum dmg range. But 4? Seems low - unless the hull had protection module vs Smoky. Even then... 8 sounds low. An M0 Smoky should do weak damage of 14-22. Cut in half (unlikely) that still 7-11.
  24. wolverine848

    Purchasing kits...how tough was the decision?

    Rail is definitely good in maps like Brest. Thunder though is useful in any maps where you have areas with pits and walls - the Splash. Also, keep in mind that Thunder has a weak damage of 50%. That is high for weak damage. So yes, the damage does decline down to minimum over distance. But past that it stops declining. Smoky - best at mid-range, and where you can keep opponent under constant barrage. Would lose a peek-a-boo contest due to low damage per shot. Also, smoky has terrible weak damage - 10%. So once you are past the Minimum damage range it is more like a pea-shooter. an annoyance yes, but takes forever to destroy a tank. Not great on Brest. If you stay back rails and shaft own you. Move up (into the lower pit area) and the short-range turrets will own you.
  25. wolverine848

    Purchasing kits...how tough was the decision?

    Sure early unlock is a temporary advantage. But if you stick to (your rank and below) battles, you can earn a lot of extra crystals (and complete missions easier) during those two ranks. Plus you can take advantage of MU sales during those two ranks as well. Can have big savings there, as ultimate goal is to MU M3 items. Ahh... GeeVuh beat me to it.
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