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Everything posted by wolverine848
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With the lousy 10% weak damage that smoky does it makes me wonder if I made an error in choosing it over Thunder. Still can't believe Thunder gets 50% "weak" damage. Is that 430 @ M3? 50% x max of 860?
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Ugh. That bites. Jeebers. Do other weapons that deal min/max damage perform this way? I hope so else smoky is weaker than imagined. Maybe that explains Thunder issues on not inflicting the 1050 damage...
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So within "max Dmg range" damage is variable, down to min damage? And beyond that all damage drops toward "weak damage"? At 100m an M3 smoky could do much less than 354 dmg? And critical really only reliable within the "max Dmg range"? (opposite of what we hoped for) PS: how do I hide an image when quoting? (without deleting)
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That's great news. Thanks.
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What qualifies as "inactivity"? Does a tank - not in pause - that does nothing but get shot/killed every 2 minutes or less count as inactive? Will it get booted form the battle?
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Where does it say rank range is limited? Only says "Range for default battle..." default.
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I think those battles will still exist. Just from now on the creator of the battle will need to adjust the slider for a larger range.
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And it won't get any better. Stays at 10% at all M-levels. Good luck.
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Only upgrade M2 to M3 if you are buying crystals with real money. it is > 2x cost to upgrade vs buying next M-level. Otherwise save for a good M2 kit around Captain - Major ranks. Then start saving for M3 kit.
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Those last few MUs (48-50) will be sickeningly expensive though. May not be worth it unless you have nothing else to buy.
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category Ideas for Supplies and Drones!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
Interesting idea. Could work - but - would need to be a short duration.- 2,768 replies
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- supplies
- drop boxes
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(and 1 more)
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category Ideas for Supplies and Drones!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
Kind of like an EMP?- 2,768 replies
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- supplies
- drop boxes
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(and 1 more)
Tagged with:
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I don't think we'll agree on this. So it's an agree-to-disagree conclusion.
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It's all relative I guess. I've used around 1,100 supply kits. Actually surprised it's that high. Likely due to CTF battles as that's where they get used most. That seems normal as the flag carrier has huge target on back. It's when tankers just spam RK so they won't die in CP or CTF when they are not even near the flag just because they refuse to die... that's where it goes off the rails. 5x1200 supply kit bought with just in-game crystals costs how much? 500k crystals? More? By General rank an avg tanker might have accumulated 1M crystals (not counting gold boxes or premuim bonuses). So half of total in-game wealth spent on Supplies?
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I would say they are only relevant if connected directly to the discussion. Gives context. In this case, supply usage by a tanker is directly connected to the discussion of supplies. You can look up mine. I use them - i don't deny that. If I'm fighting a team that regularly uses them I don't really have a choice. But I would prefer to not have to use them. I would prefer to have battles where they can be turned off. Unfortunately there are not enough tankers with Pro-Passes to make it workable. Simply not enough battles to meet the needs of daily missions.
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I agree 100% :)
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You must have done a bit of back-reading so you already know why. How about the Pro-Pass is for tankers who like supplies. If there are so many of you, it should not be a problem to find battles, correct?
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Pretty sure you used the word pedophile on the previous page so... yeah. Don't be a hypocrite. LittleWillie looked at your supply usage since you claimed not to be a big supply user. Proved your claims were... under-reporting.
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Try backreading a bit. Choose a different game? What do you mean? A different battle? How will that battle be different from the one I just left?
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The problem is... we who use relatively few supplies are adversely affected by tankers similar to you who use lots of supplies. You understand that right?
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And this is why I'm saving up for a Hammer protection module. :(
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I answered your question quite concisely - "Not at all". Please return the courtesy. (while everyone else can play no supplies by default) Would you support paying 5k crystals for a pro-pass that would enable you to use supplies?
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Yes. If you take an Isida into a DM at M3 level, the only way you will get your required kills is by drugging - all the time. Isida does less damage per second than all the other short-range turrets. And has no advantages (don't count the 10% self-heal - you will not notice it. At all).
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Couple of things to consider... Daily missions are random. Does not matter what is in your garage. So someone with Isida m3 getting "earn exp in DM" or "get 50 kills" is up the creek. Sure they get one fee change - but - why should that be the only turret that automatically needs to change a type of mission? What if they get two of the above. If the Isida has a special function of healing team-mates (primary function?) are Devs gonna add a mission type that takes this into account? "Heal 300xp"? Many turrets can be decisive in both Team Play and DM. Freeze and Fire come to mind. Both can kill easily, and both can defend well. Isida can defend. But attack and kill? Not so much without constant drugging. A turret should not require constant drugging to compete.
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Skills certainly help you get a good/better score. But I'm not sure how what you've told us above proves the other team were "buyers". You can save up (short term pain) for kits (long term gain) without buying crystals. I've bought one M2 kit and two M3 kits. All without buying crystals. I did not know enough in my early ranks to save for a kit. if I'd known better I would have.
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